#include "wx/encconv.h"
#include "wx/fontmap.h"
+#ifdef __WXMAC__
+#include "ATSUnicode.h"
+#include "TextCommon.h"
+#include "TextEncodingConverter.h"
+
+#include "wx/mac/private.h" // includes mac headers
+#endif
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
#endif // wxHAVE_WIN32_MB2WC
+// ============================================================================
+// Mac conversion classes
+// ============================================================================
+
+#if defined(__WXMAC__) && defined(TARGET_CARBON)
+
+class wxMBConv_mac : public wxMBConv
+{
+public:
+ wxMBConv_mac()
+ {
+ Init(CFStringGetSystemEncoding()) ;
+ }
+
+ wxMBConv_mac(const wxChar* name)
+ {
+ Init( wxMacGetSystemEncFromFontEnc(wxFontMapper::Get()->CharsetToEncoding(name, FALSE) ) ) ;
+ }
+
+ wxMBConv_mac(wxFontEncoding encoding)
+ {
+ Init( wxMacGetSystemEncFromFontEnc(encoding) );
+ }
+
+ ~wxMBConv_mac()
+ {
+ OSStatus status = noErr ;
+ status = TECDisposeConverter(m_MB2WC_converter);
+ status = TECDisposeConverter(m_WC2MB_converter);
+ }
+
+
+ void Init( TextEncodingBase encoding)
+ {
+ OSStatus status = noErr ;
+ m_char_encoding = encoding ;
+#if SIZEOF_WCHAR_T == 4
+ m_unicode_encoding = CreateTextEncoding(kTextEncodingUnicodeDefault,0,kUnicode32BitFormat) ;
+#else
+ m_unicode_encoding = CreateTextEncoding(kTextEncodingUnicodeDefault,0,kUnicode16BitFormat) ;
+#endif
+ status = TECCreateConverter(&m_MB2WC_converter,
+ m_char_encoding,
+ m_unicode_encoding);
+ status = TECCreateConverter(&m_WC2MB_converter,
+ m_unicode_encoding,
+ m_char_encoding);
+ }
+
+ size_t MB2WC(wchar_t *buf, const char *psz, size_t n) const
+ {
+ OSStatus status = noErr ;
+ ByteCount byteOutLen ;
+ ByteCount byteInLen = strlen(psz) ;
+ ByteCount byteBufferLen = n ;
+ wchar_t *tbuf = NULL ;
+
+ if (buf == NULL)
+ {
+ n = byteInLen * SIZEOF_WCHAR_T ;
+ tbuf = (wchar_t*) malloc( n ) ;
+ }
+
+ status = TECConvertText(m_MB2WC_converter, (ConstTextPtr) psz , byteInLen, &byteInLen,
+ (TextPtr) (buf ? buf : tbuf) , byteBufferLen, &byteOutLen);
+
+ if ( buf == NULL )
+ free(tbuf) ;
+
+ size_t res = byteOutLen / SIZEOF_WCHAR_T ;
+ if ( buf && res < n)
+ buf[res] = 0;
+
+ return res ;
+ }
+
+ size_t WC2MB(char *buf, const wchar_t *psz, size_t n) const
+ {
+ OSStatus status = noErr ;
+ ByteCount byteOutLen ;
+ ByteCount byteInLen = wxWcslen(psz) * SIZEOF_WCHAR_T ;
+ ByteCount byteBufferLen = n ;
+
+ char *tbuf = NULL ;
+
+ if (buf == NULL)
+ {
+ n = byteInLen ;
+ tbuf = (char*) malloc( n ) ;
+ }
+
+ status = TECConvertText(m_WC2MB_converter, (ConstTextPtr) psz , byteInLen, &byteInLen,
+ (TextPtr) ( buf ? buf : tbuf ) , byteBufferLen, &byteOutLen);
+
+ if ( buf == NULL )
+ free(tbuf) ;
+
+ size_t res = byteOutLen ;
+ if ( buf && res < n)
+ buf[res] = 0;
+
+ return res ;
+ }
+
+ bool IsOk() const
+ { return m_MB2WC_converter != NULL && m_WC2MB_converter != NULL ; }
+
+private:
+ TECObjectRef m_MB2WC_converter ;
+ TECObjectRef m_WC2MB_converter ;
+
+ TextEncodingBase m_char_encoding ;
+ TextEncodingBase m_unicode_encoding ;
+};
+
+#endif // defined(__WXMAC__) && defined(TARGET_CARBON)
// ============================================================================
// wxEncodingConverter based conversion classes
}
}
-static inline bool DoesntNeedConv(wxFontEncoding enc)
-{
- return enc == wxFONTENCODING_DEFAULT ||
- enc == wxFONTENCODING_SYSTEM ||
- enc == wxFONTENCODING_ISO8859_1;
-}
-
wxMBConv *wxCSConv::DoCreate() const
{
-#if wxUSE_FONTMAP
- wxFontMapper * const fontMapper = wxFontMapper::Get();
-
- wxFontEncoding encFromName = m_name ? fontMapper->CharsetToEncoding(m_name)
- : wxFONTENCODING_SYSTEM;
-#endif // wxUSE_FONTMAP
-
- // check for the special case of ASCII charset
- if ( (!m_name && DoesntNeedConv(m_encoding))
-#if wxUSE_FONTMAP
- || (m_name && DoesntNeedConv(encFromName))
-#endif // wxUSE_FONTMAP
- )
+ // check for the special case of ASCII or ISO8859-1 charset: as we have
+ // special knowledge of it anyhow, we don't need to create a special
+ // conversion object
+ if ( m_encoding == wxFONTENCODING_ISO8859_1 )
{
// don't convert at all
return NULL;
// step (1)
#ifdef HAVE_ICONV
+#if !wxUSE_FONTMAP
if ( m_name )
+#endif // !wxUSE_FONTMAP
{
- wxMBConv_iconv *conv = new wxMBConv_iconv(m_name);
+ wxString name(m_name);
+
+#if wxUSE_FONTMAP
+ if ( name.empty() )
+ name = wxFontMapper::Get()->GetEncodingName(m_encoding);
+#endif // wxUSE_FONTMAP
+
+ wxMBConv_iconv *conv = new wxMBConv_iconv(name);
if ( conv->IsOk() )
return conv;
delete conv;
}
#endif // wxHAVE_WIN32_MB2WC
-
+#if defined(__WXMAC__)
+ {
+ if ( m_name || ( m_encoding < wxFONTENCODING_UTF16BE ) )
+ {
+
+ wxMBConv_mac *conv = m_name ? new wxMBConv_mac(m_name)
+ : new wxMBConv_mac(m_encoding);
+ if ( conv->IsOk() )
+ return conv;
+
+ delete conv;
+ }
+ }
+#endif
// step (2)
wxFontEncoding enc = m_encoding;
#if wxUSE_FONTMAP
- if ( enc == wxFONTENCODING_SYSTEM )
- enc = encFromName;
+ if ( enc == wxFONTENCODING_SYSTEM && m_name )
+ {
+ // use "false" to suppress interactive dialogs -- we can be called from
+ // anywhere and popping up a dialog from here is the last thing we want to
+ // do
+ enc = wxFontMapper::Get()->CharsetToEncoding(m_name, false);
+ }
#endif // wxUSE_FONTMAP
switch ( enc )
}
#endif // wxUSE_FONTMAP
- wxLogError(_("Cannot convert from the charset '%s'!"),
- m_name ? m_name
+ // NB: This is a hack to prevent deadlock. What could otherwise happen
+ // in Unicode build: wxConvLocal creation ends up being here
+ // because of some failure and logs the error. But wxLog will try to
+ // attach timestamp, for which it will need wxConvLocal (to convert
+ // time to char* and then wchar_t*), but that fails, tries to log
+ // error, but wxLog has a (already locked) critical section that
+ // guards static buffer.
+ static bool alreadyLoggingError = false;
+ if (!alreadyLoggingError)
+ {
+ alreadyLoggingError = true;
+ wxLogError(_("Cannot convert from the charset '%s'!"),
+ m_name ? m_name
:
#if wxUSE_FONTMAP
wxFontMapper::GetEncodingDescription(m_encoding).c_str()
wxString::Format(_("encoding %s"), m_encoding).c_str()
#endif // wxUSE_FONTMAP/!wxUSE_FONTMAP
);
+ alreadyLoggingError = false;
+ }
return NULL;
}
// encoding for this system
if ( !m_name && m_encoding == wxFONTENCODING_SYSTEM )
{
- self->m_encoding = wxLocale::GetSystemEncoding();
+ self->m_name = wxStrdup(wxLocale::GetSystemEncodingName());
}
#endif // wxUSE_INTL