int GetOutlineLevel() const { return m_outlineLevel; }
// accessors
- bool HasTextColour() const { return m_colText.Ok() && HasFlag(wxTEXT_ATTR_TEXT_COLOUR) ; }
- bool HasBackgroundColour() const { return m_colBack.Ok() && HasFlag(wxTEXT_ATTR_BACKGROUND_COLOUR) ; }
+ bool HasTextColour() const { return m_colText.IsOk() && HasFlag(wxTEXT_ATTR_TEXT_COLOUR) ; }
+ bool HasBackgroundColour() const { return m_colBack.IsOk() && HasFlag(wxTEXT_ATTR_BACKGROUND_COLOUR) ; }
bool HasAlignment() const { return (m_textAlignment != wxTEXT_ALIGNMENT_DEFAULT) && HasFlag(wxTEXT_ATTR_ALIGNMENT) ; }
bool HasTabs() const { return HasFlag(wxTEXT_ATTR_TABS) ; }
bool HasLeftIndent() const { return HasFlag(wxTEXT_ATTR_LEFT_INDENT); }
virtual long XYToPosition(long x, long y) const = 0;
virtual bool PositionToXY(long pos, long *x, long *y) const = 0;
+ // translate the given position (which is just an index in the text control)
+ // to client coordinates
+ wxPoint PositionToCoords(long pos) const;
+
+
virtual void ShowPosition(long pos) = 0;
// find the character at position given in pixels
virtual bool DoLoadFile(const wxString& file, int fileType);
virtual bool DoSaveFile(const wxString& file, int fileType);
+ // Return true if the given position is valid, i.e. positive and less than
+ // the last position.
+ virtual bool IsValidPosition(long pos) const = 0;
+
+ // Default stub implementation of PositionToCoords() always returns
+ // wxDefaultPosition.
+ virtual wxPoint DoPositionToCoords(long pos) const;
// the name of the last file loaded with LoadFile() which will be used by
// SaveFile() by default
wxTextEntryBase::SetValue(value);
}
+protected:
+ virtual bool IsValidPosition(long pos) const
+ {
+ return pos >= 0 && pos <= GetLastPosition();
+ }
+
private:
wxDECLARE_NO_COPY_CLASS(wxTextCtrlIface);
};
virtual bool DoLoadFile(const wxString& file, int fileType);
virtual bool DoSaveFile(const wxString& file, int fileType);
+ // Another wxTextAreaBase override.
+ virtual bool IsValidPosition(long pos) const
+ {
+ return pos >= 0 && pos <= GetLastPosition();
+ }
+
// implement the wxTextEntry pure virtual method
virtual wxWindow *GetEditableWindow() { return this; }