#ifndef _WX_WINDOW_H_
#define _WX_WINDOW_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "window.h"
#endif
-#include <wx/brush.h>
+#include "wx/brush.h"
+
// ---------------------------------------------------------------------------
// forward declarations
// ---------------------------------------------------------------------------
// constants
// ---------------------------------------------------------------------------
-// FIXME does anybody use those? they're unused by wxWindows...
-enum
-{
- wxKEY_SHIFT = 1,
- wxKEY_CTRL = 2
-};
-
class WXDLLEXPORT wxWindowMac: public wxWindowBase
{
- DECLARE_DYNAMIC_CLASS(wxWindowMac);
-
- friend class wxDC;
- friend class wxPaintDC;
-
+ DECLARE_DYNAMIC_CLASS(wxWindowMac)
+
+ friend class wxDC;
+ friend class wxPaintDC;
+
public:
- wxWindowMac() { Init(); }
+ wxWindowMac()
+ : m_macBackgroundBrush()
+ , m_macVisibleRegion()
+ , m_x(0), m_y(0), m_width(0), m_height(0)
+ , m_hScrollBar(NULL), m_vScrollBar(NULL)
+ , m_label(wxEmptyString)
+ { Init(); }
wxWindowMac(wxWindowMac *parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr)
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr)
{
Init();
Create(parent, id, pos, size, style, name);
virtual void SetFocus();
virtual void WarpPointer(int x, int y);
- virtual void CaptureMouse();
- virtual void ReleaseMouse();
virtual void Refresh( bool eraseBackground = TRUE,
const wxRect *rect = (const wxRect *) NULL );
// implementation from now on
// --------------------------
- void MacClientToRootWindow( int *x , int *y ) const ;
- void MacRootWindowToClient( int *x , int *y ) const ;
- void MacWindowToRootWindow( int *x , int *y ) const ;
- void MacRootWindowToWindow( int *x , int *y ) const ;
+ void MacClientToRootWindow( int *x , int *y ) const ;
+ void MacRootWindowToClient( int *x , int *y ) const ;
+ void MacWindowToRootWindow( int *x , int *y ) const ;
+ void MacRootWindowToWindow( int *x , int *y ) const ;
- virtual wxString MacGetToolTipString( wxPoint &where ) ;
+ virtual wxString MacGetToolTipString( wxPoint &where ) ;
// simple accessors
// ----------------
bool IsUserEnabled() const { return IsEnabled(); }
#endif // WXWIN_COMPATIBILITY
-public :
- static bool MacGetWindowFromPoint( const wxPoint &point , wxWindowMac** outWin ) ;
- virtual void MacRedraw( RgnHandle updatergn , long time , bool erase) ;
- virtual bool MacCanFocus() const { return true ; }
-
- virtual bool MacDispatchMouseEvent(wxMouseEvent& event ) ;
-
- virtual void MacPaintBorders( int left , int top ) ;
- WindowRef MacGetRootWindow() const ;
- wxTopLevelWindowMac* MacGetTopLevelWindow() const ;
-
- virtual ControlHandle MacGetContainerForEmbedding() ;
-
- virtual long MacGetLeftBorderSize() const ;
- virtual long MacGetRightBorderSize() const ;
- virtual long MacGetTopBorderSize() const ;
- virtual long MacGetBottomBorderSize() const ;
-
- static long MacRemoveBordersFromStyle( long style ) ;
- virtual void MacSuperChangedPosition() ;
- virtual void MacTopLevelWindowChangedPosition() ;
- virtual void MacSuperShown( bool show ) ;
- virtual void MacSuperEnabled( bool enable ) ;
- bool MacIsReallyShown() const ;
- virtual void Update() ;
- // for compatibility
- void MacUpdateImmediately() { Update() ; }
-
-// virtual bool MacSetPortDrawingParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindowMac* rootwin ) ;
-// virtual void MacGetPortParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin ) ;
-// virtual void MacGetPortClientParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin) ;
- const wxBrush& MacGetBackgroundBrush() ;
- const wxRegion& MacGetVisibleRegion() ;
- bool MacIsWindowScrollbar( const wxScrollBar* sb ) { return (m_hScrollBar == sb || m_vScrollBar == sb) ; }
- static wxWindowMac* s_lastMouseWindow ;
+public:
+ static bool MacGetWindowFromPoint( const wxPoint &point , wxWindowMac** outWin ) ;
+ virtual bool MacGetWindowFromPointSub( const wxPoint &point , wxWindowMac** outWin ) ;
+ virtual void MacRedraw( WXHRGN updatergn , long time , bool erase) ;
+ virtual bool MacCanFocus() const { return true ; }
+
+ virtual bool MacDispatchMouseEvent(wxMouseEvent& event ) ;
+ // this should not be overriden in classes above wxWindowMac because it is called from its destructor via DeleteChildren
+ virtual void RemoveChild( wxWindowBase *child );
+ virtual void MacPaintBorders( int left , int top ) ;
+ WXWindow MacGetRootWindow() const ;
+ wxTopLevelWindowMac* MacGetTopLevelWindow() const ;
+
+ virtual WXWidget MacGetContainerForEmbedding() ;
+
+ virtual long MacGetLeftBorderSize() const ;
+ virtual long MacGetRightBorderSize() const ;
+ virtual long MacGetTopBorderSize() const ;
+ virtual long MacGetBottomBorderSize() const ;
+
+ static long MacRemoveBordersFromStyle( long style ) ;
+ virtual void MacSuperChangedPosition() ;
+ // the absolute coordinates of this item within the toplevel window may have changed
+ virtual void MacUpdateDimensions() {}
+ // the absolute coortinates of this window's root have changed
+ virtual void MacTopLevelWindowChangedPosition() ;
+ virtual void MacSuperShown( bool show ) ;
+ virtual void MacSuperEnabled( bool enable ) ;
+ bool MacIsReallyShown() const ;
+ virtual void Update() ;
+ // for compatibility
+ void MacUpdateImmediately() { Update() ; }
+ virtual bool MacSetupCursor( const wxPoint& pt ) ;
+
+// virtual bool MacSetPortDrawingParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindowMac* rootwin ) ;
+// virtual void MacGetPortParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin ) ;
+// virtual void MacGetPortClientParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin) ;
+ const wxBrush& MacGetBackgroundBrush() ;
+ const wxRegion& MacGetVisibleRegion( bool respectChildrenAndSiblings = true ) ;
+ bool MacIsWindowScrollbar( const wxScrollBar* sb )
+ { return (m_hScrollBar == sb || m_vScrollBar == sb) ; }
+ static wxWindowMac* s_lastMouseWindow ;
private:
- virtual bool MacGetWindowFromPointSub( const wxPoint &point , wxWindowMac** outWin ) ;
protected:
-// RgnHandle m_macUpdateRgn ;
-// bool m_macEraseOnRedraw ;
- wxBrush m_macBackgroundBrush ;
- wxRegion m_macVisibleRegion ;
- int m_x ;
- int m_y ;
- int m_width ;
- int m_height ;
-
- wxScrollBar* m_hScrollBar ;
- wxScrollBar* m_vScrollBar ;
- wxString m_label ;
-
- void MacCreateScrollBars( long style ) ;
- void MacRepositionScrollBars() ;
+// RgnHandle m_macUpdateRgn ;
+// bool m_macEraseOnRedraw ;
+ wxBrush m_macBackgroundBrush ;
+ wxRegion m_macVisibleRegion ;
+ int m_x ;
+ int m_y ;
+ int m_width ;
+ int m_height ;
+
+ wxScrollBar* m_hScrollBar ;
+ wxScrollBar* m_vScrollBar ;
+ wxString m_label ;
+
+ void MacCreateScrollBars( long style ) ;
+ void MacRepositionScrollBars() ;
// additional (MSW specific) flags
- bool m_useCtl3D:1; // Using CTL3D for this control
- bool m_backgroundTransparent:1;
- bool m_mouseInWindow:1;
- bool m_doubleClickAllowed:1;
- bool m_winCaptured:1;
+ bool m_useCtl3D:1; // Using CTL3D for this control
+ bool m_backgroundTransparent:1;
+ bool m_mouseInWindow:1;
+ bool m_doubleClickAllowed:1;
+ bool m_winCaptured:1;
// the size of one page for scrolling
- int m_xThumbSize;
- int m_yThumbSize;
+ int m_xThumbSize;
+ int m_yThumbSize;
// WXHMENU m_hMenu; // Menu, if any
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
+ virtual void DoCaptureMouse();
+ virtual void DoReleaseMouse();
+
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::MoveWindow() except for composite controls which will want to arrange
DECLARE_EVENT_TABLE()
};
-class wxMacDrawingHelper
-{
-public :
- wxMacDrawingHelper( wxWindowMac * theWindow , bool clientArea = false ) ;
- ~wxMacDrawingHelper() ;
- bool Ok() { return m_ok ; }
- void LocalToWindow( Rect *rect) { OffsetRect( rect , m_origin.h , m_origin.v ) ; }
- void LocalToWindow( Point *pt ) { AddPt( m_origin , pt ) ; }
- void LocalToWindow( RgnHandle rgn ) { OffsetRgn( rgn , m_origin.h , m_origin.v ) ; }
- const Point& GetOrigin() { return m_origin ; }
-private :
- Point m_origin ;
- GrafPtr m_formerPort ;
- GrafPtr m_currentPort ;
- PenState m_savedPenState ;
- bool m_ok ;
-} ;
-
#endif
// _WX_WINDOW_H_