wxFontRefData::~wxFontRefData()
{
- wxList::Node* node = m_fonts.GetFirst();
+ wxList::compatibility_iterator node = m_fonts.GetFirst();
while (node)
{
wxXFont* f = (wxXFont*) node->GetData();
int pointSize = (M_FONTDATA->m_pointSize * 10 * intScale) / 100;
// search existing fonts first
- wxList::Node* node = M_FONTDATA->m_fonts.GetFirst();
+ wxList::compatibility_iterator node = M_FONTDATA->m_fonts.GetFirst();
while (node)
{
wxXFont* f = (wxXFont*) node->GetData();