~wxPen();
inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
- inline bool operator == (const wxPen& pen) { return m_refData == pen.m_refData; }
- inline bool operator != (const wxPen& pen) { return m_refData != pen.m_refData; }
+ inline bool operator == (const wxPen& pen) const { return m_refData == pen.m_refData; }
+ inline bool operator != (const wxPen& pen) const { return m_refData != pen.m_refData; }
virtual bool Ok() const { return (m_refData != NULL) ; }