#if wxUSE_DISPLAY
#ifndef WX_PRECOMP
+ #include "wx/msw/missing.h"
#include "wx/dynarray.h"
#include "wx/app.h"
#include "wx/frame.h"
#endif
-#include "wx/msw/missing.h"
-
#include "wx/dynload.h"
#include "wx/sysopt.h"
wxString wxDisplayImplWin32Base::GetName() const
{
- if ( m_info.m_devName.IsEmpty() )
+ if ( m_info.m_devName.empty() )
m_info.Initialize();
return m_info.m_devName;