#if defined(__WXMSW__) || defined(__WXPM__)
#define wxBITMAP(name) wxBitmap(#name, wxBITMAP_TYPE_RESOURCE)
-#elif defined(__WXGTK__) || defined(__WXMOTIF__)
+#elif defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__)
// Initialize from an included XPM
#define wxBITMAP(name) wxBitmap( (const char**) name##_xpm )
#else // other platforms
wxRealPoint() { x = y = 0.0; };
wxRealPoint(double xx, double yy) { x = xx; y = yy; };
- wxRealPoint operator+(const wxRealPoint& pt) { return wxRealPoint(x + pt.x, y + pt.y); }
- wxRealPoint operator-(const wxRealPoint& pt) { return wxRealPoint(x - pt.x, y - pt.y); }
+ wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); }
+ wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); }
bool operator==(const wxRealPoint& pt) const { return x == pt.x && y == pt.y; }
};
bool operator!=(const wxPoint& p) const { return !(*this == p); }
// arithmetic operations (component wise)
- wxPoint operator+(const wxPoint& p) { return wxPoint(x + p.x, y + p.y); }
- wxPoint operator-(const wxPoint& p) { return wxPoint(x - p.x, y - p.y); }
+ wxPoint operator+(const wxPoint& p) const { return wxPoint(x + p.x, y + p.y); }
+ wxPoint operator-(const wxPoint& p) const { return wxPoint(x - p.x, y - p.y); }
wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }
bool operator!=(const wxRect& rect) const { return !(*this == rect); }
bool Inside(int cx, int cy) const;
+ bool Inside(const wxPoint& pt) const { return Inside(pt.x, pt.y); }
wxRect operator+(const wxRect& rect) const;
wxRect& operator+=(const wxRect& rect);
wxColour *FindColour(const wxString& colour) ;
wxString FindName(const wxColour& colour) const;
void Initialize();
+#ifdef __WXPM__
+ // PM keeps its own type of colour table
+ long* m_palTable;
+ size_t m_nSize;
+#endif
};
class WXDLLEXPORT wxBitmapList : public wxList
extern int WXDLLEXPORT wxDisplayDepth();
#define wxGetDisplayDepth wxDisplayDepth
-// get the diaplay size
+// get the display size
extern void WXDLLEXPORT wxDisplaySize(int *width, int *height);
extern wxSize WXDLLEXPORT wxGetDisplaySize();
+extern void WXDLLEXPORT wxDisplaySizeMM(int *width, int *height);
+extern wxSize WXDLLEXPORT wxGetDisplaySizeMM();
// set global cursor
extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor);