// Returns NULL or newly-allocated memory, so use delete[] to clean up.
#ifdef __WXMSW__
extern WXDLLIMPEXP_CORE const wxChar* wxUserResourceStr;
- WXDLLIMPEXP_CORE wxChar* wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr);
+ WXDLLIMPEXP_CORE char* wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr, int* pLen = NULL);
#endif // MSW
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