// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
-/*
- A few words about all the classes defined in this file are probably in
- order: why do we need extra wxComboControl and wxComboPopup classes?
-
- This is because a traditional combobox is a combination of a text control
- (with a button allowing to open the pop down list) with a listbox and
- wxComboBox class is exactly such control, however we want to also have other
- combinations - in fact, we want to allow anything at all to be used as pop
- down list, not just a wxListBox.
-
- So we define a base wxComboControl which can use any control as pop down
- list and wxComboBox deriving from it which implements the standard wxWindows
- combobox API. wxComboControl needs to be told somehow which control to use
- and this is done by SetPopupControl(). However, we need something more than
- just a wxControl in this method as, for example, we need to call
- SetSelection("initial text value") and wxControl doesn't have such method.
- So we also need a wxComboPopup which is just a very simple interface which
- must be implemented by a control to be usable as a popup.
-
- We couldn't derive wxComboPopup from wxControl as this would make it
- impossible to have a class deriving from both wxListBx and from it, so
- instead it is just a mix-in.
- */
#ifndef _WX_UNIV_COMBOBOX_H_
#define _WX_UNIV_COMBOBOX_H_
-#ifdef __GNUG__
- #pragma interface "univcombobox.h"
-#endif
+#include "wx/combo.h"
-class WXDLLEXPORT wxComboControl;
-class WXDLLEXPORT wxListBox;
-class WXDLLEXPORT wxPopupComboWindow;
-class WXDLLEXPORT wxTextCtrl;
-class WXDLLEXPORT wxButton;
+class WXDLLIMPEXP_FWD_CORE wxListBox;
// ----------------------------------------------------------------------------
-// the actions supported by this control
+// NB: some actions supported by this control are in wx/generic/combo.h
// ----------------------------------------------------------------------------
-// all actions of single line text controls are supported
-
-// popup/dismiss the choice window
-#define wxACTION_COMBOBOX_POPUP _T("popup")
-#define wxACTION_COMBOBOX_DISMISS _T("dismiss")
-
// choose the next/prev/specified (by numArg) item
-#define wxACTION_COMBOBOX_SELECT_NEXT _T("next")
-#define wxACTION_COMBOBOX_SELECT_PREV _T("prev")
-#define wxACTION_COMBOBOX_SELECT _T("select")
-
-// ----------------------------------------------------------------------------
-// wxComboPopup is the interface which must be implemented by a control to be
-// used as a popup by wxComboControl
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxComboPopup
-{
-public:
- wxComboPopup(wxComboControl *combo) { m_combo = combo; }
-
- // we must have an associated control which is subclassed by the combobox
- virtual wxControl *GetControl() = 0;
-
- // called before showing the control to set the initial selection - notice
- // that the text passed to this method might not correspond to any valid
- // item (if the user edited it directly), in which case the method should
- // just return FALSE but not emit any errors
- virtual bool SetSelection(const wxString& value) = 0;
-
- // called immediately after the control is shown
- virtual void OnShow() = 0;
-
- virtual wxCoord GetBestWidth() const {return 0; }
-
-protected:
- wxComboControl *m_combo;
-};
-
-// ----------------------------------------------------------------------------
-// wxComboControl: a combination of a (single line) text control with a button
-// opening a popup window which contains the control from which the user can
-// choose the value directly.
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxComboControl : public wxControl
-{
-public:
- // construction
- wxComboControl()
- {
- Init();
- }
-
- wxComboControl(wxWindow *parent,
- wxWindowID id,
- const wxString& value = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxComboBoxNameStr)
- {
- Init();
-
- (void)Create(parent, id, value, pos, size, style, validator, name);
- }
-
- bool Create(wxWindow *parent,
- wxWindowID id,
- const wxString& value = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxComboBoxNameStr);
-
- virtual ~wxComboControl();
-
- // a combo control needs a control for popup window it displays
- void SetPopupControl(wxComboPopup *popup);
- wxComboPopup *GetPopupControl() const { return m_popup; }
-
- // show/hide popup window
- void ShowPopup();
- void HidePopup();
-
- // return TRUE if the popup is currently shown
- bool IsPopupShown() const { return m_isPopupShown; }
-
- // get the popup window containing the popup control
- wxPopupComboWindow *GetPopupWindow() const { return m_winPopup; }
-
- // get the text control which is part of the combobox
- wxTextCtrl *GetText() const { return m_text; }
-
- // implementation only from now on
- // -------------------------------
-
- // notifications from wxComboPopup (shouldn't be called by anybody else)
-
- // called when the user selects something in the popup: this normally hides
- // the popup and sets the text to the new value
- virtual void OnSelect(const wxString& value);
-
- // called when the user dismisses the popup
- virtual void OnDismiss();
-
- // forward these functions to all subcontrols
- virtual bool Enable(bool enable = TRUE);
- virtual bool Show(bool show = TRUE);
-
-#if wxUSE_TOOLTIPS
- virtual void DoSetToolTip( wxToolTip *tip );
-#endif // wxUSE_TOOLTIPS
-
-protected:
- // override the base class virtuals involved into geometry calculations
- virtual wxSize DoGetBestClientSize() const;
- virtual void DoMoveWindow(int x, int y, int width, int height);
- virtual void DoSetSize(int x, int y,
- int width, int height,
- int sizeFlags = wxSIZE_AUTO);
-
- // we have our own input handler and our own actions
- virtual bool PerformAction(const wxControlAction& action,
- long numArg = 0l,
- const wxString& strArg = wxEmptyString);
-
- // event handlers
- void OnKey(wxKeyEvent& event);
-
- // common part of all ctors
- void Init();
-
-private:
- // the text control and button we show all the time
- wxTextCtrl *m_text;
- wxButton *m_btn;
+#define wxACTION_COMBOBOX_SELECT_NEXT wxT("next")
+#define wxACTION_COMBOBOX_SELECT_PREV wxT("prev")
+#define wxACTION_COMBOBOX_SELECT wxT("select")
- // the popup control
- wxComboPopup *m_popup;
-
- // and the popup window containing it
- wxPopupComboWindow *m_winPopup;
-
- // the height of the combobox popup as calculated in Create()
- wxCoord m_heightPopup;
-
- // is the popup window currenty shown?
- bool m_isPopupShown;
-
- DECLARE_EVENT_TABLE()
-};
// ----------------------------------------------------------------------------
// wxComboBox: a combination of text control and a listbox
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxComboBox : public wxComboControl, public wxComboBoxBase
+// NB: Normally we'd like wxComboBox to inherit from wxComboBoxBase, but here
+// we can't really do that since both wxComboBoxBase and wxComboCtrl inherit
+// from wxTextCtrl.
+class WXDLLIMPEXP_CORE wxComboBox : public wxComboCtrl, public wxItemContainer
{
public:
// ctors and such
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0,
- const wxString *choices = (const wxString *) NULL,
+ const wxString choices[] = (const wxString *) NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxComboBoxNameStr)
(void)Create(parent, id, value, pos, size, n, choices,
style, validator, name);
}
+ wxComboBox(wxWindow *parent,
+ wxWindowID id,
+ const wxString& value,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxComboBoxNameStr);
bool Create(wxWindow *parent,
wxWindowID id,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxComboBoxNameStr);
-
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& value,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxComboBoxNameStr);
virtual ~wxComboBox();
// implement the combobox interface
// wxTextCtrl methods
- virtual wxString GetValue() const;
+ virtual wxString GetValue() const { return DoGetValue(); }
virtual void SetValue(const wxString& value);
+ virtual void WriteText(const wxString& value);
virtual void Copy();
virtual void Cut();
virtual void Paste();
virtual void SetInsertionPoint(long pos);
virtual void SetInsertionPointEnd();
virtual long GetInsertionPoint() const;
- virtual long GetLastPosition() const;
+ virtual wxTextPos GetLastPosition() const;
virtual void Replace(long from, long to, const wxString& value);
virtual void Remove(long from, long to);
virtual void SetSelection(long from, long to);
+ virtual void GetSelection(long *from, long *to) const;
virtual void SetEditable(bool editable);
+ virtual bool IsEditable() const;
- // wxControlWithItems methods
- virtual void Clear();
- virtual void Delete(int n);
- virtual int GetCount() const;
- virtual wxString GetString(int n) const;
- virtual void SetString(int n, const wxString& s);
- virtual int FindString(const wxString& s) const;
- virtual void Select(int n);
- virtual int GetSelection() const;
- void SetSelection(int n) { Select(n); }
-
- void SetStringSelection(const wxString& s) { }
+ virtual void Undo();
+ virtual void Redo();
+ virtual void SelectAll();
- // we have to redefine these functions here to avoid ambiguities in classes
- // deriving from us which would arise otherwise because we inherit these
- // methods (with different signatures) from both wxItemContainer via
- // wxComboBoxBase (with "int n" parameter) and from wxEvtHandler via
- // wxControl and wxComboControl (without)
- //
- // hopefully, a smart compiler can optimize away these simple inline
- // wrappers so we don't suffer much from this
-
- void SetClientData(void *data)
- {
- wxControl::SetClientData(data);
- }
+ virtual bool CanCopy() const;
+ virtual bool CanCut() const;
+ virtual bool CanPaste() const;
+ virtual bool CanUndo() const;
+ virtual bool CanRedo() const;
- void *GetClientData() const
+ // override these methods to disambiguate between two base classes versions
+ virtual void Clear()
{
- return wxControl::GetClientData();
+ wxComboCtrl::Clear();
+ wxItemContainer::Clear();
}
- void SetClientObject(wxClientData *data)
- {
- wxControl::SetClientObject(data);
- }
+ bool IsEmpty() const { return wxItemContainer::IsEmpty(); }
- wxClientData *GetClientObject() const
- {
- return wxControl::GetClientObject();
- }
+ // wxControlWithItems methods
+ virtual void DoClear();
+ virtual void DoDeleteOneItem(unsigned int n);
+ virtual unsigned int GetCount() const;
+ virtual wxString GetString(unsigned int n) const;
+ virtual void SetString(unsigned int n, const wxString& s);
+ virtual int FindString(const wxString& s, bool bCase = false) const;
+ virtual void SetSelection(int n);
+ virtual int GetSelection() const;
+ virtual wxString GetStringSelection() const;
- void SetClientData(int n, void* clientData)
- {
- wxItemContainer::SetClientData(n, clientData);
- }
+ wxCONTROL_ITEMCONTAINER_CLIENTDATAOBJECT_RECAST
- void* GetClientData(int n) const
- {
- return wxItemContainer::GetClientData(n);
- }
+ // we have our own input handler and our own actions
+ // (but wxComboCtrl already handled Popup/Dismiss)
+ /*
+ virtual bool PerformAction(const wxControlAction& action,
+ long numArg = 0l,
+ const wxString& strArg = wxEmptyString);
+ */
- void SetClientObject(int n, wxClientData* clientData)
+ static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
+ virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
{
- wxItemContainer::SetClientObject(n, clientData);
+ return GetStdInputHandler(handlerDef);
}
- wxClientData* GetClientObject(int n) const
- {
- return wxItemContainer::GetClientObject(n);
- }
+ // we delegate our client data handling to wxListBox which we use for the
+ // items, so override this and other methods dealing with the client data
+ virtual wxClientDataType GetClientDataType() const;
+ virtual void SetClientDataType(wxClientDataType clientDataItemsType);
protected:
- virtual int DoAppend(const wxString& item);
- virtual int DoInsert(const wxString& item, int pos);
- virtual void DoSetItemClientData(int n, void* clientData);
- virtual void* DoGetItemClientData(int n) const;
- virtual void DoSetItemClientObject(int n, wxClientData* clientData);
- virtual wxClientData* DoGetItemClientObject(int n) const;
+ virtual wxString DoGetValue() const;
+
+ virtual int DoInsertItems(const wxArrayStringsAdapter& items,
+ unsigned int pos,
+ void **clientData, wxClientDataType type);
+
+ virtual void DoSetItemClientData(unsigned int n, void* clientData);
+ virtual void* DoGetItemClientData(unsigned int n) const;
+
// common part of all ctors
void Init();
wxListBox *GetLBox() const { return m_lbox; }
private:
+ // implement wxTextEntry pure virtual method
+ virtual wxWindow *GetEditableWindow() { return this; }
+
// the popup listbox
wxListBox *m_lbox;
DECLARE_DYNAMIC_CLASS(wxComboBox)
};
-// ----------------------------------------------------------------------------
-// wxStdComboBoxInputHandler: allows the user to open/close the combo from kbd
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxStdComboBoxInputHandler : public wxStdInputHandler
-{
-public:
- wxStdComboBoxInputHandler(wxInputHandler *inphand);
-
- virtual bool HandleKey(wxInputConsumer *consumer,
- const wxKeyEvent& event,
- bool pressed);
-};
-
#endif // _WX_UNIV_COMBOBOX_H_