-/* typedef WindowPtr WXHWND; */
-/* typedef Handle WXHANDLE; */
-/* typedef CIconHandle WXHICON; */
-/* typedef unsigned long WXHFONT; */
-/* typedef MenuHandle WXHMENU; */
-/* typedef unsigned long WXHPEN; */
-/* typedef unsigned long WXHBRUSH; */
-/* typedef unsigned long WXHPALETTE; */
-/* typedef CursHandle WXHCURSOR; */
-/* typedef RgnHandle WXHRGN; */
-/* typedef unsigned long WXHACCEL; */
-/* typedef unsigned long WXHINSTANCE; */
-/* typedef unsigned long WXHIMAGELIST; */
-/* typedef unsigned long WXHGLOBAL; */
-/* typedef GrafPtr WXHDC; */
-/* typedef unsigned int WXWPARAM; */
-/* typedef long WXLPARAM; */
-/* typedef void * WXRGNDATA; */
-/* typedef void * WXMSG; */
-/* typedef unsigned long WXHCONV; */
-/* typedef unsigned long WXHKEY; */
-/* typedef void * WXDRAWITEMSTRUCT; */
-/* typedef void * WXMEASUREITEMSTRUCT; */
-/* typedef void * WXLPCREATESTRUCT; */
-/* typedef int (*WXFARPROC)(); */
-
-/* typedef WindowPtr WXWindow; */
-/* typedef ControlHandle WXWidget; */
-
-#endif
-
-#ifdef __WXCOCOA__
+// a few native types
+
+typedef const void * CFTypeRef;
+
+typedef const struct __CFString * CFStringRef;
+typedef struct __CFString * CFMutableStringRef;
+
+typedef struct __CFRunLoopSource * CFRunLoopSourceRef;
+
+#define DECLARE_WXMAC_OPAQUE_REF( name ) typedef struct Opaque##name* name;
+
+DECLARE_WXMAC_OPAQUE_REF( PasteboardRef );
+
+#endif
+
+#if defined( __WXCOCOA__ ) || ( defined(__WXMAC__) && defined(__DARWIN__) )
+
+/* Definitions of 32-bit/64-bit types
+ * These are typedef'd exactly the same way in newer OS X headers so
+ * redefinition when real headers are included should not be a problem. If
+ * it is, the types are being defined wrongly here.
+ * The purpose of these types is so they can be used from public wx headers.
+ * and also because the older (pre-Leopard) headers don't define them.
+ */
+
+/* NOTE: We don't pollute namespace with CGFLOAT_MIN/MAX/IS_DOUBLE macros
+ * since they are unlikely to be needed in a public header.
+ */
+#if defined(__LP64__) && __LP64__
+ typedef double CGFloat;
+#else
+ typedef float CGFloat;
+#endif
+
+#if (defined(__LP64__) && __LP64__) || (defined(NS_BUILD_32_LIKE_64) && NS_BUILD_32_LIKE_64)
+typedef long NSInteger;
+typedef unsigned long NSUInteger;
+#else
+typedef int NSInteger;
+typedef unsigned int NSUInteger;
+#endif
+
+/* Objective-C type declarations.
+ * These are to be used in public headers in lieu of NSSomething* because
+ * Objective-C class names are not available in C/C++ code.
+ */