%rename(EncodingConverter) wxEncodingConverter;
%rename(DC) wxDC;
%rename(MemoryDC) wxMemoryDC;
+%rename(BUFFER_VIRTUAL_AREA) wxBUFFER_VIRTUAL_AREA;
+%rename(BUFFER_CLIENT_AREA) wxBUFFER_CLIENT_AREA;
%rename(BufferedDC) wxBufferedDC;
%rename(BufferedPaintDC) wxBufferedPaintDC;
%rename(ScreenDC) wxScreenDC;
%rename(TheBrushList) wxTheBrushList;
%rename(TheColourDatabase) wxTheColourDatabase;
%rename(Effects) wxEffects;
+%rename(CONTROL_DISABLED) wxCONTROL_DISABLED;
+%rename(CONTROL_FOCUSED) wxCONTROL_FOCUSED;
+%rename(CONTROL_PRESSED) wxCONTROL_PRESSED;
+%rename(CONTROL_ISDEFAULT) wxCONTROL_ISDEFAULT;
+%rename(CONTROL_ISSUBMENU) wxCONTROL_ISSUBMENU;
+%rename(CONTROL_EXPANDED) wxCONTROL_EXPANDED;
+%rename(CONTROL_CURRENT) wxCONTROL_CURRENT;
+%rename(CONTROL_SELECTED) wxCONTROL_SELECTED;
+%rename(CONTROL_CHECKED) wxCONTROL_CHECKED;
+%rename(CONTROL_CHECKABLE) wxCONTROL_CHECKABLE;
+%rename(CONTROL_UNDETERMINED) wxCONTROL_UNDETERMINED;
+%rename(CONTROL_FLAGS_MASK) wxCONTROL_FLAGS_MASK;
+%rename(CONTROL_DIRTY) wxCONTROL_DIRTY;
+%rename(SplitterRenderParams) wxSplitterRenderParams;
+%rename(RendererVersion) wxRendererVersion;
+%rename(RendererNative) wxRendererNative;
#endif