virtual wxInputStream& LoadObject(wxInputStream& stream);
#endif
+#if wxUSE_SERIAL
+ // need this to keep from hiding the virtual from wxObject
+ virtual void LoadObject(wxObjectInputStream& stream) { wxObject::LoadObject(stream); };
+#endif
+
// Called by wxWindows
virtual bool OnSaveDocument(const wxString& filename);
virtual bool OnOpenDocument(const wxString& filename);