/////////////////////////////////////////////////////////////////////////////
// Name: spinbutt.h
-// Purpose: documentation for wxSpinEvent class
+// Purpose: interface of wxSpinEvent
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/**
@class wxSpinEvent
@wxheader{spinbutt.h}
-
- This event class is used for the events generated by
+
+ This event class is used for the events generated by
wxSpinButton and wxSpinCtrl.
-
+
@library{wxcore}
@category{events}
-
- @seealso
- wxSpinButton and wxSpinCtrl
+
+ @see wxSpinButton and wxSpinCtrl
*/
class wxSpinEvent : public wxNotifyEvent
{
/**
The constructor is not normally used by the user code.
*/
- wxSpinEvent(wxEventType commandType = wxEVT_@NULL, int id = 0);
+ wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
/**
Retrieve the current spin button or control value.
*/
- int GetPosition();
+ int GetPosition() const;
/**
Set the value associated with the event.
};
+
/**
@class wxSpinButton
@wxheader{spinbutt.h}
-
+
A wxSpinButton has two small up and down (or left and right) arrow buttons. It
is often used next to a text control for increment and decrementing a value.
Portable programs should try to use wxSpinCtrl instead
as wxSpinButton is not implemented for all platforms but wxSpinCtrl is as it
degenerates to a simple wxTextCtrl on such platforms.
-
+
@b NB: the range supported by this control (and wxSpinCtrl) depends on the
platform but is at least @c -0x8000 to @c 0x7fff. Under GTK and
Win32 with sufficiently new version of @c comctrl32.dll (at least 4.71 is
required, 5.80 is recommended) the full 32 bit range is supported.
-
+
@beginStyleTable
@style{wxSP_HORIZONTAL}:
Specifies a horizontal spin button (note that this style is not
@style{wxSP_WRAP}:
The value wraps at the minimum and maximum.
@endStyleTable
-
+
@library{wxcore}
@category{ctrl}
@appearance{spinbutton.png}
-
- @seealso
- wxSpinCtrl
+
+ @see wxSpinCtrl
*/
class wxSpinButton : public wxControl
{
/**
Constructor, creating and showing a spin button.
- @param parent
- Parent window. Must not be @NULL.
-
- @param id
- Window identifier. The value wxID_ANY indicates a default value.
-
- @param pos
- Window position. If wxDefaultPosition is specified then a default position
+ @param parent
+ Parent window. Must not be @NULL.
+ @param id
+ Window identifier. The value wxID_ANY indicates a default value.
+ @param pos
+ Window position. If wxDefaultPosition is specified then a default
+ position is chosen.
+ @param size
+ Window size. If wxDefaultSize is specified then a default size
is chosen.
+ @param style
+ Window style. See wxSpinButton.
+ @param name
+ Window name.
- @param size
- Window size. If wxDefaultSize is specified then a default size is
- chosen.
-
- @param style
- Window style. See wxSpinButton.
-
- @param name
- Window name.
-
- @sa Create()
+ @see Create()
*/
wxSpinButton();
- wxSpinButton(wxWindow* parent, wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxSP_HORIZONTAL,
- const wxString& name = "spinButton");
+ wxSpinButton(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxSP_HORIZONTAL,
+ const wxString& name = "spinButton");
//@}
/**
/**
Returns the maximum permissible value.
- @sa SetRange()
+ @see SetRange()
*/
- int GetMax();
+ int GetMax() const;
/**
Returns the minimum permissible value.
- @sa SetRange()
+ @see SetRange()
*/
- int GetMin();
+ int GetMin() const;
/**
Returns the current spin button value.
- @sa SetValue()
+ @see SetValue()
*/
- int GetValue();
+ int GetValue() const;
/**
Sets the range of the spin button.
- @param min
- The minimum value for the spin button.
+ @param min
+ The minimum value for the spin button.
+ @param max
+ The maximum value for the spin button.
- @param max
- The maximum value for the spin button.
-
- @sa GetMin(), GetMax()
+ @see GetMin(), GetMax()
*/
void SetRange(int min, int max);
/**
Sets the value of the spin button.
- @param value
- The value for the spin button.
+ @param value
+ The value for the spin button.
*/
void SetValue(int value);
};
+