/////////////////////////////////////////////////////////////////////////////
// Name: colour.h
-// Purpose: documentation for wxColour class
+// Purpose: interface of wxColour
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/**
@class wxColour
@wxheader{colour.h}
-
+
A colour is an object representing a combination of Red, Green, and Blue (RGB)
intensity values,
and is used to determine drawing colours. See the
entry for wxColourDatabase for how a pointer to a predefined,
named colour may be returned instead of creating a new colour.
-
+
Valid RGB values are in the range 0 to 255.
-
+
You can retrieve the current system colour settings with wxSystemSettings.
-
+
@library{wxcore}
@category{gdi}
-
+
@stdobjects
- Objects:
- wxNullColour
- Pointers:
- wxBLACK
-
- wxWHITE
-
- wxRED
-
- wxBLUE
-
- wxGREEN
-
- wxCYAN
-
- wxLIGHT_GREY
-
- @seealso
- wxColourDatabase, wxPen, wxBrush, wxColourDialog, wxSystemSettings
+ ::Objects:, ::wxNullColour, ::Pointers:, ::wxBLACK, ::wxWHITE, ::wxRED,
+ ::wxBLUE, ::wxGREEN, ::wxCYAN, ::wxLIGHT_GREY,
+
+ @see wxColourDatabase, wxPen, wxBrush, wxColourDialog, wxSystemSettings
*/
class wxColour : public wxObject
{
/**
Copy constructor.
- @param red
- The red value.
-
- @param green
- The green value.
-
- @param blue
- The blue value.
-
- @param alpha
- The alpha value. Alpha values range from 0 (wxALPHA_TRANSPARENT) to 255
+ @param red
+ The red value.
+ @param green
+ The green value.
+ @param blue
+ The blue value.
+ @param alpha
+ The alpha value. Alpha values range from 0 (wxALPHA_TRANSPARENT) to 255
(wxALPHA_OPAQUE).
+ @param colourName
+ The colour name.
+ @param colour
+ The colour to copy.
- @param colourName
- The colour name.
-
- @param colour
- The colour to copy.
-
- @sa wxColourDatabase
+ @see wxColourDatabase
*/
wxColour();
- wxColour(unsigned char red, unsigned char green,
- unsigned char blue,
- unsigned char alpha=wxALPHA_OPAQUE);
- wxColour(const wxString& colourNname);
- wxColour(const wxColour& colour);
+ wxColour(unsigned char red, unsigned char green,
+ unsigned char blue,
+ unsigned char alpha = wxALPHA_OPAQUE);
+ wxColour(const wxString& colourNname);
+ wxColour(const wxColour& colour);
//@}
/**
Returns the alpha value, on platforms where alpha is not yet supported, this
always returns wxALPHA_OPAQUE.
*/
- unsigned char Alpha();
+ unsigned char Alpha() const;
/**
Returns the blue intensity.
*/
- unsigned char Blue();
+ unsigned char Blue() const;
//@{
/**
is not
specified in flags.
- This function is new since wxWidgets version 2.7.0
+ @wxsince{2.7.0}
*/
wxString GetAsString(long flags);
- wxC2S_NAME wxC2S_CSS_SYNTAX, to obtain
-the colour in the "rgb(r,g,b)" or "rgba(r,g,b,a)" syntax
-(e.g. wxColour(255,0,0,85) - "rgba(255,0,0,0.333)"), and
-wxC2S_HTML_SYNTAX, to obtain the colour as "#" followed
-by 6 hexadecimal digits (e.g. wxColour(255,0,0) - "#FF0000").
-This function never fails and always returns a non-empty string but asserts if
-the colour has alpha channel (i.e. is non opaque) but
-wxC2S_CSS_SYNTAX();
+ const wxC2S_NAME, to obtain the colour name (e.g.
+ wxColour(255,0,0) - "red"), wxC2S_CSS_SYNTAX, to obtain
+ the colour in the "rgb(r,g,b)" or "rgba(r,g,b,a)" syntax
+ (e.g. wxColour(255,0,0,85) - "rgba(255,0,0,0.333)"), and
+ wxC2S_HTML_SYNTAX, to obtain the colour as "#" followed
+ by 6 hexadecimal digits (e.g. wxColour(255,0,0) - "#FF0000").
+ This function never fails and always returns a non-empty string but asserts if
+ the colour has alpha channel (i.e. is non opaque) but
+ wxC2S_CSS_SYNTAX();
//@}
/**
Returns a pixel value which is platform-dependent. On Windows, a COLORREF is
returned.
On X, an allocated pixel value is returned.
-
-1 is returned if the pixel is invalid (on X, unallocated).
*/
- long GetPixel();
+ long GetPixel() const;
/**
Returns the green intensity.
*/
- unsigned char Green();
+ unsigned char Green() const;
/**
Returns @true if the colour object is valid (the colour has been initialised
with RGB values).
*/
-#define bool IsOk() /* implementation is private */
+ bool IsOk() const;
/**
Returns the red intensity.
*/
-#define unsigned char Red() /* implementation is private */
+ unsigned char Red() const;
//@{
/**
Sets the RGB intensity values using the given values (first overload),
extracting them from the packed long (second overload), using the given string (third overloard).
-
- When using third form, Set() accepts: colour names (those listed in
- wxTheColourDatabase), the CSS-like
- @c "rgb(r,g,b)" or @c "rgba(r,g,b,a)" syntax (case insensitive)
- and the HTML-like syntax (i.e. @c "#" followed by 6 hexadecimal digits
+ When using third form, Set() accepts: colour names (those listed in
+ wxTheColourDatabase()), the CSS-like
+ @c "rgb(r,g,b)" or @c "rgba(r,g,b,a)" syntax (case insensitive)
+ and the HTML-like syntax (i.e. @c "#" followed by 6 hexadecimal digits
for red, green, blue components).
-
Returns @true if the conversion was successful, @false otherwise.
- This function is new since wxWidgets version 2.7.0
+ @wxsince{2.7.0}
*/
void Set(unsigned char red, unsigned char green,
unsigned char blue,
- unsigned char alpha=wxALPHA_OPAQUE);
- void Set(unsigned long RGB);
- bool Set(const wxString & str);
+ unsigned char alpha = wxALPHA_OPAQUE);
+ void Set(unsigned long RGB);
+ bool Set(const wxString& str);
//@}
/**
/**
Assignment operator, using a colour name to be found in the colour database.
- @sa wxColourDatabase
+ @see wxColourDatabase
*/
wxColour operator =(const wxColour& colour);
- wxColour operator =(const wxString& colourName);
+ wxColour operator =(const wxString& colourName);
//@}
/**
*/
bool operator ==(const wxColour& colour);
};
+
+
+/**
+ FIXME
+*/
+wxColour Objects:
+;
+
+/**
+ FIXME
+*/
+wxColour wxNullColour;
+
+/**
+ FIXME
+*/
+wxColour Pointers:
+;
+
+/**
+ FIXME
+*/
+wxColour wxBLACK;
+
+/**
+ FIXME
+*/
+wxColour wxWHITE;
+
+/**
+ FIXME
+*/
+wxColour wxRED;
+
+/**
+ FIXME
+*/
+wxColour wxBLUE;
+
+/**
+ FIXME
+*/
+wxColour wxGREEN;
+
+/**
+ FIXME
+*/
+wxColour wxCYAN;
+
+/**
+ FIXME
+*/
+wxColour wxLIGHT_GREY;
+
+