\membersection{wxProgressDialog::wxProgressDialog}\label{wxprogressdialogctor}
-\func{}{wxProgressDialog}{\param{const wxString\& }{title},
- \param{const wxString\& }{message},\rtfsp
- \param{int }{maximum = 100},
- \param{wxWindow * }{parent = NULL},\rtfsp
- \param{int }{style = wxPD\_AUTO\_HIDE | wxPD\_APP\_MODAL}}
+\func{}{wxProgressDialog}{\param{const wxString\& }{title}, \param{const wxString\& }{message},\rtfsp
+\param{int }{maximum = 100}, \param{wxWindow * }{parent = NULL},\rtfsp
+\param{int }{style = wxPD\_AUTO\_HIDE | wxPD\_APP\_MODAL}}
Constructor. Creates the dialog, displays it and disables user input
for other windows, or, if wxPD\_APP\_MODAL flag is not given, for its parent
\membersection{wxProgressDialog::Update}\label{wxprogressdialogupdate}
-\func{virtual bool}{Update}{
- \param{int }{value},\rtfsp
- \param{const wxString\& }{newmsg = ""},\rtfsp
- \param{bool *}{skip = NULL}}
+\func{virtual bool}{Update}{\param{int }{value}, \param{const wxString\& }{newmsg = ""},\rtfsp
+\param{bool *}{skip = NULL}}
Updates the dialog, setting the progress bar to the new value and, if
given changes the message above it. Returns \true unless the Cancel button
\helpref{Update}{wxprogressdialogupdate} call, this is set to true.}
-\membersection{wxProgressDialog::UpdatePulse}\label{wxprogressdialogupdatepulse}
+\membersection{wxProgressDialog::Pulse}\label{wxprogressdialogpdatepulse}
-\func{virtual bool}{UpdatePulse}{
- \param{const wxString\& }{newmsg = ""},\rtfsp
- \param{bool *}{skip = NULL}}
+\func{virtual bool}{Pulse}{\param{const wxString\& }{newmsg = ""},\rtfsp
+\param{bool *}{skip = NULL}}
Just like \helpref{Update}{wxprogressdialogupdate} but makes
the gauge control run in indeterminate mode (see \helpref{wxGauge}{wxgauge} documentation),
sets the remaining and the estimated time labels (if present) to {\tt Unknown} and moves
the progress bar a bit to indicate that some progress was done.
+