if ( wxSscanf(tmp, _T("%u"), &charset) != 1 )
{
// should be a number!
- return FALSE;
+ return false;
}
}
- return TRUE;
+ return true;
}
wxString wxNativeEncodingInfo::ToString() const
bool wxGetNativeFontEncoding(wxFontEncoding encoding,
wxNativeEncodingInfo *info)
{
- wxCHECK_MSG( info, FALSE, _T("bad pointer in wxGetNativeFontEncoding") );
+ wxCHECK_MSG( info, false, _T("bad pointer in wxGetNativeFontEncoding") );
if ( encoding == wxFONTENCODING_DEFAULT )
{
extern WXDLLIMPEXP_BASE long wxEncodingToCharset(wxFontEncoding encoding);
info->charset = wxEncodingToCharset(encoding);
if ( info->charset == -1 )
- return FALSE;
+ return false;
info->encoding = encoding;
- return TRUE;
+ return true;
}
bool wxTestFontEncoding(const wxNativeEncodingInfo& info)
if ( !hfont )
{
// no such font
- return FALSE;
+ return false;
}
::DeleteObject((HGDIOBJ)hfont);
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
switch ( cs )
{
default:
- // assume the system charset
+ wxFAIL_MSG( _T("unexpected Win32 charset") );
+ // fall through and assume the system charset
+
+ case DEFAULT_CHARSET:
fontEncoding = wxFONTENCODING_SYSTEM;
break;
fontEncoding = wxFONTENCODING_CP1252;
break;
+ case SYMBOL_CHARSET:
+ // what can we do here?
+ fontEncoding = wxFONTENCODING_MAX;
+ break;
+
#if defined(__WIN32__) && !defined(__WXMICROWIN__)
case EASTEUROPE_CHARSET:
fontEncoding = wxFONTENCODING_CP1250;