#define _WX_UNIV_COMBOBOX_H_
#ifdef __GNUG__
- #pragma implementation "univcombobox.h"
+ #pragma interface "univcombobox.h"
#endif
class WXDLLEXPORT wxComboControl;
// called immediately after the control is shown
virtual void OnShow() = 0;
+ virtual wxCoord GetBestWidth() const {return 0; }
+
protected:
wxComboControl *m_combo;
};
virtual bool Enable(bool enable = TRUE);
virtual bool Show(bool show = TRUE);
+#if wxUSE_TOOLTIPS
+ virtual void DoSetToolTip( wxToolTip *tip );
+#endif // wxUSE_TOOLTIPS
+
protected:
// override the base class virtuals involved into geometry calculations
virtual wxSize DoGetBestClientSize() const;
const wxString& strArg = wxEmptyString);
// event handlers
- void OnKey(wxCommandEvent& event);
+ void OnKey(wxKeyEvent& event);
// common part of all ctors
void Init();
virtual void Select(int n);
virtual int GetSelection() const;
void SetSelection(int n) { Select(n); }
-
+
void SetStringSelection(const wxString& s) { }
+ // we have to redefine these functions here to avoid ambiguities in classes
+ // deriving from us which would arise otherwise because we inherit these
+ // methods (with different signatures) from both wxItemContainer via
+ // wxComboBoxBase (with "int n" parameter) and from wxEvtHandler via
+ // wxControl and wxComboControl (without)
+ //
+ // hopefully, a smart compiler can optimize away these simple inline
+ // wrappers so we don't suffer much from this
+
+ void SetClientData(void *data)
+ {
+ wxControl::SetClientData(data);
+ }
+
+ void *GetClientData() const
+ {
+ return wxControl::GetClientData();
+ }
+
+ void SetClientObject(wxClientData *data)
+ {
+ wxControl::SetClientObject(data);
+ }
+
+ wxClientData *GetClientObject() const
+ {
+ return wxControl::GetClientObject();
+ }
+
+ void SetClientData(int n, void* clientData)
+ {
+ wxItemContainer::SetClientData(n, clientData);
+ }
+
+ void* GetClientData(int n) const
+ {
+ return wxItemContainer::GetClientData(n);
+ }
+
+ void SetClientObject(int n, wxClientData* clientData)
+ {
+ wxItemContainer::SetClientObject(n, clientData);
+ }
+
+ wxClientData* GetClientObject(int n) const
+ {
+ return wxItemContainer::GetClientObject(n);
+ }
+
protected:
virtual int DoAppend(const wxString& item);
virtual void DoSetItemClientData(int n, void* clientData);