#pragma interface "defs.h"
#endif
+
+// needed to handle strings with xgettext:
+#ifndef gettext_noop
+# define gettext_noop(x) x
+#endif
+
// ----------------------------------------------------------------------------
// compiler and OS identification
// ----------------------------------------------------------------------------
#if defined(__unix) || defined(__unix__) || defined(____SVR4____) || \
defined(__LINUX__) || defined(__sgi ) || \
defined(__hpux) || defined(sun) || defined(__SUN__) || defined(_AIX) || \
- defined(__EMX__)
+ defined(__EMX__) || defined( __VMS )
#define __UNIX_LIKE__
#endif
#endif // Sun
- #if defined(__hpux) && !defined(__HPUX__)
- #define __HPUX__
- #endif // HP-UX
-
#elif defined(applec) || defined(THINK_C) || ( defined( __MWERKS__ ) && !defined(__INTEL__) )
// MacOS
#elif defined(__OS2__)
# pragma suppress 571 // Virtual function hiding
#endif // __SALFORDC__
-#ifdef __VISUALC__
-#ifndef WIN32
-// VC1.5 does not have LPTSTR type
-#define LPTSTR LPSTR
-#define LPCTSTR LPCSTR
-#endif
-#endif
+#if defined(__VISUALC__) && !defined(WIN32)
+ // VC1.5 does not have LPTSTR type
+ #define LPTSTR LPSTR
+ #define LPCTSTR LPCSTR
+#endif // VC++ 1.5
// Digital Unix C++ compiler only defines this symbol for .cxx and .hxx files,
// so define it ourselves
#ifdef __DECCXX
- #define __cplusplus
+#ifndef __VMS
+# define __cplusplus
+#endif
#endif // __DECCXX
// Resolves linking problems under HP-UX
// we are setting this define because of the complex check
// using NORLANDER as Cygwin may follow. (header author is Anders Norlander)
#if defined(__MINGW32__) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
+#ifndef wxUSE_NORLANDER_HEADERS
# define wxUSE_NORLANDER_HEADERS 1
#endif
+#endif
+// "old" GNUWIN32 is the one without Norlander's headers: it lacks the standard
+// Win32 headers and we define the used stuff ourselves for it in
+// wx/msw/gnuwin32/extra.h
+#if defined(__MINGW32__) && !wxUSE_NORLANDER_HEADERS
+ #define __GNUWIN32_OLD__
+#endif
//////////////////////////////////////////////////////////////////////////////////
// Currently Only MS-Windows/NT, XView and Motif are supported
// Make sure the environment is set correctly
#if defined(__WXMSW__) && defined(__X__)
#error "Target can't be both X and Windows"
-#elif !defined(__WXMOTIF__) && !defined(__WXMSW__) && !defined(__WXGTK__) && !defined(__WXPM__) && \
- !defined(__WXMAC__) && !defined(__X__) && !defined(__WXQT__) && !defined(__WXSTUBS__)
+#elif !defined(__WXMOTIF__) && !defined(__WXMSW__) && !defined(__WXGTK__) && \
+ !defined(__WXPM__) && !defined(__WXMAC__) && !defined(__X__) && \
+ !defined(__WXQT__) && !defined(__WXSTUBS__) && wxUSE_GUI
#error "No Target! Use -D[__WXMOTIF__|__WXGTK__|__WXMSW__|__WXMAC__|__WXQT__|__WXPM__|__WXSTUBS__]"
#endif
#undef PACKAGE
#undef VERSION
+// this has to be done after including setup.h which might
+// define __HPUX__ 1 itself
+#if defined(__hpux) && !defined(__HPUX__)
+ #define __HPUX__
+#endif // HP-UX
+
// if we're on a Unixsystem but didn't use configure (so that setup.h didn't
// define __UNIX__), do define __UNIX__ now
#if !defined(__UNIX__) && defined(__UNIX_LIKE__)
#include "wx/version.h"
+// ----------------------------------------------------------------------------
+// compatibility defines
+// ----------------------------------------------------------------------------
+
+// possibility to build non GUI apps is new, so don't burden ourselves with
+// compatibility code
+#if !wxUSE_GUI
+ #undef WXWIN_COMPATIBILITY_2
+ #define WXWIN_COMPATIBILITY_2 0
+#endif // !GUI
+
// ============================================================================
// non portable C++ features
// ============================================================================
// check for native bool type and TRUE/FALSE constants
// ----------------------------------------------------------------------------
-#if defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXQT__) || defined(__WXPM__) || defined(__WXSTUBS__)
- // Bool is now obsolete, use bool instead
- // typedef int Bool;
+// define boolean constants if not done yet
+#ifndef TRUE
+ #define TRUE 1
+#endif
- #ifndef TRUE
- #define TRUE 1
- #define FALSE 0
- #define Bool_DEFINED
- #endif
-#elif defined(__WXMSW__)
- #ifndef TRUE
- #define TRUE 1
- #define FALSE 0
- #endif
-#endif // TRUE/FALSE
+#ifndef FALSE
+ #define FALSE 0
+#endif
// Add more tests here for Windows compilers that already define bool
// (under Unix, configure tests for this)
// Cygwin supports bool
#define HAVE_BOOL
#elif defined(__VISAGECPP__)
- typedef unsigned long bool;
+ #if __IBMCPP__ < 400
+ typedef unsigned long bool;
+ #endif
#define HAVE_BOOL
#endif // compilers
#endif // HAVE_BOOL
// NB: of course, this doesn't replace the standard type, because, for
// example, overloading based on bool/int parameter doesn't work and
// so should be avoided in portable programs
- typedef unsigned int bool;
+#ifndef VMS
+typedef unsigned int bool;
+#endif
#endif // bool
typedef short int WXTYPE;
#define WXUNUSED(identifier) identifier
#endif
-/*
- * Making or using wxWindows as a Windows DLL
- */
+// ----------------------------------------------------------------------------
+// portable calling conventions macros
+// ----------------------------------------------------------------------------
+
+// wxCALLBACK should be used for the functions which are called back by
+// Windows (such as compare function for wxListCtrl)
+#if defined(__WXMSW__)
+ #if defined(__MINGW32__) || defined(__GNUWIN32__)
+ #define wxCALLBACK __attribute__((stdcall))
+ #else
+ // both VC++ and Borland understand this
+ #define wxCALLBACK _stdcall
+ #endif
+#else
+ // no stdcall under Unix
+ #define wxCALLBACK
+#endif // platform
+
+// callling convention for the qsort(3) callback
+
+#if defined(__VISUALC__)
+ #define wxCMPFUNC_CONV _cdecl
+#elif defined(__VISAGECPP__)
+ #define wxCMPFUNC_CONV _Optlink
+#else // !Visual C++
+ #define wxCMPFUNC_CONV
+#endif // compiler
+
+// compatibility :-(
+#define CMPFUNC_CONV wxCMPFUNC_CONV
+
+// ----------------------------------------------------------------------------
+// Making or using wxWindows as a Windows DLL
+// ----------------------------------------------------------------------------
#if defined(__WXMSW__)
wxMGL_UNIX, // MGL with direct hardware access
wxMGL_X, // MGL on X
wxMGL_WIN32, // MGL on Win32
- wxMGL_OS2 // MGL on OS/2
+ wxMGL_OS2, // MGL on OS/2
+ wxWINDOWS_OS2 // Native OS/2 PM
};
// ----------------------------------------------------------------------------
-// machine specific settings
+// standard wxWindows types
// ----------------------------------------------------------------------------
+// the type for screen and DC coordinates
+
+#if wxUSE_COMPATIBLE_COORD_TYPES
+ // to ensure compatibility with 2.0, we must use long
+ #define wxCoord long
+#else // !wxUSE_COMPATIBLE_COORD_TYPES
+ #ifdef __WIN16__
+ // under Win16, int is too small, so use long to allow for bigger
+ // virtual canvases
+ typedef long wxCoord;
+ #else // !Win16
+ // other platforms we support have at least 32bit int - quite enough
+ typedef int wxCoord;
+ #endif // Win16/!Win16
+#endif // wxUSE_COMPATIBLE_COORD_TYPES/!wxUSE_COMPATIBLE_COORD_TYPES
+
// fixed length types
#define wxInt8 char signed
#define wxByte wxUint8
#define wxWord wxUint16
+// base floating point types
+// wxFloat32 : 32 bit IEEE float ( 1 sign , 8 exponent bits , 23 fraction bits
+// wxFloat64 : 64 bit IEEE float ( 1 sign , 11 exponent bits , 52 fraction bits
+// wxDouble : native fastest representation that has at least wxFloat64
+// precision, so use the IEEE types for storage , and this for calculations
+
+typedef float wxFloat32 ;
+#if defined( __WXMAC__ ) && defined (__MWERKS__)
+ typedef short double wxFloat64;
+#else
+ typedef double wxFloat64;
+#endif
+
+#if defined( __WXMAC__ ) && !defined( __POWERPC__ )
+ typedef long double wxDouble;
+#else
+ typedef double wxDouble ;
+#endif
+
+// ----------------------------------------------------------------------------
+// byte ordering related definition and macros
+// ----------------------------------------------------------------------------
+
// byte sex
#define wxBIG_ENDIAN 4321
// byte swapping
+#if defined (__MWERKS__) && ( (__MWERKS__ < 0x0900) || macintosh )
+// assembler versions for these
+#ifdef __POWERPC__
+ inline wxUint16 wxUINT16_SWAP_ALWAYS( wxUint16 i )
+ {return (__lhbrx( &i , 0 ) ) ;}
+ inline wxInt16 wxINT16_SWAP_ALWAYS( wxInt16 i )
+ {return (__lhbrx( &i , 0 ) ) ;}
+ inline wxUint32 wxUINT32_SWAP_ALWAYS( wxUint32 i )
+ {return (__lwbrx( &i , 0 ) ) ;}
+ inline wxInt32 wxINT32_SWAP_ALWAYS( wxInt32 i )
+ {return (__lwbrx( &i , 0 ) ) ;}
+#else
+ #pragma parameter __D0 wxUINT16_SWAP_ALWAYS(__D0)
+ pascal wxUint16 wxUINT16_SWAP_ALWAYS(wxUint16 value)
+ = { 0xE158 };
+
+ #pragma parameter __D0 wxINT16_SWAP_ALWAYS(__D0)
+ pascal wxInt16 wxUINT16_SWAP_ALWAYS(wxInt16 value)
+ = { 0xE158 };
+
+ #pragma parameter __D0 wxUINT32_SWAP_ALWAYS (__D0)
+ pascal wxUint32 wxUINT32_SWAP_ALWAYS(wxUint32 value)
+ = { 0xE158, 0x4840, 0xE158 };
+
+ #pragma parameter __D0 wxINT32_SWAP_ALWAYS (__D0)
+ pascal wxInt32 wxUINT32_SWAP_ALWAYS(wxInt32 value)
+ = { 0xE158, 0x4840, 0xE158 };
+
+#endif
+#else // !MWERKS
#define wxUINT16_SWAP_ALWAYS(val) \
((wxUint16) ( \
(((wxUint16) (val) & (wxUint16) 0x00ffU) << 8) | \
(((wxUint32) (val) & (wxUint32) 0x0000ff00U) << 8) | \
(((wxUint32) (val) & (wxUint32) 0x00ff0000U) >> 8) | \
(((wxUint32) (val) & (wxUint32) 0xff000000U) >> 24)))
-
+#endif
// machine specific byte swapping
#ifdef WORDS_BIGENDIAN
enum wxAlignment
{
wxALIGN_NOT = 0x0000,
- wxALIGN_CENTER = 0x0100,
- wxALIGN_CENTRE = wxALIGN_CENTER,
+ wxALIGN_CENTER_HORIZONTAL = 0x0100,
+ wxALIGN_CENTRE_HORIZONTAL = wxALIGN_CENTER_HORIZONTAL,
wxALIGN_LEFT = wxALIGN_NOT,
wxALIGN_TOP = wxALIGN_NOT,
wxALIGN_RIGHT = 0x0200,
- wxALIGN_BOTTOM = 0x0400
+ wxALIGN_BOTTOM = 0x0400,
+ wxALIGN_CENTER_VERTICAL = 0x0800,
+ wxALIGN_CENTRE_VERTICAL = wxALIGN_CENTER_VERTICAL,
+
+ wxALIGN_CENTER = (wxALIGN_CENTER_HORIZONTAL | wxALIGN_CENTER_VERTICAL),
+ wxALIGN_CENTRE = wxALIGN_CENTER
};
enum wxStretch
wxSTRETCH_NOT = 0x0000,
wxSHRINK = 0x1000,
wxGROW = 0x2000,
- wxEXPAND = wxGROW
+ wxEXPAND = wxGROW,
+ wxSHAPED = 0x4000
};
// ----------------------------------------------------------------------------
#else
// Under Unix, the dialogs don't have a system menu. Specifying
// wxSYSTEM_MENU here, will make a close button appear.
-# define wxDEFAULT_DIALOG_STYLE (wxCAPTION)
+# define wxDEFAULT_DIALOG_STYLE (wxCAPTION|wxTHICK_FRAME)
#endif
/*
// this style means to use RICHEDIT control and does something only under wxMSW
// and Win32 and is silently ignored under all other platforms
#define wxTE_RICH 0x0080
+#define wxTE_NO_VSCROLL 0x0100
+#define wxTE_AUTO_SCROLL 0x0200
/*
* wxComboBox style flags
/*
* wxGauge flags
*/
-#define wxGA_PROGRESSBAR 0x0004
#define wxGA_HORIZONTAL wxHORIZONTAL
#define wxGA_VERTICAL wxVERTICAL
+#define wxGA_PROGRESSBAR 0x0010
// Windows only
-#define wxGA_SMOOTH 0x0010
+#define wxGA_SMOOTH 0x0020
/*
* wxSlider flags
/*
* wxSpinButton flags
*/
-#define wxSP_VERTICAL 0x0004
-#define wxSP_HORIZONTAL 0x0008
-#define wxSP_ARROW_KEYS 0x0010
-#define wxSP_WRAP 0x0020
+#define wxSP_HORIZONTAL wxHORIZONTAL // 4
+#define wxSP_VERTICAL wxVERTICAL // 8
+#define wxSP_ARROW_KEYS 0x0010
+#define wxSP_WRAP 0x0020
/*
* wxSplitterWindow flags
*/
-#define wxSP_NOBORDER 0x0000
-#define wxSP_3D 0x0004
-#define wxSP_BORDER 0x0008
-#define wxSP_PERMIT_UNSPLIT 0x0010
-#define wxSP_LIVE_UPDATE 0x0020
+#define wxSP_NOBORDER 0x0000
+#define wxSP_3D 0x0010
+#define wxSP_BORDER 0x0020
+#define wxSP_PERMIT_UNSPLIT 0x0040
+#define wxSP_LIVE_UPDATE 0x0080
/*
* wxFrame extra flags
* wxTabCtrl flags
*/
#define wxTC_MULTILINE 0x0000
-#define wxTC_RIGHTJUSTIFY 0x0004
-#define wxTC_FIXEDWIDTH 0x0008
-#define wxTC_OWNERDRAW 0x0010
+#define wxTC_RIGHTJUSTIFY 0x0010
+#define wxTC_FIXEDWIDTH 0x0020
+#define wxTC_OWNERDRAW 0x0040
/*
* wxNotebook flags
*/
-#define wxNB_FIXEDWIDTH 0x0008
+#define wxNB_FIXEDWIDTH 0x0010
+#define wxNB_LEFT 0x0020
+#define wxNB_RIGHT 0x0040
+#define wxNB_BOTTOM 0x0080
/*
* wxStatusBar95 flags
*/
-#define wxST_SIZEGRIP 0x0002
+#define wxST_SIZEGRIP 0x0010
+
+/*
+ * wxStaticText flags
+ */
+#define wxST_NO_AUTORESIZE 0x0001
/*
* wxStaticLine flags
#define wxID_SETUP 5110
#define wxID_RESET 5111
+// IDs used by generic file dialog (11 consecutive starting from this value)
+#define wxID_FILEDLGG 5900
#define wxID_HIGHEST 5999
// ----------------------------------------------------------------------------
#define wxTOOL_LEFT 3
#define wxTOOL_RIGHT 4
-
+// the values of the format constants should be the same as correspondign
+// CF_XXX constants in Windows API
enum wxDataFormatId
{
- wxDF_INVALID = 0,
- wxDF_TEXT = 1, /* CF_TEXT */
- wxDF_BITMAP = 2, /* CF_BITMAP */
- wxDF_METAFILE = 3, /* CF_METAFILEPICT */
- wxDF_SYLK = 4,
- wxDF_DIF = 5,
- wxDF_TIFF = 6,
- wxDF_OEMTEXT = 7, /* CF_OEMTEXT */
- wxDF_DIB = 8, /* CF_DIB */
- wxDF_PALETTE = 9,
- wxDF_PENDATA = 10,
- wxDF_RIFF = 11,
- wxDF_WAVE = 12,
- wxDF_UNICODETEXT = 13,
- wxDF_ENHMETAFILE = 14,
- wxDF_FILENAME = 15, /* CF_HDROP */
- wxDF_LOCALE = 16,
- wxDF_PRIVATE = 20,
- wxDF_MAX
+ wxDF_INVALID = 0,
+ wxDF_TEXT = 1, /* CF_TEXT */
+ wxDF_BITMAP = 2, /* CF_BITMAP */
+ wxDF_METAFILE = 3, /* CF_METAFILEPICT */
+ wxDF_SYLK = 4,
+ wxDF_DIF = 5,
+ wxDF_TIFF = 6,
+ wxDF_OEMTEXT = 7, /* CF_OEMTEXT */
+ wxDF_DIB = 8, /* CF_DIB */
+ wxDF_PALETTE = 9,
+ wxDF_PENDATA = 10,
+ wxDF_RIFF = 11,
+ wxDF_WAVE = 12,
+ wxDF_UNICODETEXT = 13,
+ wxDF_ENHMETAFILE = 14,
+ wxDF_FILENAME = 15, /* CF_HDROP */
+ wxDF_LOCALE = 16,
+ wxDF_PRIVATE = 20,
+ wxDF_MAX
};
/* Virtual keycodes */
wxPRINT_MODE_PRINTER = 3 // Send to printer
} wxPrintMode;
+// ---------------------------------------------------------------------------
+// Macro to specify "All Files" on different platforms
+// ---------------------------------------------------------------------------
+#if defined(__WXMSW__)
+# define wxALL_FILES_PATTERN "*.*"
+# define wxALL_FILES gettext_noop("All files (*.*)|*.*")
+#else
+# define wxALL_FILES_PATTERN "*"
+# define wxALL_FILES gettext_noop("All files (*)|*")
+#endif
// ---------------------------------------------------------------------------
// macros that enable wxWindows apps to be compiled in absence of the
// sytem headers, although some platform specific types are used in the
// platform specific (implementation) parts of the headers
// ---------------------------------------------------------------------------
+#ifdef __WXMAC__
+
+typedef WindowPtr WXHWND;
+typedef Handle WXHANDLE;
+typedef CIconHandle WXHICON;
+//typedef unsigned long WXHFONT;
+typedef MenuHandle WXHMENU;
+//typedef unsigned long WXHPEN;
+//typedef unsigned long WXHBRUSH;
+//typedef unsigned long WXHPALETTE;
+typedef CursHandle WXHCURSOR;
+typedef RgnHandle WXHRGN;
+//typedef unsigned long WXHACCEL;
+//typedef unsigned long WXHINSTANCE;
+typedef GWorldPtr WXHBITMAP;
+//typedef unsigned long WXHIMAGELIST;
+//typedef unsigned long WXHGLOBAL;
+typedef GrafPtr WXHDC;
+typedef unsigned int WXUINT;
+typedef unsigned long WXDWORD;
+typedef unsigned short WXWORD;
+//typedef unsigned int WXWPARAM;
+//typedef long WXLPARAM;
+typedef RGBColor WXCOLORREF;
+//typedef void * WXRGNDATA;
+//typedef void * WXMSG;
+//typedef unsigned long WXHCONV;
+//typedef unsigned long WXHKEY;
+//typedef void * WXDRAWITEMSTRUCT;
+//typedef void * WXMEASUREITEMSTRUCT;
+//typedef void * WXLPCREATESTRUCT;
+typedef int (*WXFARPROC)();
+
+typedef WindowPtr WXWindow;
+typedef ControlHandle WXWidget;
+
+#endif
+
#if defined(__WXMSW__) || defined(__WXPM__)
// Stand-ins for Windows types or OS/2, to avoid #including all of windows.h or os2.h
typedef unsigned long WXHWND;
typedef unsigned int WXUINT;
typedef unsigned long WXDWORD;
typedef unsigned short WXWORD;
+#ifdef __WXMSW__
typedef unsigned int WXWPARAM;
typedef long WXLPARAM;
+#else
+# define WXWPARAM MPARAM
+# define WXLPARAM MPARAM
+# define RECT RECTL
+# define LOGFONT FATTRS
+# define LOWORD SHORT1FROMMP
+# define HIWORD SHORT2FROMMP
+#endif // __WXMSW__
typedef unsigned long WXCOLORREF;
typedef void * WXRGNDATA;
typedef void * WXMSG;
typedef unsigned long HGLOBAL;
typedef unsigned long DWORD;
typedef unsigned short WORD;
-#endif
+
+// WIN32 graphics types for OS/2 GPI
+
+// RGB under OS2 is more like a PALETTEENTRY struct under Windows so we need a real RGB def
+#define OS2RGB(r,g,b) ((DWORD ((BYTE) (r) | ((WORD) (g) << 8)) | (((DWORD)(BYTE)(b)) << 16)))
+
+typedef unsigned long COLORREF;
+#define GetBValue(rgb) ((BYTE)((rgb) >> 16))
+#define GetGValue(rgb) ((BYTE)(((WORD)(rgb)) >> 8))
+#define GetRValue(rgb) ((BYTE)(rgb))
+#define PALETTEINDEX(i) ((COLORREF)(0x01000000 | (DWORD)(WORD)(i)))
+#define PALETTERGB(r,g,b) (0x02000000 | OS2RGB(r,g,b))
+// OS2's RGB/RGB2 is backwards from this
+typedef struct tagPALETTEENTRY
+{
+ char bRed;
+ char bGreen;
+ char bBlue;
+ char bFlags;
+} PALETTEENTRY;
+typedef struct tagLOGPALETTE
+{
+ WORD palVersion;
+ WORD palNumentries;
+ WORD PALETTEENTRY[1];
+} LOGPALETTE;
+#endif //__WXPM__
#if defined(__GNUWIN32__) || defined(__WXWINE__)
typedef int (*WXFARPROC)();
#endif
typedef WXHWND WXWidget;
+
+#if defined(__BORLANDC__) && !defined(__WIN32__)
+#ifndef LPTSTR
+#define LPTSTR LPSTR
+#endif
+#ifndef LPCTSTR
+#define LPCTSTR LPSTR
+#endif
+#endif
+
#endif // MSW
#ifdef __WXMOTIF__