- // draw the border
- oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight);
-
- wxDrawLine((HDC) dc, left, top, right-1, top);
- wxDrawLine((HDC) dc, left, top+1, left, bottom-1);
-
- SelectObject( (HDC) dc, sel? penShadow : penLight);
- wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1);
- wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2);
-
- SelectObject( (HDC) dc, sel? penLight : penShadow);
- wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2);
- wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top);
-
- SelectObject( (HDC) dc, sel? penHiLight : penDkShadow);
- wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1);
- wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1);
-
- // delete allocated resources
- SelectObject((HDC) dc,oldp);
- DeleteObject(penHiLight);
- DeleteObject(penLight);
- DeleteObject(penShadow);
- DeleteObject(penDkShadow);
- DeleteObject(brushFace);
-}
-
-void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right,
- int bottom, bool WXUNUSED(sel) )
-{
- RECT rect;
- rect.left = left;
- rect.top = top;
- rect.right = right;
- rect.bottom = bottom;
- InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN );
-
- // GRG: the focus rectangle should not move when the button is pushed!
-/*
- if ( sel )
- OffsetRect( &rect, 1, 1 );
-*/
-
- DrawFocusRect( (HDC) dc, &rect );
-}
-
-void
-wxBitmapButton::DrawButtonDisable( WXHDC dc,
- int left, int top, int right, int bottom,
- bool with_marg )
-{
- if ( !m_brushDisabled.IsOk() )
- {
- // draw a bitmap with two black and two background colour pixels
- wxBitmap bmp(2, 2);
- wxMemoryDC dc;
- dc.SelectObject(bmp);
- dc.SetPen(*wxBLACK_PEN);
- dc.DrawPoint(0, 0);
- dc.DrawPoint(1, 1);
- dc.SetPen(GetBackgroundColour());
- dc.DrawPoint(0, 1);
- dc.DrawPoint(1, 0);
-
- m_brushDisabled = wxBrush(bmp);
- }
-
- SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled));
-
- // ROP for "dest |= pattern" operation -- as it doesn't have a standard
- // name, give it our own
- static const DWORD PATTERNPAINT = 0xFA0089UL;
-
- if ( with_marg )
- {
- left += m_marginX;
- top += m_marginY;
- right -= 2 * m_marginX;
- bottom -= 2 * m_marginY;
- }
-
- ::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT);
-}
-
-wxSize wxBitmapButton::DoGetBestSize() const
-{
- if ( GetBitmapLabel().IsOk() )
- {
- int width = GetBitmapLabel().GetWidth(),
- height = GetBitmapLabel().GetHeight();
- int marginH = 0,
- marginV = 0;
-
-#if wxUSE_UXTHEME
- if ( wxUxThemeEngine::GetIfActive() )
- {
- wxUxThemeHandle theme((wxBitmapButton *)this, L"BUTTON");
-
- MARGINS margins;
- wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
- BP_PUSHBUTTON, PBS_NORMAL,
- TMT_CONTENTMARGINS, NULL,
- &margins);
-
- // XP doesn't draw themed buttons correctly when the client area is
- // smaller than 8x8 - enforce this minimum size for small bitmaps
- if ( width < 8 )
- width = 8;
- if ( height < 8 )
- height = 8;
-
- // don't add margins for the borderless buttons, they don't need
- // them and it just makes them appear larger than needed
- if ( !HasFlag(wxBORDER_NONE) )
- {
- // we need 2 extra pixels for the focus rectangle, without them
- // it's overwritten by the bitmap itself
- marginH = margins.cxLeftWidth + margins.cxRightWidth + 2;
- marginV = margins.cyTopHeight + margins.cyBottomHeight + 2;
- }
- }
- else
-#endif // wxUSE_UXTHEME
- {
- if ( !HasFlag(wxBORDER_NONE) )
- {
- marginH = 2*m_marginX;
- marginV = 2*m_marginY;
- }
- }
-
- wxSize best(width + marginH, height + marginV);
- CacheBestSize(best);
- return best;
- }
-
- // no idea what our best size should be, defer to the base class
- return wxBitmapButtonBase::DoGetBestSize();