#include "wx/strvararg.h"
#include "wx/string.h"
+#include "wx/crt.h"
+#include "wx/private/wxprintf.h"
// ============================================================================
// implementation
// ============================================================================
+// ----------------------------------------------------------------------------
+// wxArgNormalizer<>
+// ----------------------------------------------------------------------------
const wxStringCharType *wxArgNormalizerNative<const wxString&>::get() const
{
return m_value.AsInternal();
}
-#if wxUSE_UNICODE_UTF8
-wxArgNormalizerWchar<const wxString&>::wxArgNormalizerWchar(const wxString& s)
- : wxArgNormalizerWithBuffer<wchar_t>(s.wc_str())
+#if wxUSE_UNICODE_UTF8 && !wxUSE_UTF8_LOCALE_ONLY
+wxArgNormalizerWchar<const wxString&>::wxArgNormalizerWchar(
+ const wxString& s,
+ const wxFormatString *fmt, unsigned index)
+ : wxArgNormalizerWithBuffer<wchar_t>(s.wc_str(), fmt, index)
{
}
-wxArgNormalizerWchar<const wxCStrData&>::wxArgNormalizerWchar(const wxCStrData& s)
- : wxArgNormalizerWithBuffer<wchar_t>(s.AsWCharBuf())
+wxArgNormalizerWchar<const wxCStrData&>::wxArgNormalizerWchar(
+ const wxCStrData& s,
+ const wxFormatString *fmt, unsigned index)
+ : wxArgNormalizerWithBuffer<wchar_t>(s.AsWCharBuf(), fmt, index)
{
}
-#endif // wxUSE_UNICODE_UTF8
+#endif // wxUSE_UNICODE_UTF8 && !wxUSE_UTF8_LOCALE_ONLY
+
+// ----------------------------------------------------------------------------
+// wxArgNormalizedString
+// ----------------------------------------------------------------------------
wxString wxArgNormalizedString::GetString() const
{
return wxEmptyString;
#if wxUSE_UTF8_LOCALE_ONLY
- return wxString(wx_reinterpret_cast(const char*, m_ptr));
+ return wxString(reinterpret_cast<const char*>(m_ptr));
#else
#if wxUSE_UNICODE_UTF8
if ( wxLocaleIsUtf8 )
- return wxString(wx_reinterpret_cast(const char*, m_ptr));
+ return wxString(reinterpret_cast<const char*>(m_ptr));
else
#endif
- return wxString(wx_reinterpret_cast(const wchar_t*, m_ptr));
+ return wxString(reinterpret_cast<const wxChar*>(m_ptr));
#endif // !wxUSE_UTF8_LOCALE_ONLY
}
{
return GetString();
}
+
+// ----------------------------------------------------------------------------
+// wxFormatConverter: class doing the "%s" and "%c" normalization
+// ----------------------------------------------------------------------------
+
+/*
+ There are four problems with wxPrintf() etc. format strings:
+
+ 1) The printf vararg macros convert all forms of strings into
+ wxStringCharType* representation. This may make the format string
+ incorrect: for example, if %ls was used together with a wchar_t*
+ variadic argument, this would no longer work, because the templates
+ would change wchar_t* argument to wxStringCharType* and %ls would now
+ be incorrect in e.g. UTF-8 build. We need make sure only one specifier
+ form is used.
+
+ 2) To complicate matters further, the meaning of %s and %c is different
+ under Windows and on Unix. The Windows/MS convention is as follows:
+
+ In ANSI mode:
+
+ format specifier results in
+ -----------------------------------
+ %s, %hs, %hS char*
+ %ls, %S, %lS wchar_t*
+
+ In Unicode mode:
+
+ format specifier results in
+ -----------------------------------
+ %hs, %S, %hS char*
+ %s, %ls, %lS wchar_t*
+
+ (While on POSIX systems we have %C identical to %lc and %c always means
+ char (in any mode) while %lc always means wchar_t.)
+
+ In other words, we should _only_ use %s on Windows and %ls on Unix for
+ wxUSE_UNICODE_WCHAR build.
+
+ 3) To make things even worse, we need two forms in UTF-8 build: one for
+ passing strings to ANSI functions under UTF-8 locales (this one should
+ use %s) and one for widechar functions used under non-UTF-8 locales
+ (this one should use %ls).
+
+ And, of course, the same should be done for %c as well.
+
+
+ wxScanf() family of functions is simpler, because we don't normalize their
+ variadic arguments and we only have to handle 2) above and only for widechar
+ versions.
+*/
+
+template<typename T>
+class wxFormatConverterBase
+{
+public:
+ typedef T CharType;
+
+ wxFormatConverterBase()
+ {
+ m_fmtOrig = NULL;
+ m_fmtLast = NULL;
+ m_nCopied = 0;
+ }
+
+ wxCharTypeBuffer<CharType> Convert(const CharType *format)
+ {
+ // this is reset to NULL if we modify the format string
+ m_fmtOrig = format;
+
+ while ( *format )
+ {
+ if ( CopyFmtChar(*format++) == _T('%') )
+ {
+ // skip any flags
+ while ( IsFlagChar(*format) )
+ CopyFmtChar(*format++);
+
+ // and possible width
+ if ( *format == _T('*') )
+ CopyFmtChar(*format++);
+ else
+ SkipDigits(&format);
+
+ // precision?
+ if ( *format == _T('.') )
+ {
+ CopyFmtChar(*format++);
+ if ( *format == _T('*') )
+ CopyFmtChar(*format++);
+ else
+ SkipDigits(&format);
+ }
+
+ // next we can have a size modifier
+ SizeModifier size;
+
+ switch ( *format )
+ {
+ case 'h':
+ size = Size_Short;
+ format++;
+ break;
+
+ case 'l':
+ // "ll" has a different meaning!
+ if ( format[1] != 'l' )
+ {
+ size = Size_Long;
+ format++;
+ break;
+ }
+ //else: fall through
+
+ default:
+ size = Size_Default;
+ }
+
+ CharType outConv = *format;
+ SizeModifier outSize = size;
+
+ // and finally we should have the type
+ switch ( *format )
+ {
+ case _T('S'):
+ case _T('s'):
+ // all strings were converted into the same form by
+ // wxArgNormalizer<T>, this form depends on the context
+ // in which the value is used (scanf/printf/wprintf):
+ HandleString(*format, size, outConv, outSize);
+ break;
+
+ case _T('C'):
+ case _T('c'):
+ HandleChar(*format, size, outConv, outSize);
+ break;
+
+ default:
+ // nothing special to do
+ break;
+ }
+
+ if ( outConv == *format && outSize == size ) // no change
+ {
+ if ( size != Size_Default )
+ CopyFmtChar(*(format - 1));
+ CopyFmtChar(*format);
+ }
+ else // something changed
+ {
+ switch ( outSize )
+ {
+ case Size_Long:
+ InsertFmtChar(_T('l'));
+ break;
+
+ case Size_Short:
+ InsertFmtChar(_T('h'));
+ break;
+
+ case Size_Default:
+ // nothing to do
+ break;
+ }
+ InsertFmtChar(outConv);
+ }
+
+ format++;
+ }
+ }
+
+ // notice that we only translated the string if m_fmtOrig == NULL (as
+ // set by CopyAllBefore()), otherwise we should simply use the original
+ // format
+ if ( m_fmtOrig )
+ {
+ return wxCharTypeBuffer<CharType>::CreateNonOwned(m_fmtOrig);
+ }
+ else
+ {
+ // NULL-terminate converted format string:
+ *m_fmtLast = 0;
+ return m_fmt;
+ }
+ }
+
+ virtual ~wxFormatConverterBase() {}
+
+protected:
+ enum SizeModifier
+ {
+ Size_Default,
+ Size_Short,
+ Size_Long
+ };
+
+ // called to handle %S or %s; 'conv' is conversion specifier ('S' or 's'
+ // respectively), 'size' is the preceding size modifier; the new values of
+ // conversion and size specifiers must be written to outConv and outSize
+ virtual void HandleString(CharType conv, SizeModifier size,
+ CharType& outConv, SizeModifier& outSize) = 0;
+
+ // ditto for %C or %c
+ virtual void HandleChar(CharType conv, SizeModifier size,
+ CharType& outConv, SizeModifier& outSize) = 0;
+
+private:
+ // copy another character to the translated format: this function does the
+ // copy if we are translating but doesn't do anything at all if we don't,
+ // so we don't create the translated format string at all unless we really
+ // need to (i.e. InsertFmtChar() is called)
+ CharType CopyFmtChar(CharType ch)
+ {
+ if ( !m_fmtOrig )
+ {
+ // we're translating, do copy
+ *(m_fmtLast++) = ch;
+ }
+ else
+ {
+ // simply increase the count which should be copied by
+ // CopyAllBefore() later if needed
+ m_nCopied++;
+ }
+
+ return ch;
+ }
+
+ // insert an extra character
+ void InsertFmtChar(CharType ch)
+ {
+ if ( m_fmtOrig )
+ {
+ // so far we haven't translated anything yet
+ CopyAllBefore();
+ }
+
+ *(m_fmtLast++) = ch;
+ }
+
+ void CopyAllBefore()
+ {
+ wxASSERT_MSG( m_fmtOrig && m_fmt.data() == NULL, "logic error" );
+
+ // the modified format string is guaranteed to be no longer than
+ // 3/2 of the original (worst case: the entire format string consists
+ // of "%s" repeated and is expanded to "%ls" on Unix), so we can
+ // allocate the buffer now and not worry about running out of space if
+ // we over-allocate a bit:
+ size_t fmtLen = wxStrlen(m_fmtOrig);
+ // worst case is of even length, so there's no rounding error in *3/2:
+ m_fmt.extend(fmtLen * 3 / 2);
+
+ if ( m_nCopied > 0 )
+ wxStrncpy(m_fmt.data(), m_fmtOrig, m_nCopied);
+ m_fmtLast = m_fmt.data() + m_nCopied;
+
+ // we won't need it any longer and resetting it also indicates that we
+ // modified the format
+ m_fmtOrig = NULL;
+ }
+
+ static bool IsFlagChar(CharType ch)
+ {
+ return ch == _T('-') || ch == _T('+') ||
+ ch == _T('0') || ch == _T(' ') || ch == _T('#');
+ }
+
+ void SkipDigits(const CharType **ptpc)
+ {
+ while ( **ptpc >= _T('0') && **ptpc <= _T('9') )
+ CopyFmtChar(*(*ptpc)++);
+ }
+
+ // the translated format
+ wxCharTypeBuffer<CharType> m_fmt;
+ CharType *m_fmtLast;
+
+ // the original format
+ const CharType *m_fmtOrig;
+
+ // the number of characters already copied (i.e. already parsed, but left
+ // unmodified)
+ size_t m_nCopied;
+};
+
+
+
+#ifdef __WINDOWS
+
+// on Windows, we should use %s and %c regardless of the build:
+class wxPrintfFormatConverterWchar : public wxFormatConverterBase<wchar_t>
+{
+ virtual void HandleString(CharType WXUNUSED(conv),
+ SizeModifier WXUNUSED(size),
+ CharType& outConv, SizeModifier& outSize)
+ {
+ outConv = 's';
+ outSize = Size_Default;
+ }
+
+ virtual void HandleChar(CharType WXUNUSED(conv),
+ SizeModifier WXUNUSED(size),
+ CharType& outConv, SizeModifier& outSize)
+ {
+ outConv = 'c';
+ outSize = Size_Default;
+ }
+};
+
+#else // !__WINDOWS__
+
+// on Unix, it's %s for ANSI functions and %ls for widechar:
+
+#if !wxUSE_UTF8_LOCALE_ONLY
+class wxPrintfFormatConverterWchar : public wxFormatConverterBase<wchar_t>
+{
+ virtual void HandleString(CharType WXUNUSED(conv),
+ SizeModifier WXUNUSED(size),
+ CharType& outConv, SizeModifier& outSize)
+ {
+ outConv = 's';
+ outSize = Size_Long;
+ }
+
+ virtual void HandleChar(CharType WXUNUSED(conv),
+ SizeModifier WXUNUSED(size),
+ CharType& outConv, SizeModifier& outSize)
+ {
+ outConv = 'c';
+ outSize = Size_Long;
+ }
+};
+#endif // !wxUSE_UTF8_LOCALE_ONLY
+
+#if wxUSE_UNICODE_UTF8
+class wxPrintfFormatConverterUtf8 : public wxFormatConverterBase<char>
+{
+ virtual void HandleString(CharType WXUNUSED(conv),
+ SizeModifier WXUNUSED(size),
+ CharType& outConv, SizeModifier& outSize)
+ {
+ outConv = 's';
+ outSize = Size_Default;
+ }
+
+ virtual void HandleChar(CharType WXUNUSED(conv),
+ SizeModifier WXUNUSED(size),
+ CharType& outConv, SizeModifier& outSize)
+ {
+ // chars are represented using wchar_t in both builds, so this is
+ // the same as above
+ outConv = 'c';
+ outSize = Size_Long;
+ }
+};
+#endif // wxUSE_UNICODE_UTF8
+
+#endif // __WINDOWS__/!__WINDOWS__
+
+#if !wxUSE_UNICODE // FIXME-UTF8: remove
+class wxPrintfFormatConverterANSI : public wxFormatConverterBase<char>
+{
+ virtual void HandleString(CharType WXUNUSED(conv),
+ SizeModifier WXUNUSED(size),
+ CharType& outConv, SizeModifier& outSize)
+ {
+ outConv = 's';
+ outSize = Size_Default;
+ }
+
+ virtual void HandleChar(CharType WXUNUSED(conv),
+ SizeModifier WXUNUSED(size),
+ CharType& outConv, SizeModifier& outSize)
+ {
+ outConv = 'c';
+ outSize = Size_Default;
+ }
+};
+#endif // ANSI
+
+#ifndef __WINDOWS__
+/*
+
+ wxScanf() format translation is different, we need to translate %s to %ls
+ and %c to %lc on Unix (but not Windows and for widechar functions only!).
+
+ So to use native functions in order to get our semantics we must do the
+ following translations in Unicode mode:
+
+ wxWidgets specifier POSIX specifier
+ ----------------------------------------
+
+ %hc, %C, %hC %c
+ %c %lc
+
+ */
+class wxScanfFormatConverterWchar : public wxFormatConverterBase<wchar_t>
+{
+ virtual void HandleString(CharType conv, SizeModifier size,
+ CharType& outConv, SizeModifier& outSize)
+ {
+ outConv = 's';
+ outSize = GetOutSize(conv == 'S', size);
+ }
+
+ virtual void HandleChar(CharType conv, SizeModifier size,
+ CharType& outConv, SizeModifier& outSize)
+ {
+ outConv = 'c';
+ outSize = GetOutSize(conv == 'C', size);
+ }
+
+ SizeModifier GetOutSize(bool convIsUpper, SizeModifier size)
+ {
+ // %S and %hS -> %s and %lS -> %ls
+ if ( convIsUpper )
+ {
+ if ( size == Size_Long )
+ return Size_Long;
+ else
+ return Size_Default;
+ }
+ else // %s or %c
+ {
+ if ( size == Size_Default )
+ return Size_Long;
+ else
+ return size;
+ }
+ }
+};
+
+const wxWCharBuffer wxScanfConvertFormatW(const wchar_t *format)
+{
+ return wxScanfFormatConverterWchar().Convert(format);
+}
+#endif // !__WINDOWS__
+
+
+// ----------------------------------------------------------------------------
+// wxFormatString
+// ----------------------------------------------------------------------------
+
+#if !wxUSE_UNICODE_WCHAR
+const char* wxFormatString::InputAsChar()
+{
+ if ( m_char )
+ return m_char.data();
+
+ // in ANSI build, wx_str() returns char*, in UTF-8 build, this function
+ // is only called under UTF-8 locales, so we should return UTF-8 string,
+ // which is, again, what wx_str() returns:
+ if ( m_str )
+ return m_str->wx_str();
+
+ // ditto wxCStrData:
+ if ( m_cstr )
+ return m_cstr->AsInternal();
+
+ // the last case is that wide string was passed in: in that case, we need
+ // to convert it:
+ wxASSERT( m_wchar );
+
+ m_char = wxConvLibc.cWC2MB(m_wchar.data());
+
+ return m_char.data();
+}
+
+const char* wxFormatString::AsChar()
+{
+ if ( !m_convertedChar )
+#if !wxUSE_UNICODE // FIXME-UTF8: remove this
+ m_convertedChar = wxPrintfFormatConverterANSI().Convert(InputAsChar());
+#else
+ m_convertedChar = wxPrintfFormatConverterUtf8().Convert(InputAsChar());
+#endif
+
+ return m_convertedChar.data();
+}
+#endif // !wxUSE_UNICODE_WCHAR
+
+#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
+const wchar_t* wxFormatString::InputAsWChar()
+{
+ if ( m_wchar )
+ return m_wchar.data();
+
+#if wxUSE_UNICODE_WCHAR
+ if ( m_str )
+ return m_str->wc_str();
+ if ( m_cstr )
+ return m_cstr->AsInternal();
+#else // wxUSE_UNICODE_UTF8
+ if ( m_str )
+ {
+ m_wchar = m_str->wc_str();
+ return m_wchar.data();
+ }
+ if ( m_cstr )
+ {
+ m_wchar = m_cstr->AsWCharBuf();
+ return m_wchar.data();
+ }
+#endif // wxUSE_UNICODE_WCHAR/UTF8
+
+ // the last case is that narrow string was passed in: in that case, we need
+ // to convert it:
+ wxASSERT( m_char );
+
+ m_wchar = wxConvLibc.cMB2WC(m_char.data());
+
+ return m_wchar.data();
+}
+
+const wchar_t* wxFormatString::AsWChar()
+{
+ if ( !m_convertedWChar )
+ m_convertedWChar = wxPrintfFormatConverterWchar().Convert(InputAsWChar());
+
+ return m_convertedWChar.data();
+}
+#endif // wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
+
+// ----------------------------------------------------------------------------
+// wxFormatString::GetArgumentType()
+// ----------------------------------------------------------------------------
+
+namespace
+{
+
+template<typename CharType>
+wxFormatString::ArgumentType DoGetArgumentType(const CharType *format,
+ unsigned n)
+{
+ wxCHECK_MSG( format, wxFormatString::Arg_Other,
+ "empty format string not allowed here" );
+
+ wxPrintfConvSpecParser<CharType> parser(format);
+
+ wxCHECK_MSG( parser.pspec[n-1] != NULL, wxFormatString::Arg_Other,
+ "requested argument not found - invalid format string?" );
+
+ switch ( parser.pspec[n-1]->m_type )
+ {
+ case wxPAT_CHAR:
+ case wxPAT_WCHAR:
+ return wxFormatString::Arg_Char;
+
+ default:
+ return wxFormatString::Arg_Other;
+ }
+}
+
+} // anonymous namespace
+
+wxFormatString::ArgumentType wxFormatString::GetArgumentType(unsigned n) const
+{
+ if ( m_char )
+ return DoGetArgumentType(m_char.data(), n);
+ else if ( m_wchar )
+ return DoGetArgumentType(m_wchar.data(), n);
+ else if ( m_str )
+ return DoGetArgumentType(m_str->wx_str(), n);
+ else if ( m_cstr )
+ return DoGetArgumentType(m_cstr->AsInternal(), n);
+
+ wxFAIL_MSG( "unreachable code" );
+ return Arg_Other;
+}