/////////////////////////////////////////////////////////////////////////////
// Name: caret.h
-// Purpose: documentation for wxCaret class
+// Purpose: interface of wxCaret
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/**
@class wxCaret
@wxheader{caret.h}
-
+
A caret is a blinking cursor showing the position where the typed text will
- appear. The text controls usually have a caret but wxCaret class also allows
- to use a caret in other windows.
-
- Currently, the caret appears as a rectangle of the given size. In the future,
- it will be possible to specify a bitmap to be used for the caret shape.
-
+ appear. Text controls usually have their own caret but wxCaret provides a
+ way to use a caret in other windows.
+
+ Currently, the caret appears as a rectangle of the given size. In the
+ future, it will be possible to specify a bitmap to be used for the caret
+ shape.
+
A caret is always associated with a window and the current caret can be
- retrieved using wxWindow::GetCaret. The same caret
- can't be reused in two different windows.
-
+ retrieved using wxWindow::GetCaret(). The same caret can't be reused in two
+ different windows.
+
@library{wxcore}
@category{misc}
-
- @seealso
- wxCaret::GetBlinkTime
*/
-class wxCaret
+class wxCaret
{
public:
- //@{
/**
- Create the caret of given (in pixels) width and height and associates it
- with the given window.
+ Default constructor.
*/
wxCaret();
- wxCaret(wxWindow* window, int width, int height);
- wxCaret(wxWindowBase* window, const wxSize& size);
+
+ //@{
+ /**
+ Creates a caret with the given size (in pixels) and associates it with
+ the @a window.
+ */
+ wxCaret(wxWindow* window, int width, int height);
+ wxCaret(wxWindowBase* window, const wxSize& size);
//@}
//@{
/**
- Create the caret of given (in pixels) width and height and associates it
- with the given window (same as constructor).
+ Creates a caret with the given size (in pixels) and associates it with
+ the @a window (same as the equivalent constructors).
*/
bool Create(wxWindowBase* window, int width, int height);
- bool Create(wxWindowBase* window, const wxSize& size);
+ bool Create(wxWindowBase* window, const wxSize& size);
//@}
/**
- Returns the blink time which is measured in milliseconds and is the time elapsed
- between 2 inversions of the caret (blink time of the caret is the same
- for all carets, so this functions is static).
+ Returns the blink time which is measured in milliseconds and is the
+ time elapsed between 2 inversions of the caret (blink time of the caret
+ is the same for all carets, so this functions is static).
*/
static int GetBlinkTime();
//@{
/**
Get the caret position (in pixels).
-
-
-
- @b GetPosition()
-
-
- Returns a Wx::Point
-
- @b GetPositionXY()
-
-
- Returns a 2-element list
- @c ( x, y )
*/
- void GetPosition(int* x, int* y);
- wxPoint GetPosition();
+ void GetPosition(int* x, int* y) const;
+ const wxPoint GetPosition() const;
//@}
//@{
/**
Get the caret size.
-
-
-
- @b GetSize()
-
-
- Returns a Wx::Size
-
- @b GetSizeWH()
-
-
- Returns a 2-element list
- @c ( width, height )
*/
- void GetSize(int* width, int* height);
- wxSize GetSize();
+ void GetSize(int* width, int* height) const;
+ const wxSize GetSize() const;
//@}
/**
Get the window the caret is associated with.
*/
- wxWindow* GetWindow();
+ wxWindow* GetWindow() const;
/**
- Same as wxCaret::Show(@false).
+ Hides the caret, same as Show(@false).
*/
void Hide();
/**
Returns @true if the caret was created successfully.
*/
-#define bool IsOk() /* implementation is private */
+ bool IsOk() const;
/**
Returns @true if the caret is visible and @false if it is permanently
- hidden (if it is is blinking and not shown currently but will be after the
- next blink, this method still returns @true).
+ hidden (if it is is blinking and not shown currently but will be after
+ the next blink, this method still returns @true).
*/
- bool IsVisible();
+ bool IsVisible() const;
//@{
/**
Move the caret to given position (in logical coordinates).
*/
void Move(int x, int y);
- void Move(const wxPoint& pt);
+ void Move(const wxPoint& pt);
//@}
/**
Sets the blink time for all the carets.
-
- @remarks Under Windows, this function will change the blink time for all
- carets permanently (until the next time it is
- called), even for the carets in other applications.
-
- @sa GetBlinkTime()
+
+ @warning Under Windows, this function will change the blink time for
+ all carets permanently (until the next time it is called),
+ even for carets in other applications.
+
+ @see GetBlinkTime()
*/
static void SetBlinkTime(int milliseconds);
Changes the size of the caret.
*/
void SetSize(int width, int height);
- void SetSize(const wxSize& size);
+ void SetSize(const wxSize& size);
//@}
/**
- Shows or hides the caret. Notice that if the caret was hidden N times, it
- must be shown N times as well to reappear on the screen.
+ Shows or hides the caret. Notice that if the caret was hidden N times,
+ it must be shown N times as well to reappear on the screen.
*/
- void Show(bool show = @true);
+ void Show(bool show = true);
};
+