/////////////////////////////////////////////////////////////////////////////
// Name: vscroll.h
-// Purpose: documentation for wxVarHScrollHelper class
+// Purpose: interface of wxVarHScrollHelper
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
- @class wxVarHScrollHelper
+ @class wxVarScrollHelperBase
@wxheader{vscroll.h}
-
- This class provides functions wrapping the
- wxVarScrollHelperBase class, targeted for
- horizontal-specific scrolling using wxHScrolledWindow.
-
- Like wxVarScrollHelperBase, this class is mostly only useful to those classes
- built into wxWidgets deriving from here, and this documentation is mostly
- only provided for referencing those functions provided. You will likely want
- to derive your window from wxHScrolledWindow rather than from here directly.
-
+
+ This class provides all common base functionality for scroll calculations
+ shared among all variable scrolled window implementations as well as
+ automatic scrollbar functionality, saved scroll positions, controlling
+ target windows to be scrolled, as well as defining all required virtual
+ functions that need to be implemented for any orientation specific work.
+
+ Documentation of this class is provided specifically for referencing use
+ of the functions provided by this class for use with the variable scrolled
+ windows that derive from here. You will likely want to derive your window
+ from one of the already implemented variable scrolled windows rather than
+ from wxVarScrollHelperBase directly.
+
@library{wxcore}
@category{FIXME}
-
- @seealso
- wxHScrolledWindow, wxHVScrolledWindow, wxVScrolledWindow
+
+ @see wxHScrolledWindow, wxHVScrolledWindow, wxVScrolledWindow
*/
-class wxVarHScrollHelper : public wxVarScrollHelperBase
+class wxVarScrollHelperBase
{
public:
/**
This will attach scroll event handlers to the target window to catch and
handle scroll events appropriately.
*/
- wxVarHScrollHelper(wxWindow* winToScroll);
+ wxVarScrollHelperBase(wxWindow* winToScroll);
/**
- This class forwards calls from
- wxVarScrollHelperBase::EstimateTotalSize
- to this function so derived classes can override either just the height or
- the width estimation, or just estimate both differently if desired in any
- wxHVScrolledWindow derived class.
-
- Please note that this function will not be called if @c EstimateTotalSize()
- is overridden in your derived class.
+ Virtual destructor for detaching scroll event handlers attached with this
+ helper class.
*/
- virtual wxCoord EstimateTotalWidth();
+ ~wxVarScrollHelperBase();
/**
- Returns the number of columns the target window contains.
-
- @sa SetColumnCount()
+ Translates the logical coordinate given to the current device coordinate.
+ For example, if the window is scrolled 10 units and each scroll unit
+ represents 10 device units (which may not be the case since this class allows
+ for variable scroll unit sizes), a call to this function with a coordinate of
+ 15 will return -85.
+
+ @see CalcUnscrolledPosition()
*/
- size_t GetColumnCount();
+ int CalcScrolledPosition(int coord) const;
/**
- Returns the index of the first visible column based on the scroll position.
+ Translates the device coordinate given to the corresponding logical
+ coordinate. For example, if the window is scrolled 10 units and each scroll
+ unit represents 10 device units (which may not be the case since this class
+ allows for variable scroll unit sizes), a call to this function with a
+ coordinate of 15 will return 115.
+
+ @see CalcScrolledPosition()
*/
- size_t GetVisibleColumnsBegin();
+ int CalcUnscrolledPosition(int coord) const;
/**
- Returns the index of the last visible column based on the scroll position. This
- includes the last column even if it is only partially visible.
+ With physical scrolling on (when this is @true), the device origin is
+ changed properly when a wxPaintDC is prepared,
+ children are actually moved and laid out properly, and the contents of the
+ window (pixels) are actually moved. When this is @false, you are
+ responsible for repainting any invalidated areas of the window yourself to
+ account for the new scroll position.
*/
- size_t GetVisibleColumnsEnd();
+ void EnablePhysicalScrolling(bool scrolling = true);
/**
- Returns @true if the given column is currently visible (even if only
+ When the number of scroll units change, we try to estimate the total size of
+ all units when the full window size is needed (i.e. to calculate the scrollbar
+ thumb size). This is a rather expensive operation in terms of unit access, so
+ if the user code may estimate the average size better or faster than we do, it
+ should override this function to implement its own logic. This function should
+ return the best guess for the total virtual window size.
+ Note that although returning a totally wrong value would still work, it risks
+ resulting in very strange scrollbar behaviour so this function should really
+ try to make the best guess possible.
+ */
+ virtual wxCoord EstimateTotalSize() const;
+
+ /**
+ This function needs to be overridden in the in the derived class to return the
+ window size with respect to the opposing orientation. If this is a vertical
+ scrolled window, it should return the height.
+
+ @see GetOrientationTargetSize()
+ */
+ virtual int GetNonOrientationTargetSize() const;
+
+ /**
+ This function need to be overridden to return the orientation that this helper
+ is working with, either @c wxHORIZONTAL or @c wxVERTICAL.
+ */
+ virtual wxOrientation GetOrientation() const;
+
+ /**
+ This function needs to be overridden in the in the derived class to return the
+ window size with respect to the orientation this helper is working with. If
+ this is a vertical scrolled window, it should return the width.
+
+ @see GetNonOrientationTargetSize()
+ */
+ virtual int GetOrientationTargetSize() const;
+
+ /**
+ This function will return the target window this helper class is currently
+ scrolling.
+
+ @see SetTargetWindow()
+ */
+ wxWindow* GetTargetWindow() const;
+
+ /**
+ Returns the index of the first visible unit based on the scroll position.
+ */
+ size_t GetVisibleBegin() const;
+
+ /**
+ Returns the index of the last visible unit based on the scroll position. This
+ includes the last unit even if it is only partially visible.
+ */
+ size_t GetVisibleEnd() const;
+
+ /**
+ Returns @true if the given scroll unit is currently visible (even if only
partially visible) or @false otherwise.
*/
- bool IsColumnVisible(size_t column);
+ bool IsVisible(size_t unit) const;
/**
This function must be overridden in the derived class, and should return the
- width of the given column in pixels.
+ size of the given unit in pixels.
*/
- virtual wxCoord OnGetColumnWidth(size_t column);
+ virtual wxCoord OnGetUnitSize(size_t unit) const;
/**
This function doesn't have to be overridden but it may be useful to do so if
- calculating the columns' sizes is a relatively expensive operation as it gives
+ calculating the units' sizes is a relatively expensive operation as it gives
your code a chance to calculate several of them at once and cache the result
if necessary.
-
- @c OnGetColumnsWidthHint() is normally called just before
- OnGetColumnWidth() but you
- shouldn't rely on the latter being called for all columns in the interval
- specified here. It is also possible that OnGetColumnWidth() will be called for
+ @c OnGetUnitsSizeHint() is normally called just before
+ OnGetUnitSize() but you
+ shouldn't rely on the latter being called for all units in the interval
+ specified here. It is also possible that OnGetUnitSize() will be called for
units outside of this interval, so this is really just a hint, not a promise.
-
- Finally, note that columnMin is inclusive, while columnMax is exclusive.
- */
- virtual void OnGetColumnsWidthHint(size_t columnMin,
- size_t columnMax);
-
- /**
- Triggers a refresh for just the given column's area of the window if it's
- visible.
+ Finally, note that unitMin is inclusive, while unitMax is exclusive.
*/
- virtual void RefreshColumn(size_t column);
+ virtual void OnGetUnitsSizeHint(size_t unitMin, size_t unitMax) const;
/**
- Triggers a refresh for the area between the specified range of columns given
- (inclusively).
+ Recalculate all parameters and repaint all units.
*/
- virtual void RefreshColumns(size_t from, size_t to);
+ virtual void RefreshAll();
/**
- Scroll by the specified number of pages which may be positive (to scroll right)
- or negative (to scroll left).
- */
- virtual bool ScrollColumnPages(int pages);
+ Normally the window will scroll itself, but in some rare occasions you might
+ want it to scroll (part of) another window (e.g. a child of it in order to
+ scroll only a portion the area between the scrollbars like a spreadsheet where
+ only the cell area will move).
- /**
- Scroll by the specified number of columns which may be positive (to scroll
- right)
- or negative (to scroll left).
-
- Returns @true if the window was scrolled, @false otherwise (for
- example, if we're trying to scroll right but we are already showing the last
- column).
+ @see GetTargetWindow()
*/
- virtual bool ScrollColumns(int columns);
+ void SetTargetWindow(wxWindow* target);
/**
- Scroll to the specified column. It will become the first visible column in the
- window.
-
- Returns @true if we scrolled the window, @false if nothing was done.
+ Update the thumb size shown by the scrollbar.
*/
- bool ScrollToColumn(size_t column);
+ virtual void UpdateScrollbar();
/**
- Set the number of columns the window contains. The derived class must provide
- the widths for all columns with indices up to the one given here in it's
- OnGetColumnWidth() implementation.
+ Returns the virtual scroll unit under the device unit given accounting for
+ scroll position or @c wxNOT_FOUND if none (i.e. if it is below the last
+ item).
*/
- void SetColumnCount(size_t columnCount);
+ int VirtualHitTest(wxCoord coord) const;
};
+
/**
@class wxVarVScrollHelper
@wxheader{vscroll.h}
-
- This class provides functions wrapping the
+
+ This class provides functions wrapping the
wxVarScrollHelperBase class, targeted for
vertical-specific scrolling using wxVScrolledWindow.
-
+
Like wxVarScrollHelperBase, this class is mostly only useful to those classes
built into wxWidgets deriving from here, and this documentation is mostly
only provided for referencing those functions provided. You will likely want
to derive your window from wxVScrolledWindow rather than from here directly.
-
+
@library{wxcore}
@category{FIXME}
-
- @seealso
- wxHScrolledWindow, wxHVScrolledWindow, wxVScrolledWindow
+
+ @see wxHScrolledWindow, wxHVScrolledWindow, wxVScrolledWindow
*/
class wxVarVScrollHelper : public wxVarScrollHelperBase
{
to this function so derived classes can override either just the height or
the width estimation, or just estimate both differently if desired in any
wxHVScrolledWindow derived class.
-
Please note that this function will not be called if @c EstimateTotalSize()
is overridden in your derived class.
*/
- virtual wxCoord EstimateTotalHeight();
+ virtual wxCoord EstimateTotalHeight() const;
/**
Returns the number of rows the target window contains.
-
- @sa SetRowCount()
+
+ @see SetRowCount()
*/
- size_t GetRowCount();
+ size_t GetRowCount() const;
/**
Returns the index of the first visible row based on the scroll position.
*/
- size_t GetVisibleRowsBegin();
+ size_t GetVisibleRowsBegin() const;
/**
Returns the index of the last visible row based on the scroll position. This
includes the last row even if it is only partially visible.
*/
- size_t GetVisibleRowsEnd();
+ size_t GetVisibleRowsEnd() const;
/**
Returns @true if the given row is currently visible (even if only
partially visible) or @false otherwise.
*/
- bool IsRowVisible(size_t row);
+ bool IsRowVisible(size_t row) const;
/**
This function must be overridden in the derived class, and should return the
height of the given row in pixels.
*/
- virtual wxCoord OnGetRowHeight(size_t row);
+ virtual wxCoord OnGetRowHeight(size_t row) const;
/**
This function doesn't have to be overridden but it may be useful to do so if
calculating the rows' sizes is a relatively expensive operation as it gives
your code a chance to calculate several of them at once and cache the result
if necessary.
-
@c OnGetRowsHeightHint() is normally called just before
OnGetRowHeight() but you
shouldn't rely on the latter being called for all rows in the interval
specified here. It is also possible that OnGetRowHeight() will be called for
units outside of this interval, so this is really just a hint, not a promise.
-
Finally, note that rowMin is inclusive, while rowMax is exclusive.
*/
- virtual void OnGetRowsHeightHint(size_t rowMin, size_t rowMax);
+ virtual void OnGetRowsHeightHint(size_t rowMin, size_t rowMax) const;
/**
Triggers a refresh for just the given row's area of the window if it's visible.
/**
Scroll by the specified number of rows which may be positive (to scroll down)
or negative (to scroll up).
-
Returns @true if the window was scrolled, @false otherwise (for
example, if we're trying to scroll down but we are already showing the last
row).
/**
Scroll to the specified row. It will become the first visible row in the window.
-
Returns @true if we scrolled the window, @false if nothing was done.
*/
bool ScrollToRow(size_t row);
};
+
/**
- @class wxVarScrollHelperBase
+ @class wxVarHScrollHelper
@wxheader{vscroll.h}
-
- This class provides all common base functionality for scroll calculations
- shared among all variable scrolled window implementations as well as
- automatic scrollbar functionality, saved scroll positions, controlling
- target windows to be scrolled, as well as defining all required virtual
- functions that need to be implemented for any orientation specific work.
-
- Documentation of this class is provided specifically for referencing use
- of the functions provided by this class for use with the variable scrolled
- windows that derive from here. You will likely want to derive your window
- from one of the already implemented variable scrolled windows rather than
- from wxVarScrollHelperBase directly.
-
+
+ This class provides functions wrapping the
+ wxVarScrollHelperBase class, targeted for
+ horizontal-specific scrolling using wxHScrolledWindow.
+
+ Like wxVarScrollHelperBase, this class is mostly only useful to those classes
+ built into wxWidgets deriving from here, and this documentation is mostly
+ only provided for referencing those functions provided. You will likely want
+ to derive your window from wxHScrolledWindow rather than from here directly.
+
@library{wxcore}
@category{FIXME}
-
- @seealso
- wxHScrolledWindow, wxHVScrolledWindow, wxVScrolledWindow
+
+ @see wxHScrolledWindow, wxHVScrolledWindow, wxVScrolledWindow
*/
-class wxVarScrollHelperBase
+class wxVarHScrollHelper : public wxVarScrollHelperBase
{
public:
/**
This will attach scroll event handlers to the target window to catch and
handle scroll events appropriately.
*/
- wxVarScrollHelperBase(wxWindow* winToScroll);
+ wxVarHScrollHelper(wxWindow* winToScroll);
/**
- Virtual destructor for detaching scroll event handlers attached with this
- helper class.
+ This class forwards calls from
+ wxVarScrollHelperBase::EstimateTotalSize
+ to this function so derived classes can override either just the height or
+ the width estimation, or just estimate both differently if desired in any
+ wxHVScrolledWindow derived class.
+ Please note that this function will not be called if @c EstimateTotalSize()
+ is overridden in your derived class.
*/
- ~wxVarScrollHelperBase();
+ virtual wxCoord EstimateTotalWidth() const;
/**
- Translates the logical coordinate given to the current device coordinate.
- For example, if the window is scrolled 10 units and each scroll unit
- represents 10 device units (which may not be the case since this class allows
- for variable scroll unit sizes), a call to this function with a coordinate of
- 15 will return -85.
-
- @sa CalcUnscrolledPosition()
+ Returns the number of columns the target window contains.
+
+ @see SetColumnCount()
*/
- int CalcScrolledPosition(int coord);
+ size_t GetColumnCount() const;
/**
- Translates the device coordinate given to the corresponding logical
- coordinate. For example, if the window is scrolled 10 units and each scroll
- unit represents 10 device units (which may not be the case since this class
- allows for variable scroll unit sizes), a call to this function with a
- coordinate of 15 will return 115.
-
- @sa CalcScrolledPosition()
+ Returns the index of the first visible column based on the scroll position.
*/
- int CalcUnscrolledPosition(int coord);
+ size_t GetVisibleColumnsBegin() const;
/**
- With physical scrolling on (when this is @true), the device origin is
- changed properly when a wxPaintDC is prepared,
- children are actually moved and laid out properly, and the contents of the
- window (pixels) are actually moved. When this is @false, you are
- responsible for repainting any invalidated areas of the window yourself to
- account for the new scroll position.
+ Returns the index of the last visible column based on the scroll position. This
+ includes the last column even if it is only partially visible.
*/
- void EnablePhysicalScrolling(bool scrolling = @true);
+ size_t GetVisibleColumnsEnd() const;
/**
- When the number of scroll units change, we try to estimate the total size of
- all units when the full window size is needed (i.e. to calculate the scrollbar
- thumb size). This is a rather expensive operation in terms of unit access, so
- if the user code may estimate the average size better or faster than we do, it
- should override this function to implement its own logic. This function should
- return the best guess for the total virtual window size.
-
- Note that although returning a totally wrong value would still work, it risks
- resulting in very strange scrollbar behaviour so this function should really
- try to make the best guess possible.
+ Returns @true if the given column is currently visible (even if only
+ partially visible) or @false otherwise.
*/
- virtual wxCoord EstimateTotalSize();
+ bool IsColumnVisible(size_t column) const;
/**
- This function needs to be overridden in the in the derived class to return the
- window size with respect to the opposing orientation. If this is a vertical
- scrolled window, it should return the height.
-
- @sa GetOrientationTargetSize()
+ This function must be overridden in the derived class, and should return the
+ width of the given column in pixels.
*/
- virtual int GetNonOrientationTargetSize();
+ virtual wxCoord OnGetColumnWidth(size_t column) const;
/**
- This function need to be overridden to return the orientation that this helper
- is working with, either @c wxHORIZONTAL or @c wxVERTICAL.
+ This function doesn't have to be overridden but it may be useful to do so if
+ calculating the columns' sizes is a relatively expensive operation as it gives
+ your code a chance to calculate several of them at once and cache the result
+ if necessary.
+ @c OnGetColumnsWidthHint() is normally called just before
+ OnGetColumnWidth() but you
+ shouldn't rely on the latter being called for all columns in the interval
+ specified here. It is also possible that OnGetColumnWidth() will be called for
+ units outside of this interval, so this is really just a hint, not a promise.
+ Finally, note that columnMin is inclusive, while columnMax is exclusive.
*/
- virtual wxOrientation GetOrientation();
+ virtual void OnGetColumnsWidthHint(size_t columnMin,
+ size_t columnMax) const;
/**
- This function needs to be overridden in the in the derived class to return the
- window size with respect to the orientation this helper is working with. If
- this is a vertical scrolled window, it should return the width.
-
- @sa GetNonOrientationTargetSize()
- */
- virtual int GetOrientationTargetSize();
-
- /**
- This function will return the target window this helper class is currently
- scrolling.
-
- @sa SetTargetWindow()
- */
- wxWindow* GetTargetWindow();
-
- /**
- Returns the index of the first visible unit based on the scroll position.
- */
- size_t GetVisibleBegin();
-
- /**
- Returns the index of the last visible unit based on the scroll position. This
- includes the last unit even if it is only partially visible.
- */
- size_t GetVisibleEnd();
-
- /**
- Returns @true if the given scroll unit is currently visible (even if only
- partially visible) or @false otherwise.
- */
- bool IsVisible(size_t unit);
-
- /**
- This function must be overridden in the derived class, and should return the
- size of the given unit in pixels.
- */
- virtual wxCoord OnGetUnitSize(size_t unit);
-
- /**
- This function doesn't have to be overridden but it may be useful to do so if
- calculating the units' sizes is a relatively expensive operation as it gives
- your code a chance to calculate several of them at once and cache the result
- if necessary.
-
- @c OnGetUnitsSizeHint() is normally called just before
- OnGetUnitSize() but you
- shouldn't rely on the latter being called for all units in the interval
- specified here. It is also possible that OnGetUnitSize() will be called for
- units outside of this interval, so this is really just a hint, not a promise.
-
- Finally, note that unitMin is inclusive, while unitMax is exclusive.
- */
- virtual void OnGetUnitsSizeHint(size_t unitMin, size_t unitMax);
-
- /**
- Recalculate all parameters and repaint all units.
- */
- virtual void RefreshAll();
-
- /**
- Normally the window will scroll itself, but in some rare occasions you might
- want it to scroll (part of) another window (e.g. a child of it in order to
- scroll only a portion the area between the scrollbars like a spreadsheet where
- only the cell area will move).
-
- @sa GetTargetWindow()
+ Triggers a refresh for just the given column's area of the window if it's
+ visible.
*/
- void SetTargetWindow(wxWindow* target);
+ virtual void RefreshColumn(size_t column);
/**
- Update the thumb size shown by the scrollbar.
+ Triggers a refresh for the area between the specified range of columns given
+ (inclusively).
*/
- virtual void UpdateScrollbar();
+ virtual void RefreshColumns(size_t from, size_t to);
/**
- Returns the virtual scroll unit under the device unit given accounting for
- scroll position or @c wxNOT_FOUND if none (i.e. if it is below the last
- item).
+ Scroll by the specified number of pages which may be positive (to scroll right)
+ or negative (to scroll left).
*/
- int VirtualHitTest(wxCoord coord);
-};
-
+ virtual bool ScrollColumnPages(int pages);
-/**
- @class wxVScrolledWindow
- @wxheader{vscroll.h}
-
- In the name of this class, "V" may stand for "variable" because it can be
- used for scrolling rows of variable heights; "virtual", because it is not
- necessary to know the heights of all rows in advance -- only those which
- are shown on the screen need to be measured; or even "vertical", because
- this class only supports scrolling vertically.
-
- In any case, this is a generalization of the
- wxScrolledWindow class which can be only used when
- all rows have the same heights. It lacks some other wxScrolledWindow features
- however, notably it can't scroll only a rectangle of the window and not its
- entire client area.
-
- To use this class, you need to derive from it and implement the
- wxVarVScrollHelper::OnGetRowHeight pure virtual
- method. You also must call wxVarVScrollHelper::SetRowCount
- to let the base class know how many rows it should display, but from that
- moment on the scrolling is handled entirely by wxVScrolledWindow. You only
- need to draw the visible part of contents in your @c OnPaint() method as
- usual. You should use wxVarVScrollHelper::GetVisibleRowsBegin
- and wxVarVScrollHelper::GetVisibleRowsEnd to
- select the lines to display. Note that the device context origin is not shifted
- so the first visible row always appears at the point (0, 0) in physical as
- well as logical coordinates.
-
- @library{wxcore}
- @category{miscwnd}
-
- @seealso
- wxHScrolledWindow, wxHVScrolledWindow
-*/
-class wxVScrolledWindow : public wxPanel
-{
-public:
- //@{
/**
- This is the normal constructor, no need to call @c Create() after using this
- one.
-
- Note that @c wxVSCROLL is always automatically added to our style, there is
- no need to specify it explicitly.
-
- @param parent
- The parent window, must not be @NULL
-
- @param id
- The identifier of this window, wxID_ANY by default
-
- @param pos
- The initial window position
-
- @param size
- The initial window size
-
- @param style
- The window style. There are no special style bits defined for
- this class.
-
- @param name
- The name for this window; usually not used
+ Scroll by the specified number of columns which may be positive (to scroll
+ right)
+ or negative (to scroll left).
+ Returns @true if the window was scrolled, @false otherwise (for
+ example, if we're trying to scroll right but we are already showing the last
+ column).
*/
- wxVScrolledWindow();
- wxVScrolledWindow(wxWindow* parent, wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr);
- //@}
+ virtual bool ScrollColumns(int columns);
/**
- Same as the @ref wxvscrolledwindow() "non-default constuctor"
- but returns status code: @true if ok, @false if the window couldn't
- be created.
-
- Just as with the constructor above, the @c wxVSCROLL style is always used,
- there is no need to specify it explicitly.
+ Scroll to the specified column. It will become the first visible column in the
+ window.
+ Returns @true if we scrolled the window, @false if nothing was done.
*/
- bool Create(wxWindow* parent, wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr);
+ bool ScrollToColumn(size_t column);
- //@{
/**
- The following functions provide backwards compatibility for applications
- originally built using wxVScrolledWindow in 2.6 or 2.8. Originally,
- wxVScrolledWindow referred to scrolling "lines". We now use "units" in
- wxVarScrollHelperBase to avoid implying any orientation (since the functions
- are used for both horizontal and vertical scrolling in derived classes). And
- in the new wxVScrolledWindow and wxHScrolledWindow classes, we refer to them
- as "rows" and "columns", respectively. This is to help clear some confusion
- in not only those classes, but also in wxHVScrolledWindow where functions
- are inherited from both.
-
- You are encouraged to update any existing code using these function to use
- the new replacements mentioned below, and avoid using these functions for
- any new code as they are deprecated.
-
- Deprecated for wxVarVScrollHelper::SetRowCount.
+ Set the number of columns the window contains. The derived class must provide
+ the widths for all columns with indices up to the one given here in it's
+ OnGetColumnWidth() implementation.
*/
- size_t GetFirstVisibleLine();
- size_t GetLastVisibleLine();
- size_t GetLineCount();
- int HitTest(wxCoord x, wxCoord y);
- int HitTest(const wxPoint& pt);
- virtual wxCoord OnGetLineHeight(size_t line);
- virtual void OnGetLinesHint(size_t lineMin, size_t lineMax);
- virtual void RefreshLine(size_t line);
- virtual void RefreshLines(size_t from, size_t to);
- virtual bool ScrollLines(int lines);
- virtual bool ScrollPages(int pages);
- bool ScrollToLine(size_t line);
- void SetLineCount(size_t count);
- //@}
+ void SetColumnCount(size_t columnCount);
};
-/**
- @class wxHVScrolledWindow
- @wxheader{vscroll.h}
-
- This window inherits all functionality of both vertical and horizontal,
- variable scrolled windows. It automatically handles everything needed to
- scroll both axis simultaneously with both variable row heights and variable
- column widths.
-
- This is a generalization of the wxScrolledWindow
- class which can be only used when all rows and columns are the same size. It
- lacks some other wxScrolledWindow features however, notably it can't scroll
- only a rectangle of the window and not its entire client area.
-
- To use this class, you must derive from it and implement both the
- wxVarVScrollHelper::OnGetRowHeight and
- wxVarHScrollHelper::OnGetColumnWidth pure virtual
- methods to let the base class know how many rows and columns it should
- display. You also need to set the total rows and columns the window contains,
- but from that moment on the scrolling is handled entirely by
- wxHVScrolledWindow. You only need to draw the visible part of contents in
- your @c OnPaint() method as usual. You should use
- wxVarHVScrollHelper::GetVisibleBegin
- and wxVarHVScrollHelper::GetVisibleEnd to select the
- lines to display. Note that the device context origin is not shifted so the
- first visible row and column always appear at the point (0, 0) in physical
- as well as logical coordinates.
-
- @library{wxcore}
- @category{FIXME}
-
- @seealso
- wxHScrolledWindow, wxVScrolledWindow
-*/
-class wxHVScrolledWindow : public wxPanel
-{
-public:
- //@{
- /**
- This is the normal constructor, no need to call @c Create() after using this
- one.
-
- Note that @c wxHSCROLL and @c wxVSCROLL are always automatically added
- to our styles, there is no need to specify it explicitly.
-
- @param parent
- The parent window, must not be @NULL
-
- @param id
- The identifier of this window, wxID_ANY by default
-
- @param pos
- The initial window position
-
- @param size
- The initial window size
-
- @param style
- The window style. There are no special style bits defined for
- this class.
-
- @param name
- The name for this window; usually not used
- */
- wxHVScrolledWindow();
- wxHVScrolledWindow(wxWindow* parent,
- wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr);
- //@}
-
- /**
- Same as the @ref wxhvscrolledwindow() "non-default constuctor"
- but returns status code: @true if ok, @false if the window couldn't
- be created.
-
- Just as with the constructor above, the @c wxHSCROLL and @c wxVSCROLL
- styles are always used, there is no need to specify it explicitly.
- */
- bool Create(wxWindow* parent, wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr);
-};
-
/**
@class wxVarHVScrollHelper
@wxheader{vscroll.h}
-
- This class provides functions wrapping the
+
+ This class provides functions wrapping the
wxVarHScrollHelper and
wxVarVScrollHelper classes, targeted for
scrolling a window in both axis using
also addresses some wrappers that help avoid the need to specify class scope
in your wxHVScrolledWindow-derived class when using wxVarScrollHelperBase
functionality.
-
+
Like all three of it's scroll helper base classes, this class is mostly only
useful to those classes built into wxWidgets deriving from here, and this
documentation is mostly only provided for referencing those functions
provided. You will likely want to derive your window from wxHVScrolledWindow
rather than from here directly.
-
+
@library{wxcore}
@category{FIXME}
-
- @seealso
- wxHScrolledWindow, wxHVScrolledWindow, wxVScrolledWindow
+
+ @see wxHScrolledWindow, wxHVScrolledWindow, wxVScrolledWindow
*/
-class wxVarHVScrollHelper : public wxVarVScrollHelper
+class wxVarHVScrollHelper : public wxVarVScrollHelper,
+ public wxVarHScrollHelper
{
public:
/**
window (pixels) are actually moved. When this is @false, you are
responsible for repainting any invalidated areas of the window yourself to
account for the new scroll position.
-
- @param vscrolling
- Specifies if physical scrolling should be turned on when scrolling vertically.
-
- @param hscrolling
- Specifies if physical scrolling should be turned on when scrolling horizontally.
+
+ @param vscrolling
+ Specifies if physical scrolling should be turned on when scrolling
+ vertically.
+ @param hscrolling
+ Specifies if physical scrolling should be turned on when scrolling
+ horizontally.
*/
- void EnablePhysicalScrolling(bool vscrolling = @true,
- bool hscrolling = @true);
+ void EnablePhysicalScrolling(bool vscrolling = true,
+ bool hscrolling = true);
/**
Returns the number of columns and rows the target window contains.
-
- @sa SetRowColumnCount()
+
+ @see SetRowColumnCount()
*/
- wxSize GetRowColumnCount();
+ wxSize GetRowColumnCount() const;
/**
Returns the index of the first visible column and row based on the current
scroll position.
*/
- wxPosition GetVisibleBegin();
+ wxPosition GetVisibleBegin() const;
/**
Returns the index of the last visible column and row based on the scroll
position. This includes any partially visible columns or rows.
*/
- wxPosition GetVisibleEnd();
+ wxPosition GetVisibleEnd() const;
//@{
/**
Returns @true if both the given row and column are currently visible
(even if only partially visible) or @false otherwise.
*/
- bool IsVisible(size_t row, size_t column);
- bool IsVisible(const wxPosition& pos);
+ bool IsVisible(size_t row, size_t column) const;
+ const bool IsVisible(const wxPosition& pos) const;
//@}
//@{
of the window if it is visible.
*/
virtual void RefreshRowColumn(size_t row, size_t column);
- virtual void RefreshRowColumn(const wxPosition& pos);
+ virtual void RefreshRowColumn(const wxPosition& pos);
//@}
//@{
virtual void RefreshRowsColumns(size_t fromRow, size_t toRow,
size_t fromColumn,
size_t toColumn);
- virtual void RefreshRowsColumns(const wxPosition& from,
- const wxPosition& to);
+ virtual void RefreshRowsColumns(const wxPosition& from,
+ const wxPosition& to);
//@}
//@{
@false if nothing was done.
*/
bool ScrollToRowColumn(size_t row, size_t column);
- bool ScrollToRowColumn(const wxPosition& pos);
+ bool ScrollToRowColumn(const wxPosition& pos);
//@}
/**
scroll position or @c wxNOT_FOUND (for the row, column, or possibly both
values) if none.
*/
- wxPosition VirtualHitTest(wxCoord x, wxCoord y);
- wxPosition VirtualHitTest(const wxPoint& pos);
+ wxPosition VirtualHitTest(wxCoord x, wxCoord y) const;
+ const wxPosition VirtualHitTest(const wxPoint& pos) const;
+ //@}
+};
+
+
+
+/**
+ @class wxVScrolledWindow
+ @wxheader{vscroll.h}
+
+ In the name of this class, "V" may stand for "variable" because it can be
+ used for scrolling rows of variable heights; "virtual", because it is not
+ necessary to know the heights of all rows in advance -- only those which
+ are shown on the screen need to be measured; or even "vertical", because
+ this class only supports scrolling vertically.
+
+ In any case, this is a generalization of the
+ wxScrolledWindow class which can be only used when
+ all rows have the same heights. It lacks some other wxScrolledWindow features
+ however, notably it can't scroll only a rectangle of the window and not its
+ entire client area.
+
+ To use this class, you need to derive from it and implement the
+ wxVarVScrollHelper::OnGetRowHeight pure virtual
+ method. You also must call wxVarVScrollHelper::SetRowCount
+ to let the base class know how many rows it should display, but from that
+ moment on the scrolling is handled entirely by wxVScrolledWindow. You only
+ need to draw the visible part of contents in your @c OnPaint() method as
+ usual. You should use wxVarVScrollHelper::GetVisibleRowsBegin
+ and wxVarVScrollHelper::GetVisibleRowsEnd to
+ select the lines to display. Note that the device context origin is not shifted
+ so the first visible row always appears at the point (0, 0) in physical as
+ well as logical coordinates.
+
+ @library{wxcore}
+ @category{miscwnd}
+
+ @see wxHScrolledWindow, wxHVScrolledWindow
+*/
+class wxVScrolledWindow : public wxPanel, public wxVarVScrollHelper
+{
+public:
+ //@{
+ /**
+ This is the normal constructor, no need to call @c Create() after using this
+ one.
+ Note that @c wxVSCROLL is always automatically added to our style, there is
+ no need to specify it explicitly.
+
+ @param parent
+ The parent window, must not be @NULL
+ @param id
+ The identifier of this window, wxID_ANY by default
+ @param pos
+ The initial window position
+ @param size
+ The initial window size
+ @param style
+ The window style. There are no special style bits defined for
+ this class.
+ @param name
+ The name for this window; usually not used
+ */
+ wxVScrolledWindow();
+ wxVScrolledWindow(wxWindow* parent, wxWindowID id = wxID_ANY,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr);
+ //@}
+
+ /**
+ Same as the @ref wxvscrolledwindow() "non-default constuctor"
+ but returns status code: @true if ok, @false if the window couldn't
+ be created.
+ Just as with the constructor above, the @c wxVSCROLL style is always used,
+ there is no need to specify it explicitly.
+ */
+ bool Create(wxWindow* parent, wxWindowID id = wxID_ANY,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr);
+
+ //@{
+ /**
+ The following functions provide backwards compatibility for applications
+ originally built using wxVScrolledWindow in 2.6 or 2.8. Originally,
+ wxVScrolledWindow referred to scrolling "lines". We now use "units" in
+ wxVarScrollHelperBase to avoid implying any orientation (since the functions
+ are used for both horizontal and vertical scrolling in derived classes). And
+ in the new wxVScrolledWindow and wxHScrolledWindow classes, we refer to them
+ as "rows" and "columns", respectively. This is to help clear some confusion
+ in not only those classes, but also in wxHVScrolledWindow where functions
+ are inherited from both.
+ You are encouraged to update any existing code using these function to use
+ the new replacements mentioned below, and avoid using these functions for
+ any new code as they are deprecated.
+
+ Deprecated for wxVarVScrollHelper::SetRowCount.
+ */
+ size_t GetFirstVisibleLine();
+ const size_t GetLastVisibleLine();
+ const size_t GetLineCount();
+ const int HitTest(wxCoord x, wxCoord y);
+ const int HitTest(const wxPoint& pt);
+ const virtual wxCoord OnGetLineHeight(size_t line);
+ const virtual void OnGetLinesHint(size_t lineMin,
+ size_t lineMax);
+ const virtual void RefreshLine(size_t line);
+ virtual void RefreshLines(size_t from, size_t to);
+ virtual bool ScrollLines(int lines);
+ virtual bool ScrollPages(int pages);
+ bool ScrollToLine(size_t line);
+ void SetLineCount(size_t count);
//@}
};
+
/**
@class wxHScrolledWindow
@wxheader{vscroll.h}
-
+
In the name of this class, "H" stands for "horizontal" because it can be
used for scrolling columns of variable widths. It is not necessary to know
the widths of all columns in advance -- only those which are shown on the
screen need to be measured.
-
+
In any case, this is a generalization of the
wxScrolledWindow class which can be only used when
all columns have the same widths. It lacks some other wxScrolledWindow features
however, notably it can't scroll only a rectangle of the window and not its
entire client area.
-
+
To use this class, you need to derive from it and implement the
wxVarHScrollHelper::OnGetColumnWidth pure virtual
method. You also must call wxVarHScrollHelper::SetColumnCount
select the lines to display. Note that the device context origin is not shifted
so the first visible column always appears at the point (0, 0) in physical as
well as logical coordinates.
-
+
@library{wxcore}
@category{FIXME}
-
- @seealso
- wxHVScrolledWindow, wxVScrolledWindow
+
+ @see wxHVScrolledWindow, wxVScrolledWindow
*/
-class wxHScrolledWindow : public wxPanel
+class wxHScrolledWindow : public wxPanel, public wxVarHScrollHelper
{
public:
//@{
/**
This is the normal constructor, no need to call @c Create() after using this
one.
-
Note that @c wxHSCROLL is always automatically added to our style, there is
no need to specify it explicitly.
-
- @param parent
- The parent window, must not be @NULL
-
- @param id
- The identifier of this window, wxID_ANY by default
-
- @param pos
- The initial window position
-
- @param size
- The initial window size
-
- @param style
- The window style. There are no special style bits defined for
- this class.
-
- @param name
- The name for this window; usually not used
+
+ @param parent
+ The parent window, must not be @NULL
+ @param id
+ The identifier of this window, wxID_ANY by default
+ @param pos
+ The initial window position
+ @param size
+ The initial window size
+ @param style
+ The window style. There are no special style bits defined for
+ this class.
+ @param name
+ The name for this window; usually not used
*/
wxHScrolledWindow();
- wxHScrolledWindow(wxWindow* parent, wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr);
+ wxHScrolledWindow(wxWindow* parent, wxWindowID id = wxID_ANY,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr);
//@}
/**
Same as the @ref wxhscrolledwindow() "non-default constuctor"
but returns status code: @true if ok, @false if the window couldn't
be created.
-
Just as with the constructor above, the @c wxHSCROLL style is always used,
there is no need to specify it explicitly.
*/
long style = 0,
const wxString& name = wxPanelNameStr);
};
+
+
+
+/**
+ @class wxHVScrolledWindow
+ @wxheader{vscroll.h}
+
+ This window inherits all functionality of both vertical and horizontal,
+ variable scrolled windows. It automatically handles everything needed to
+ scroll both axis simultaneously with both variable row heights and variable
+ column widths.
+
+ This is a generalization of the wxScrolledWindow
+ class which can be only used when all rows and columns are the same size. It
+ lacks some other wxScrolledWindow features however, notably it can't scroll
+ only a rectangle of the window and not its entire client area.
+
+ To use this class, you must derive from it and implement both the
+ wxVarVScrollHelper::OnGetRowHeight and
+ wxVarHScrollHelper::OnGetColumnWidth pure virtual
+ methods to let the base class know how many rows and columns it should
+ display. You also need to set the total rows and columns the window contains,
+ but from that moment on the scrolling is handled entirely by
+ wxHVScrolledWindow. You only need to draw the visible part of contents in
+ your @c OnPaint() method as usual. You should use
+ wxVarHVScrollHelper::GetVisibleBegin
+ and wxVarHVScrollHelper::GetVisibleEnd to select the
+ lines to display. Note that the device context origin is not shifted so the
+ first visible row and column always appear at the point (0, 0) in physical
+ as well as logical coordinates.
+
+ @library{wxcore}
+ @category{FIXME}
+
+ @see wxHScrolledWindow, wxVScrolledWindow
+*/
+class wxHVScrolledWindow : public wxPanel, public wxVarHVScrollHelper
+{
+public:
+ //@{
+ /**
+ This is the normal constructor, no need to call @c Create() after using this
+ one.
+ Note that @c wxHSCROLL and @c wxVSCROLL are always automatically added
+ to our styles, there is no need to specify it explicitly.
+
+ @param parent
+ The parent window, must not be @NULL
+ @param id
+ The identifier of this window, wxID_ANY by default
+ @param pos
+ The initial window position
+ @param size
+ The initial window size
+ @param style
+ The window style. There are no special style bits defined for
+ this class.
+ @param name
+ The name for this window; usually not used
+ */
+ wxHVScrolledWindow();
+ wxHVScrolledWindow(wxWindow* parent,
+ wxWindowID id = wxID_ANY,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr);
+ //@}
+
+ /**
+ Same as the @ref wxhvscrolledwindow() "non-default constuctor"
+ but returns status code: @true if ok, @false if the window couldn't
+ be created.
+ Just as with the constructor above, the @c wxHSCROLL and @c wxVSCROLL
+ styles are always used, there is no need to specify it explicitly.
+ */
+ bool Create(wxWindow* parent, wxWindowID id = wxID_ANY,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr);
+};
+