inline bool HasElements() const;
public:
- // init the elements from an XLFD, return TRUE if ok
+ // init the elements from an XLFD, return true if ok
bool FromXFontName(const wxString& xFontName);
// return false if we were never initialized with a valid XLFD
SetStyle((wxFontStyle)font.GetStyle());
SetWeight((wxFontWeight)font.GetWeight());
SetUnderlined(font.GetUnderlined());
+#if defined(__WXMSW__)
+ if ( font.IsUsingSizeInPixels() )
+ SetPixelSize(font.GetPixelSize());
+ else
+ SetPointSize(font.GetPointSize());
+#else
SetPointSize(font.GetPointSize());
+#endif
// set the family/facename
SetFamily((wxFontFamily)font.GetFamily());
// accessors and modifiers for the font elements
int GetPointSize() const;
+ wxSize GetPixelSize() const;
wxFontStyle GetStyle() const;
wxFontWeight GetWeight() const;
bool GetUnderlined() const;
wxFontEncoding GetEncoding() const;
void SetPointSize(int pointsize);
+ void SetPixelSize(const wxSize& pixelSize);
void SetStyle(wxFontStyle style);
void SetWeight(wxFontWeight weight);
void SetUnderlined(bool underlined);
// ----------------------------------------------------------------------------
// translate a wxFontEncoding into native encoding parameter (defined above),
-// returning TRUE if an (exact) macth could be found, FALSE otherwise (without
+// returning true if an (exact) macth could be found, false otherwise (without
// attempting any substitutions)
extern bool wxGetNativeFontEncoding(wxFontEncoding encoding,
wxNativeEncodingInfo *info);
// test for the existence of the font described by this facename/encoding,
-// return TRUE if such font(s) exist, FALSE otherwise
+// return true if such font(s) exist, false otherwise
extern bool wxTestFontEncoding(const wxNativeEncodingInfo& info);
// ----------------------------------------------------------------------------