#include "wx/textctrl.h"
#endif //WX_PRECOMP
+#if wxUSE_SPINCTRL
+
#include "wx/spinbutt.h"
#include "wx/spinctrl.h"
event.Skip();
}
-
+
bool ProcessEvent(wxEvent &event)
{
// Hand button down events to wxSpinCtrl. Doesn't work.
if (event.GetEventType() == wxEVT_LEFT_DOWN && m_spin->ProcessEvent( event ))
return TRUE;
-
+
return wxTextCtrl::ProcessEvent( event );
}
{
m_spin = spin;
- SetWindowStyle(style);
+ SetWindowStyle(style | wxSP_VERTICAL);
}
protected:
return FALSE;
}
+ // the string value overrides the numeric one (for backwards compatibility
+ // reasons and also because it is simpler to satisfy the string value which
+ // comes much sooner in the list of arguments and leave the initial
+ // parameter unspecified)
+ if ( !value.empty() )
+ {
+ long l;
+ if ( value.ToLong(&l) )
+ initial = l;
+ }
+
SetBackgroundColour(*wxRED);
m_text = new wxSpinCtrlText(this, value);
m_btn = new wxSpinCtrlButton(this, style);
wxCoord wText = width - sizeBtn.x;
m_text->SetSize(x, y, wText, height);
+#ifdef __WXMAC__
+ m_btn->SetSize(x + wText + MARGIN, y, -1, -1);
+#else
m_btn->SetSize(x + wText + MARGIN, y, -1, height);
+#endif
}
// ----------------------------------------------------------------------------
m_btn->SetRange(min, max);
}
+#endif // wxUSE_SPINCTRL
#endif // !wxPort-with-native-spinctrl