DrawingDocument::~DrawingDocument(void)
{
- doodleSegments.DeleteContents(TRUE);
+ doodleSegments.DeleteContents(TRUE);
}
#if wxUSE_STD_IOSTREAM
-ostream& DrawingDocument::SaveObject(ostream& stream)
+wxSTD ostream& DrawingDocument::SaveObject(wxSTD ostream& stream)
{
- wxDocument::SaveObject(stream);
-
- wxInt32 n = doodleSegments.Number();
- stream << n << '\n';
-
- wxNode *node = doodleSegments.First();
- while (node)
- {
- DoodleSegment *segment = (DoodleSegment *)node->Data();
- segment->SaveObject(stream);
- stream << '\n';
+ wxDocument::SaveObject(stream);
- node = node->Next();
- }
-
- return stream;
+ wxInt32 n = doodleSegments.Number();
+ stream << n << '\n';
+
+ wxNode *node = doodleSegments.First();
+ while (node)
+ {
+ DoodleSegment *segment = (DoodleSegment *)node->Data();
+ segment->SaveObject(stream);
+ stream << '\n';
+
+ node = node->Next();
+ }
+
+ return stream;
}
#else
wxOutputStream& DrawingDocument::SaveObject(wxOutputStream& stream)
{
- wxDocument::SaveObject(stream);
-
- wxTextOutputStream text_stream( stream );
-
- wxInt32 n = doodleSegments.Number();
- text_stream << n << '\n';
-
- wxNode *node = doodleSegments.First();
- while (node)
- {
- DoodleSegment *segment = (DoodleSegment *)node->Data();
- segment->SaveObject(stream);
- text_stream << '\n';
+ wxDocument::SaveObject(stream);
+
+ wxTextOutputStream text_stream( stream );
+
+ wxInt32 n = doodleSegments.Number();
+ text_stream << n << '\n';
+
+ wxNode *node = doodleSegments.First();
+ while (node)
+ {
+ DoodleSegment *segment = (DoodleSegment *)node->Data();
+ segment->SaveObject(stream);
+ text_stream << '\n';
+
+ node = node->Next();
+ }
- node = node->Next();
- }
-
- return stream;
+ return stream;
}
#endif
#if wxUSE_STD_IOSTREAM
-istream& DrawingDocument::LoadObject(istream& stream)
+wxSTD istream& DrawingDocument::LoadObject(wxSTD istream& stream)
{
- wxDocument::LoadObject(stream);
-
- wxInt32 n = 0;
- stream >> n;
-
- for (int i = 0; i < n; i++)
- {
- DoodleSegment *segment = new DoodleSegment;
- segment->LoadObject(stream);
- doodleSegments.Append(segment);
- }
-
- return stream;
+ wxDocument::LoadObject(stream);
+
+ wxInt32 n = 0;
+ stream >> n;
+
+ for (int i = 0; i < n; i++)
+ {
+ DoodleSegment *segment = new DoodleSegment;
+ segment->LoadObject(stream);
+ doodleSegments.Append(segment);
+ }
+
+ return stream;
}
#else
wxInputStream& DrawingDocument::LoadObject(wxInputStream& stream)
{
- wxDocument::LoadObject(stream);
-
- wxTextInputStream text_stream( stream );
-
- wxInt32 n = 0;
- text_stream >> n;
-
- for (int i = 0; i < n; i++)
- {
- DoodleSegment *segment = new DoodleSegment;
- segment->LoadObject(stream);
- doodleSegments.Append(segment);
- }
-
- return stream;
+ wxDocument::LoadObject(stream);
+
+ wxTextInputStream text_stream( stream );
+
+ wxInt32 n = 0;
+ text_stream >> n;
+
+ for (int i = 0; i < n; i++)
+ {
+ DoodleSegment *segment = new DoodleSegment;
+ segment->LoadObject(stream);
+ doodleSegments.Append(segment);
+ }
+
+ return stream;
}
#endif
DoodleSegment::DoodleSegment(DoodleSegment& seg)
{
- wxNode *node = seg.lines.First();
- while (node)
- {
- DoodleLine *line = (DoodleLine *)node->Data();
- DoodleLine *newLine = new DoodleLine;
- newLine->x1 = line->x1;
- newLine->y1 = line->y1;
- newLine->x2 = line->x2;
- newLine->y2 = line->y2;
-
- lines.Append(newLine);
-
- node = node->Next();
- }
+ wxNode *node = seg.lines.First();
+ while (node)
+ {
+ DoodleLine *line = (DoodleLine *)node->Data();
+ DoodleLine *newLine = new DoodleLine;
+ newLine->x1 = line->x1;
+ newLine->y1 = line->y1;
+ newLine->x2 = line->x2;
+ newLine->y2 = line->y2;
+
+ lines.Append(newLine);
+
+ node = node->Next();
+ }
}
DoodleSegment::~DoodleSegment(void)
{
- lines.DeleteContents(TRUE);
+ lines.DeleteContents(TRUE);
}
#if wxUSE_STD_IOSTREAM
-ostream& DoodleSegment::SaveObject(ostream& stream)
+wxSTD ostream& DoodleSegment::SaveObject(wxSTD ostream& stream)
{
- wxInt32 n = lines.Number();
- stream << n << '\n';
-
- wxNode *node = lines.First();
- while (node)
- {
- DoodleLine *line = (DoodleLine *)node->Data();
- stream << line->x1 << " " <<
- line->y1 << " " <<
- line->x2 << " " <<
- line->y2 << "\n";
- node = node->Next();
- }
-
- return stream;
+ wxInt32 n = lines.Number();
+ stream << n << '\n';
+
+ wxNode *node = lines.First();
+ while (node)
+ {
+ DoodleLine *line = (DoodleLine *)node->Data();
+ stream << line->x1 << " " <<
+ line->y1 << " " <<
+ line->x2 << " " <<
+ line->y2 << "\n";
+ node = node->Next();
+ }
+
+ return stream;
}
#else
wxOutputStream &DoodleSegment::SaveObject(wxOutputStream& stream)
{
- wxTextOutputStream text_stream( stream );
-
- wxInt32 n = lines.Number();
- text_stream << n << '\n';
-
- wxNode *node = lines.First();
- while (node)
- {
- DoodleLine *line = (DoodleLine *)node->Data();
- text_stream << line->x1 << " " <<
- line->y1 << " " <<
- line->x2 << " " <<
- line->y2 << "\n";
- node = node->Next();
- }
-
- return stream;
+ wxTextOutputStream text_stream( stream );
+
+ wxInt32 n = lines.Number();
+ text_stream << n << '\n';
+
+ wxNode *node = lines.First();
+ while (node)
+ {
+ DoodleLine *line = (DoodleLine *)node->Data();
+ text_stream << line->x1 << " " <<
+ line->y1 << " " <<
+ line->x2 << " " <<
+ line->y2 << "\n";
+ node = node->Next();
+ }
+
+ return stream;
}
#endif
#if wxUSE_STD_IOSTREAM
-istream& DoodleSegment::LoadObject(istream& stream)
+wxSTD istream& DoodleSegment::LoadObject(wxSTD istream& stream)
{
- wxInt32 n = 0;
- stream >> n;
-
- for (int i = 0; i < n; i++)
- {
- DoodleLine *line = new DoodleLine;
- stream >> line->x1 >>
- line->y1 >>
- line->x2 >>
- line->y2;
- lines.Append(line);
- }
-
- return stream;
+ wxInt32 n = 0;
+ stream >> n;
+
+ for (int i = 0; i < n; i++)
+ {
+ DoodleLine *line = new DoodleLine;
+ stream >> line->x1 >>
+ line->y1 >>
+ line->x2 >>
+ line->y2;
+ lines.Append(line);
+ }
+
+ return stream;
}
#else
wxInputStream &DoodleSegment::LoadObject(wxInputStream& stream)
{
- wxTextInputStream text_stream( stream );
-
- wxInt32 n = 0;
- text_stream >> n;
-
- for (int i = 0; i < n; i++)
- {
- DoodleLine *line = new DoodleLine;
- text_stream >> line->x1 >>
- line->y1 >>
- line->x2 >>
- line->y2;
- lines.Append(line);
- }
-
- return stream;
+ wxTextInputStream text_stream( stream );
+
+ wxInt32 n = 0;
+ text_stream >> n;
+
+ for (int i = 0; i < n; i++)
+ {
+ DoodleLine *line = new DoodleLine;
+ text_stream >> line->x1 >>
+ line->y1 >>
+ line->x2 >>
+ line->y2;
+ lines.Append(line);
+ }
+
+ return stream;
}
#endif
void DoodleSegment::Draw(wxDC *dc)
{
- wxNode *node = lines.First();
- while (node)
- {
- DoodleLine *line = (DoodleLine *)node->Data();
- dc->DrawLine(line->x1, line->y1, line->x2, line->y2);
- node = node->Next();
- }
+ wxNode *node = lines.First();
+ while (node)
+ {
+ DoodleLine *line = (DoodleLine *)node->Data();
+ dc->DrawLine(line->x1, line->y1, line->x2, line->y2);
+ node = node->Next();
+ }
}
/*
- * Implementation of drawing command
- */
+* Implementation of drawing command
+*/
DrawingCommand::DrawingCommand(const wxString& name, int command, DrawingDocument *ddoc, DoodleSegment *seg):
- wxCommand(TRUE, name)
+wxCommand(TRUE, name)
{
- doc = ddoc;
- segment = seg;
- cmd = command;
+ doc = ddoc;
+ segment = seg;
+ cmd = command;
}
DrawingCommand::~DrawingCommand(void)
{
- if (segment)
- delete segment;
+ if (segment)
+ delete segment;
}
bool DrawingCommand::Do(void)
{
- switch (cmd)
- {
- case DOODLE_CUT:
+ switch (cmd)
{
- // Cut the last segment
- if (doc->GetDoodleSegments().Number() > 0)
- {
- wxNode *node = doc->GetDoodleSegments().Last();
- if (segment)
- delete segment;
-
- segment = (DoodleSegment *)node->Data();
- delete node;
-
- doc->Modify(TRUE);
- doc->UpdateAllViews();
- }
- break;
- }
+ case DOODLE_CUT:
+ {
+ // Cut the last segment
+ if (doc->GetDoodleSegments().Number() > 0)
+ {
+ wxNode *node = doc->GetDoodleSegments().Last();
+ if (segment)
+ delete segment;
+
+ segment = (DoodleSegment *)node->Data();
+ delete node;
+
+ doc->Modify(TRUE);
+ doc->UpdateAllViews();
+ }
+ break;
+ }
case DOODLE_ADD:
- {
- doc->GetDoodleSegments().Append(new DoodleSegment(*segment));
- doc->Modify(TRUE);
- doc->UpdateAllViews();
- break;
+ {
+ doc->GetDoodleSegments().Append(new DoodleSegment(*segment));
+ doc->Modify(TRUE);
+ doc->UpdateAllViews();
+ break;
+ }
}
- }
- return TRUE;
+ return TRUE;
}
bool DrawingCommand::Undo(void)
{
- switch (cmd)
- {
- case DOODLE_CUT:
+ switch (cmd)
{
- // Paste the segment
- if (segment)
- {
- doc->GetDoodleSegments().Append(segment);
- doc->Modify(TRUE);
- doc->UpdateAllViews();
- segment = (DoodleSegment *) NULL;
- }
- doc->Modify(TRUE);
- doc->UpdateAllViews();
- break;
- }
+ case DOODLE_CUT:
+ {
+ // Paste the segment
+ if (segment)
+ {
+ doc->GetDoodleSegments().Append(segment);
+ doc->Modify(TRUE);
+ doc->UpdateAllViews();
+ segment = (DoodleSegment *) NULL;
+ }
+ doc->Modify(TRUE);
+ doc->UpdateAllViews();
+ break;
+ }
case DOODLE_ADD:
- {
- // Cut the last segment
- if (doc->GetDoodleSegments().Number() > 0)
- {
- wxNode *node = doc->GetDoodleSegments().Last();
- DoodleSegment *seg = (DoodleSegment *)node->Data();
- delete seg;
- delete node;
-
- doc->Modify(TRUE);
- doc->UpdateAllViews();
- }
+ {
+ // Cut the last segment
+ if (doc->GetDoodleSegments().Number() > 0)
+ {
+ wxNode *node = doc->GetDoodleSegments().Last();
+ DoodleSegment *seg = (DoodleSegment *)node->Data();
+ delete seg;
+ delete node;
+
+ doc->Modify(TRUE);
+ doc->UpdateAllViews();
+ }
+ }
}
- }
- return TRUE;
+ return TRUE;
}
IMPLEMENT_DYNAMIC_CLASS(TextEditDocument, wxDocument)
bool TextEditDocument::OnSaveDocument(const wxString& filename)
{
TextEditView *view = (TextEditView *)GetFirstView();
-
+
if (!view->textsw->SaveFile(filename))
return FALSE;
Modify(FALSE);
TextEditView *view = (TextEditView *)GetFirstView();
if (!view->textsw->LoadFile(filename))
return FALSE;
-
+
SetFilename(filename, TRUE);
Modify(FALSE);
UpdateAllViews();
bool TextEditDocument::IsModified(void) const
{
- TextEditView *view = (TextEditView *)GetFirstView();
- if (view)
- {
- return (wxDocument::IsModified() || view->textsw->IsModified());
- }
- else
- return wxDocument::IsModified();
+ TextEditView *view = (TextEditView *)GetFirstView();
+ if (view)
+ {
+ return (wxDocument::IsModified() || view->textsw->IsModified());
+ }
+ else
+ return wxDocument::IsModified();
}
void TextEditDocument::Modify(bool mod)
{
- TextEditView *view = (TextEditView *)GetFirstView();
-
- wxDocument::Modify(mod);
-
- if (!mod && view && view->textsw)
- view->textsw->DiscardEdits();
+ TextEditView *view = (TextEditView *)GetFirstView();
+
+ wxDocument::Modify(mod);
+
+ if (!mod && view && view->textsw)
+ view->textsw->DiscardEdits();
}