/////////////////////////////////////////////////////////////////////////////
// Name: string.h
-// Purpose: documentation for wxStringBuffer class
+// Purpose: interface of wxStringBuffer
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/**
@class wxStringBuffer
@wxheader{string.h}
-
- This tiny class allows to conveniently access the wxString
+
+ This tiny class allows to conveniently access the wxString
internal buffer as a writable pointer without any risk of forgetting to restore
the string to the usable state later.
-
- For example, assuming you have a low-level OS function called
+
+ For example, assuming you have a low-level OS function called
@c GetMeaningOfLifeAsString(char *) returning the value in the provided
buffer (which must be writable, of course) you might call it like this:
-
+
@code
wxString theAnswer;
GetMeaningOfLifeAsString(wxStringBuffer(theAnswer, 1024));
wxLogError("Something is very wrong!");
}
@endcode
-
+
Note that the exact usage of this depends on whether on not wxUSE_STL is
enabled. If
wxUSE_STL is enabled, wxStringBuffer creates a separate empty character buffer,
if wxUSE_STL is disabled, it uses GetWriteBuf() from wxString, keeping the same
buffer
wxString uses intact. In other words, relying on wxStringBuffer containing the
- old
+ old
wxString data is probably not a good idea if you want to build your program in
both
with and without wxUSE_STL.
-
+
@library{wxbase}
@category{FIXME}
*/
-class wxStringBuffer
+class wxStringBuffer
{
public:
/**
Constructs a writable string buffer object associated with the given string
- and containing enough space for at least @e len characters. Basically, this
+ and containing enough space for at least @a len characters. Basically, this
is equivalent to calling wxString::GetWriteBuf and
saving the result.
*/
wxStringBuffer(const wxString& str, size_t len);
/**
- Restores the string passed to the constructor to the usable state by calling
+ Restores the string passed to the constructor to the usable state by calling
wxString::UngetWriteBuf on it.
*/
~wxStringBuffer();
Returns the writable pointer to a buffer of the size at least equal to the
length specified in the constructor.
*/
- wxChar * operator wxChar *();
+ wxChar* operator wxChar *();
};
+
/**
@class wxString
@wxheader{string.h}
+
+ wxString is a class representing a character string. It uses
+ reference counting and copy-on-write internally and is not
+ thread-safe. Please see the
+ @ref overview_string "wxString overview" and the
+ @ref overview_unicode "Unicode overview" for more information
+ about it.
- wxString is a class representing a character string. Please see the
- @ref overview_wxstringoverview "wxString overview" for more information about
- it.
-
- As explained there, wxString implements most of the methods of the std::string
- class.
- These standard functions are not documented in this manual, please see the
- STL documentation).
- The behaviour of all these functions is identical to the behaviour described
- there.
-
- You may notice that wxString sometimes has many functions which do the same
- thing like, for example, wxString::Length,
- wxString::Len and @c length() which all return the string
- length. In all cases of such duplication the @c std::string-compatible
- method (@c length() in this case, always the lowercase version) should be
+ Since wxWidgets 3.0 wxString internally uses UCS-2 (basically 2-byte per
+ character wchar_t) under Windows and UTF-8 under Unix, Linux and
+ OS X to store its content. Much work has been done to make
+ existing code using ANSI string literals work as before.
+
+ wxString implements most of the methods of the
+ std::string class. These standard functions are not documented in
+ this manual, please see the STL documentation. The behaviour of
+ all these functions is identical to the behaviour described there.
+
+ You may notice that wxString sometimes has many functions which do
+ the same thing like, for example, wxString::Length, wxString::Len and @c length()
+ which all return the string length. In all cases of such duplication the @c std::string
+ compatible method (@c length() in this case, always the lowercase version) should be
used as it will ensure smoother transition to @c std::string when wxWidgets
starts using it instead of wxString.
-
+
+ Anything may be concatenated (appended to) with a string. However, you can't
+ append something to a C string (including literal constants), so to do this it
+ should be converted to a wxString first.
+
+ @li @ref operatorout() "operator "
+ @li operator+=()
+ @li operator+()
+ @li Append()
+ @li Prepend()
+
+ A string may be constructed either from a C string, (some number of copies of)
+ a single character or a wide (UNICODE) string. For all constructors (except the
+ default which creates an empty string) there is also a corresponding assignment
+ operator.
+
+ @li wxString()
+ @li operator=()
+ @li ~wxString
+
+ The MakeXXX() variants modify the string in place, while the other functions
+ return a new string which contains the original text converted to the upper or
+ lower case and leave the original string unchanged.
+
+ @li MakeUpper()
+ @li Upper()
+ @li MakeLower()
+ @li Lower()
+
+
+ Many functions in this section take a character index in the string. As with C
+ strings and/or arrays, the indices start from 0, so the first character of a
+ string is string[0]. Attempt to access a character beyond the end of the
+ string (which may be even 0 if the string is empty) will provoke an assert
+ failure in @ref overview_debugging "debug build", but no checks are
+ done in release builds.
+ This section also contains both implicit and explicit conversions to C style
+ strings. Although implicit conversion is quite convenient, it is advised to use
+ explicit c_str() method for the sake of clarity.
+
+ @li GetChar()
+ @li GetWritableChar()
+ @li SetChar()
+ @li Last()
+ @li operator[]
+ @li c_str()
+ @li mb_str()
+ @li wc_str()
+ @li fn_str()
+ @li operator const char*()
+
+ The default comparison function Cmp() is case-sensitive and
+ so is the default version of IsSameAs(). For case
+ insensitive comparisons you should use CmpNoCase() or
+ give a second parameter to IsSameAs. This last function is may be more
+ convenient if only equality of the strings matters because it returns a boolean
+ @true value if the strings are the same and not 0 (which is usually @false
+ in C)as Cmp() does.
+ Matches() is a poor man's regular expression matcher: it only understands
+ '*' and '?' metacharacters in the sense of DOS command line interpreter.
+ StartsWith() is helpful when parsing a line of text which should start
+ with some predefined prefix and is more efficient than doing direct string
+ comparison as you would also have to precalculate the length of the prefix then.
+
+ @li Cmp()
+ @li CmpNoCase()
+ @li IsSameAs()
+ @li Matches()
+ @li StartsWith()
+ @li EndsWith()
+
+ The string provides functions for conversion to signed and unsigned integer and
+ floating point numbers. All three functions take a pointer to the variable to
+ put the numeric value in and return @true if the @b entire string could be
+ converted to a number.
+
+ @li ToLong()
+ @li ToLongLong()
+ @li ToULong()
+ @li ToULongLong()
+ @li ToDouble()
+
+ These are "advanced" functions and they will be needed quite rarely.
+ Alloc() and Shrink() are only interesting for optimization purposes.
+ wxStringBuffer and wxStringBufferLength classes may be very useful
+ when working with some external API which requires the caller to provide
+ a writable buffer.
+
+ @li Alloc()
+ @li Shrink()
+ @li wxStringBuffer
+ @li wxStringBufferLength
+
+ Misc. other string functions.
+
+ @li Trim()
+ @li Truncate()
+ @li Pad()
+
+ These functions return the string length and check whether the string
+ is empty or empty it.
+
+ @li Len()
+ @li IsEmpty()
+ @li operator!()
+ @li Empty()
+ @li Clear()
+
+
+ These functions allow to extract substring from this string. All of them don't
+ modify the original string and return a new string containing the extracted
+ substring.
+
+ @li Mid()
+ @li operator()()
+ @li Left()
+ @li Right()
+ @li BeforeFirst()
+ @li BeforeLast()
+ @li AfterFirst()
+ @li AfterLast()
+ @li StartsWith()
+ @li EndsWith()
+
+ These functions replace the standard @e strchr() and @e strstr()
+ functions.
+
+ @li Find()
+ @li Replace()
+
+ Both formatted versions (Printf/() and stream-like insertion operators
+ exist (for basic types only). Additionally, the Format() function allows
+ to use simply append formatted value to a string:
+
+ @li Format()
+ @li FormatV()
+ @li Printf()
+ @li PrintfV()
+ @li operator>>()
+
+ These functions are deprecated, please consider using new wxWidgets 2.0
+ functions instead of them (or, even better, std::string compatible variants).
+
+ CompareTo(), Contains(), First(), Freq(), Index(), IsAscii(), IsNull(),
+ IsNumber(), IsWord(), Last(), Length(), LowerCase(), Remove(), Strip(),
+ SubString(), UpperCase()
+
@library{wxbase}
@category{data}
-
+
@stdobjects
- Objects:
- wxEmptyString
-
- @seealso
- @ref overview_wxstringoverview "wxString overview", @ref overview_unicode
+ ::Objects:, ::wxEmptyString,
+
+ @see @ref overview_string "wxString overview", @ref overview_unicode
"Unicode overview"
*/
-class wxString
+class wxString
{
public:
- //@{
/**
- Initializes the string from first @e nLength characters of C string.
- The default value of @c wxSTRING_MAXLEN means take all the string.
- In Unicode build, @e conv's
- wxMBConv::MB2WC method is called to
- convert @e psz to wide string (the default converter uses current locale's
- charset). It is ignored in ANSI build.
-
- @sa @ref overview_mbconvclasses "wxMBConv classes", @ref mbstr()
- mb_str, @ref wcstr() wc_str
+ Default constructor
*/
wxString();
- wxString(const wxString& x);
- wxString(wxChar ch, size_t n = 1);
- wxString(const wxChar* psz, size_t nLength = wxSTRING_MAXLEN);
- wxString(const unsigned char* psz,
- size_t nLength = wxSTRING_MAXLEN);
- wxString(const wchar_t* psz, const wxMBConv& conv,
- size_t nLength = wxSTRING_MAXLEN);
- wxString(const char* psz, const wxMBConv& conv = wxConvLibc,
- size_t nLength = wxSTRING_MAXLEN);
- //@}
+
+ /**
+ Creates a string from another string. Just increases the ref
+ count by 1.
+ */
+ wxString(const wxString& stringSrc);
+
+
+ /**
+ Constructs a string from the string literal @c psz using
+ the current locale encoding to convert it to Unicode.
+ */
+ wxString(const char *psz);
+
+ /**
+ Constructs a string from the string literal @c psz using
+ @c conv to convert it Unicode.
+ */
+ wxString(const char *psz, const wxMBConv& conv);
+
+ /**
+ Constructs a string from the first @ nLength character of the string literal @c psz using
+ the current locale encoding to convert it to Unicode.
+ */
+ wxString(const char *psz, size_t nLength);
+
+ /**
+ Constructs a string from the first @ nLength character of the string literal @c psz using
+ @c conv to convert it Unicode.
+ */
+ wxString(const char *psz, const wxMBConv& conv, size_t nLength);
+
+ /**
+ Constructs a string from the string literal @c pwz.
+ */
+ wxString(const wchar_t *pwz);
+
+ /**
+ Constructs a string from the first @ nLength characters of the string literal @c pwz.
+ */
+ wxString(const wchar_t *pwz, size_t nLength);
+
+ /**
+ Constructs a string from @c buf using the using
+ the current locale encoding to convert it to Unicode.
+ */
+ wxString(const wxCharBuffer& buf);
+
+ /**
+ Constructs a string from @c buf.
+ */
+ wxString(const wxWCharBuffer& buf);
+
+ /**
+ Constructs a string from @str using the using
+ the current locale encoding to convert it to Unicode.
+ */
+ wxString(const std::string& str);
+
+ /**
+ Constructs a string from @str.
+ */
+ wxString(const std::wstring& str);
+
/**
String destructor. Note that this is not virtual, so wxString must not be
/**
Gets all the characters after the first occurrence of @e ch.
- Returns the empty string if @e ch is not found.
+ Returns the empty string if @a ch is not found.
*/
- wxString AfterFirst(wxChar ch);
+ wxString AfterFirst(wxChar ch) const;
/**
Gets all the characters after the last occurrence of @e ch.
- Returns the whole string if @e ch is not found.
+ Returns the whole string if @a ch is not found.
*/
- wxString AfterLast(wxChar ch);
+ wxString AfterLast(wxChar ch) const;
/**
- Preallocate enough space for wxString to store @e nLen characters. This function
- may be used to increase speed when the string is constructed by repeated
- concatenation as in
- because it will avoid the need to reallocate string memory many times (in case
- of long strings). Note that it does not set the maximal length of a string - it
- will still expand if more than @e nLen characters are stored in it. Also, it
- does not truncate the existing string (use
- Truncate() for this) even if its current length is
- greater than @e nLen
+ Preallocate enough space for wxString to store @a nLen characters.
+
+ Please note that this method does the same thing as the standard
+ reserve() one and shouldn't be used in new code.
+
+ This function may be used to increase speed when the string is
+ constructed by repeated concatenation as in
+
+ @code
+ // delete all vowels from the string
+ wxString DeleteAllVowels(const wxString& original)
+ {
+ wxString result;
+
+ size_t len = original.length();
+
+ result.Alloc(len);
+
+ for ( size_t n = 0; n < len; n++ )
+ {
+ if ( strchr("aeuio", tolower(original[n])) == NULL )
+ result += original[n];
+ }
+
+ return result;
+ }
+ @endcode
+
+ because it will avoid the need to reallocate string memory many times
+ (in case of long strings). Note that it does not set the maximal length
+ of a string -- it will still expand if more than @a nLen characters are
+ stored in it. Also, it does not truncate the existing string (use
+ Truncate() for this) even if its current length is greater than @a nLen.
+
+ @return @true if memory was successfully allocated, @false otherwise.
*/
- void Alloc(size_t nLen);
+ bool Alloc(size_t nLen);
//@{
/**
- Concatenates character @e ch to this string, @e count times, returning a
+ Concatenates character @a ch to this string, @a count times, returning a
reference
to it.
*/
wxString Append(const wxChar* psz);
- wxString Append(wxChar ch, int count = 1);
+ wxString Append(wxChar ch, int count = 1);
//@}
/**
Gets all characters before the first occurrence of @e ch.
- Returns the whole string if @e ch is not found.
+ Returns the whole string if @a ch is not found.
*/
- wxString BeforeFirst(wxChar ch);
+ wxString BeforeFirst(wxChar ch) const;
/**
Gets all characters before the last occurrence of @e ch.
- Returns the empty string if @e ch is not found.
- */
- wxString BeforeLast(wxChar ch);
-
- /**
- The MakeXXX() variants modify the string in place, while the other functions
- return a new string which contains the original text converted to the upper or
- lower case and leave the original string unchanged.
-
- MakeUpper()
-
- Upper()
-
- MakeLower()
-
- Lower()
- */
-
-
- /**
- Many functions in this section take a character index in the string. As with C
- strings and/or arrays, the indices start from 0, so the first character of a
- string is string[0]. Attempt to access a character beyond the end of the
- string (which may be even 0 if the string is empty) will provoke an assert
- failure in @ref overview_debuggingoverview "debug build", but no checks are
- done in
- release builds.
-
- This section also contains both implicit and explicit conversions to C style
- strings. Although implicit conversion is quite convenient, it is advised to use
- explicit @ref cstr() c_str method for the sake of clarity. Also
- see overview for the cases where it is necessary to
- use it.
-
- GetChar()
-
- GetWritableChar()
-
- SetChar()
-
- Last()
-
- @ref operatorbracket() "operator []"
-
- @ref cstr() c_str
-
- @ref mbstr() mb_str
-
- @ref wcstr() wc_str
-
- @ref fnstr() fn_str
-
- @ref operatorconstcharpt() "operator const char*"
+ Returns the empty string if @a ch is not found.
*/
+ wxString BeforeLast(wxChar ch) const;
/**
Empties the string and frees memory occupied by it.
-
See also: Empty()
*/
void Clear();
+ /**
+ Returns a deep copy of the string.
+
+ That is, the returned string is guaranteed to not share data with this
+ string when using reference-counted wxString implementation.
+
+ This method is primarily useful for passing strings between threads
+ (because wxString is not thread-safe). Unlike creating a copy using
+ @c wxString(c_str()), Clone() handles embedded NULs correctly.
+
+ @since 2.9.0
+ */
+ wxString Clone() const;
+
//@{
/**
Case-sensitive comparison.
-
Returns a positive value if the string is greater than the argument, zero if
it is equal to it or a negative value if it is less than the argument (same
semantics
as the standard @e strcmp() function).
-
See also CmpNoCase(), IsSameAs().
*/
- int Cmp(const wxString& s);
- int Cmp(const wxChar* psz);
+ int Cmp(const wxString& s) const;
+ const int Cmp(const wxChar* psz) const;
//@}
//@{
/**
Case-insensitive comparison.
-
Returns a positive value if the string is greater than the argument, zero if
it is equal to it or a negative value if it is less than the argument (same
semantics
as the standard @e strcmp() function).
-
See also Cmp(), IsSameAs().
*/
- int CmpNoCase(const wxString& s);
- int CmpNoCase(const wxChar* psz);
+ int CmpNoCase(const wxString& s) const;
+ const int CmpNoCase(const wxChar* psz) const;
//@}
/**
Case-sensitive comparison. Returns 0 if equal, 1 if greater or -1 if less.
-
This is a wxWidgets 1.xx compatibility function; use Cmp() instead.
*/
- int CompareTo(const wxChar* psz, caseCompare cmp = exact);
+ int CompareTo(const wxChar* psz, caseCompare cmp = exact) const;
- /**
- The default comparison function Cmp() is case-sensitive and
- so is the default version of IsSameAs(). For case
- insensitive comparisons you should use CmpNoCase() or
- give a second parameter to IsSameAs. This last function is may be more
- convenient if only equality of the strings matters because it returns a boolean
- @true value if the strings are the same and not 0 (which is usually @false in
- C)
- as @c Cmp() does.
-
- Matches() is a poor man's regular expression matcher:
- it only understands '*' and '?' metacharacters in the sense of DOS command line
- interpreter.
-
- StartsWith() is helpful when parsing a line of
- text which should start with some predefined prefix and is more efficient than
- doing direct string comparison as you would also have to precalculate the
- length of the prefix then.
-
- Cmp()
-
- CmpNoCase()
-
- IsSameAs()
-
- Matches()
-
- StartsWith()
-
- EndsWith()
- */
//@{
/**
-
+
*/
bool operator ==(const wxString& x, const wxString& y);
- bool operator ==(const wxString& x, const wxChar* t);
- bool operator !=(const wxString& x, const wxString& y);
- bool operator !=(const wxString& x, const wxChar* t);
- bool operator(const wxString& x, const wxString& y);
- bool operator(const wxString& x, const wxChar* t);
- bool operator =(const wxString& x, const wxString& y);
- bool operator =(const wxString& x, const wxChar* t);
- bool operator(const wxString& x, const wxString& y);
- bool operator(const wxString& x, const wxChar* t);
- bool operator =(const wxString& x, const wxString& y);
- bool operator =(const wxString& x, const wxChar* t);
+ bool operator ==(const wxString& x, const wxChar* t);
+ bool operator !=(const wxString& x, const wxString& y);
+ bool operator !=(const wxString& x, const wxChar* t);
+ bool operator(const wxString& x, const wxString& y);
+ bool operator(const wxString& x, const wxChar* t);
+ bool operator =(const wxString& x, const wxString& y);
+ bool operator =(const wxString& x, const wxChar* t);
+ bool operator(const wxString& x, const wxString& y);
+ bool operator(const wxString& x, const wxChar* t);
+ bool operator =(const wxString& x, const wxString& y);
+ bool operator =(const wxString& x, const wxChar* t);
//@}
- /**
- Anything may be concatenated (appended to) with a string. However, you can't
- append something to a C string (including literal constants), so to do this it
- should be converted to a wxString first.
-
- @ref operatorout() "operator "
-
- @ref plusequal() "operator +="
-
- @ref operatorplus() "operator +"
-
- Append()
-
- Prepend()
- */
-
-
- /**
- A string may be constructed either from a C string, (some number of copies of)
- a single character or a wide (UNICODE) string. For all constructors (except the
- default which creates an empty string) there is also a corresponding assignment
- operator.
-
- @ref construct() wxString
-
- @ref operatorassign() "operator ="
-
- @ref destruct() ~wxString
- */
-
/**
Returns @true if target appears anywhere in wxString; else @false.
-
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
- bool Contains(const wxString& str);
-
- /**
- The string provides functions for conversion to signed and unsigned integer and
- floating point numbers. All three functions take a pointer to the variable to
- put the numeric value in and return @true if the @b entire string could be
- converted to a number.
-
- ToLong()
-
- ToLongLong()
-
- ToULong()
-
- ToULongLong()
-
- ToDouble()
- */
+ bool Contains(const wxString& str) const;
/**
Makes the string empty, but doesn't free memory occupied by the string.
-
See also: Clear().
*/
void Empty();
/**
- This function can be used to test if the string ends with the specified
+ This function can be used to test if the string ends with the specified
@e suffix. If it does, the function will return @true and put the
- beginning of the string before the suffix into @e rest string if it is not
+ beginning of the string before the suffix into @a rest string if it is not
@NULL. Otherwise, the function returns @false and doesn't
modify the @e rest.
*/
- bool EndsWith(const wxString& suffix, wxString rest = @NULL);
+ bool EndsWith(const wxString& suffix, wxString rest = NULL) const;
//@{
/**
Searches for the given string. Returns the starting index, or @c wxNOT_FOUND if
not found.
*/
- int Find(wxUniChar ch, bool fromEnd = @false);
- int Find(const wxString& sub);
+ int Find(wxUniChar ch, bool fromEnd = false) const;
+ const int Find(const wxString& sub) const;
//@}
//@{
/**
Same as Find().
-
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
- int First(wxChar c);
- int First(const wxChar* psz);
- int First(const wxString& str);
+ int First(wxChar c) const;
+ int First(const wxChar* psz) const;
+ const int First(const wxString& str) const;
//@}
/**
- This static function returns the string containing the result of calling
+ This static function returns the string containing the result of calling
Printf() with the passed parameters on it.
-
- @sa FormatV(), Printf()
+
+ @see FormatV(), Printf()
*/
- static wxString Format(const wxChar format, ...);
+ static wxString Format(const wxChar format, ...);
/**
- This static function returns the string containing the result of calling
+ This static function returns the string containing the result of calling
PrintfV() with the passed parameters on it.
-
- @sa Format(), PrintfV()
+
+ @see Format(), PrintfV()
*/
static wxString FormatV(const wxChar format, va_list argptr);
/**
- Returns the number of occurrences of @e ch in the string.
-
+ Returns the number of occurrences of @a ch in the string.
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
- int Freq(wxChar ch);
+ int Freq(wxChar ch) const;
//@{
/**
Converts given buffer of binary data from 8-bit string to wxString. In Unicode
build, the string is interpreted as being in ISO-8859-1 encoding. The version
- without @e len parameter takes NUL-terminated data.
-
+ without @a len parameter takes NUL-terminated data.
This is a convenience method useful when storing binary data in wxString.
-
- This function is new since wxWidgets version 2.8.4
-
- @sa wxString::To8BitData
+
+ @since 2.8.4
+
+ @see wxString::To8BitData
*/
static wxString From8BitData(const char* buf, size_t len);
- static wxString From8BitData(const char* buf);
+ static wxString From8BitData(const char* buf);
//@}
//@{
need to convert from another charset.
*/
static wxString FromAscii(const char* s);
- static wxString FromAscii(const unsigned char* s);
- static wxString FromAscii(const char* s, size_t len);
- static wxString FromAscii(const unsigned char* s, size_t len);
- static wxString FromAscii(char c);
+ static wxString FromAscii(const unsigned char* s);
+ static wxString FromAscii(const char* s, size_t len);
+ static wxString FromAscii(const unsigned char* s, size_t len);
+ static wxString FromAscii(char c);
//@}
//@{
/**
Converts C string encoded in UTF-8 to wxString.
-
- Note that this method assumes that @e s is a valid UTF-8 sequence and
+ Note that this method assumes that @a s is a valid UTF-8 sequence and
doesn't do any validation in release builds, it's validity is only checked in
debug builds.
*/
static wxString FromUTF8(const char* s);
- static wxString FromUTF8(const char* s, size_t len);
+ static wxString FromUTF8(const char* s, size_t len);
//@}
/**
- Returns the character at position @e n (read-only).
+ Returns the character at position @a n (read-only).
*/
- wxChar GetChar(size_t n);
+ wxChar GetChar(size_t n) const;
/**
wxWidgets compatibility conversion. Returns a constant pointer to the data in
the string.
*/
- const wxChar* GetData();
+ const wxChar* GetData() const;
/**
Returns a reference to the character at position @e n.
wxChar GetWritableChar(size_t n);
/**
- Returns a writable buffer of at least @e len bytes.
+ Returns a writable buffer of at least @a len bytes.
It returns a pointer to a new memory block, and the
existing data will not be copied.
-
Call UngetWriteBuf() as soon as
possible to put the string back into a reasonable state.
-
This method is deprecated, please use
wxStringBuffer or
wxStringBufferLength instead.
//@{
/**
Same as Find().
-
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
- size_t Index(wxChar ch);
- size_t Index(const wxChar* sz);
+ size_t Index(wxChar ch) const;
+ const size_t Index(const wxChar* sz) const;
//@}
/**
Returns @true if the string contains only ASCII characters.
-
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
- bool IsAscii();
+ bool IsAscii() const;
/**
Returns @true if the string is empty.
*/
- bool IsEmpty();
+ bool IsEmpty() const;
/**
Returns @true if the string is empty (same as wxString::IsEmpty).
-
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
- bool IsNull();
+ bool IsNull() const;
/**
Returns @true if the string is an integer (with possible sign).
-
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
- bool IsNumber();
+ bool IsNumber() const;
//@{
/**
Test whether the string is equal to the single character @e c. The test is
- case-sensitive if @e caseSensitive is @true (default) or not if it is @c
+ case-sensitive if @a caseSensitive is @true (default) or not if it is @c
@false.
-
Returns @true if the string is equal to the character, @false otherwise.
-
See also Cmp(), CmpNoCase()
*/
- bool IsSameAs(const wxChar* psz, bool caseSensitive = @true);
- bool IsSameAs(wxChar c, bool caseSensitive = @true);
+ bool IsSameAs(const wxChar* psz, bool caseSensitive = true) const;
+ const bool IsSameAs(wxChar c, bool caseSensitive = true) const;
//@}
/**
Returns @true if the string is a word.
-
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
- bool IsWord();
+ bool IsWord() const;
//@{
/**
Returns a reference to the last character (writable).
-
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
wxChar Last();
- wxChar Last();
+ const wxChar Last();
//@}
/**
- Returns the first @e count characters of the string.
+ Returns the first @a count characters of the string.
*/
- wxString Left(size_t count);
+ wxString Left(size_t count) const;
/**
Returns the length of the string.
*/
-#define size_t Len() /* implementation is private */
+ size_t Len() const;
/**
Returns the length of the string (same as Len).
-
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
- size_t Length();
+ size_t Length() const;
/**
Returns this string converted to the lower case.
*/
- wxString Lower();
+ wxString Lower() const;
/**
Same as MakeLower.
-
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
/**
Returns @true if the string contents matches a mask containing '*' and '?'.
*/
- bool Matches(const wxString& mask);
-
- /**
- These are "advanced" functions and they will be needed quite rarely.
- Alloc() and Shrink() are only
- interesting for optimization purposes.
- wxStringBuffer
- and wxStringBufferLength classes may be very
- useful when working with some external API which requires the caller to provide
- a writable buffer.
-
- Alloc()
-
- Shrink()
-
- wxStringBuffer
-
- wxStringBufferLength
- */
-
+ bool Matches(const wxString& mask) const;
/**
Returns a substring starting at @e first, with length @e count, or the rest of
- the string if @e count is the default value.
- */
-#define wxString Mid(size_t first, size_t count = wxSTRING_MAXLEN) /* implementation is private */
-
- /**
- Other string functions.
-
- Trim()
-
- Truncate()
-
- Pad()
+ the string if @a count is the default value.
*/
+ wxString Mid(size_t first, size_t count = wxSTRING_MAXLEN) const;
/**
- Adds @e count copies of @e pad to the beginning, or to the end of the string
- (the default).
-
- Removes spaces from the left or from the right (default).
+ Adds @a count copies of @a pad to the beginning, or to the end of the
+ string (the default). Removes spaces from the left or from the right (default).
*/
-#define wxString Pad(size_t count, wxChar pad = ' ',
- bool fromRight = @true) /* implementation is private */
+ wxString Pad(size_t count, wxChar pad = ' ',
+ bool fromRight = true);
/**
- Prepends @e str to this string, returning a reference to this string.
+ Prepends @a str to this string, returning a reference to this string.
*/
wxString Prepend(const wxString& str);
/**
Similar to the standard function @e sprintf(). Returns the number of
characters written, or an integer less than zero on error.
-
Note that if @c wxUSE_PRINTF_POS_PARAMS is set to 1, then this function supports
Unix98-style positional parameters:
- @b NB: This function will use a safe version of @e vsprintf() (usually called
+
+ @note This function will use a safe version of @e vsprintf() (usually called
@e vsnprintf()) whenever available to always allocate the buffer of correct
size. Unfortunately, this function is not available on all platforms and the
dangerous @e vsprintf() will be used then which may lead to buffer overflows.
*/
- int Printf(const wxChar* pszFormat, ...);
+ int Printf(const wxChar* pszFormat, ...);
/**
Similar to vprintf. Returns the number of characters written, or an integer
//@{
/**
- Removes @e len characters from the string, starting at @e pos.
-
+ Removes @a len characters from the string, starting at @e pos.
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
wxString Remove(size_t pos);
- wxString Remove(size_t pos, size_t len);
+ wxString Remove(size_t pos, size_t len);
//@}
/**
/**
Replace first (or all) occurrences of substring with another one.
-
@e replaceAll: global replace (default), or only the first occurrence.
-
Returns the number of replacements made.
*/
size_t Replace(const wxString& strOld, const wxString& strNew,
- bool replaceAll = @true);
+ bool replaceAll = true);
/**
- Returns the last @e count characters.
+ Returns the last @a count characters.
*/
- wxString Right(size_t count);
-
- /**
- These functions replace the standard @e strchr() and @e strstr()
- functions.
-
- Find()
-
- Replace()
- */
-
+ wxString Right(size_t count) const;
/**
Sets the character at position @e n.
void SetChar(size_t n, wxChar ch);
/**
- Minimizes the string's memory. This can be useful after a call to
+ Minimizes the string's memory. This can be useful after a call to
Alloc() if too much memory were preallocated.
*/
void Shrink();
/**
- This function can be used to test if the string starts with the specified
+ This function can be used to test if the string starts with the specified
@e prefix. If it does, the function will return @true and put the rest
- of the string (i.e. after the prefix) into @e rest string if it is not
+ of the string (i.e. after the prefix) into @a rest string if it is not
@NULL. Otherwise, the function returns @false and doesn't modify the
@e rest.
*/
- bool StartsWith(const wxString& prefix, wxString rest = @NULL);
-
- /**
- These functions return the string length and check whether the string is empty
- or empty it.
-
- Len()
-
- IsEmpty()
-
- @ref operatornot() operator!
-
- Empty()
-
- Clear()
- */
-
+ bool StartsWith(const wxString& prefix, wxString rest = NULL) const;
/**
Strip characters at the front and/or end. The same as Trim except that it
doesn't change this string.
-
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
- wxString Strip(stripType s = trailing);
+ wxString Strip(stripType s = trailing) const;
/**
- Returns the part of the string between the indices @e from and @e to
+ Returns the part of the string between the indices @a from and @e to
inclusive.
-
This is a wxWidgets 1.xx compatibility function, use Mid()
instead (but note that parameters have different meaning).
*/
- wxString SubString(size_t from, size_t to);
-
- /**
- These functions allow to extract substring from this string. All of them don't
- modify the original string and return a new string containing the extracted
- substring.
-
- Mid()
-
- @ref operatorparenth() operator
-
- Left()
-
- Right()
-
- BeforeFirst()
-
- BeforeLast()
-
- AfterFirst()
-
- AfterLast()
-
- StartsWith()
-
- EndsWith()
- */
-
+ wxString SubString(size_t from, size_t to) const;
//@{
/**
Converts the string to an 8-bit string in ISO-8859-1 encoding in the form of
a wxCharBuffer (Unicode builds only).
-
This is a convenience method useful when storing binary data in wxString.
-
- This function is new since wxWidgets version 2.8.4
-
- @sa wxString::From8BitData
+
+ @since 2.8.4
+
+ @see wxString::From8BitData
*/
- const char* To8BitData();
- const wxCharBuffer To8BitData();
+ const char* To8BitData() const;
+ const const wxCharBuffer To8BitData() const;
//@}
//@{
/**
Converts the string to an ASCII, 7-bit string in the form of
a wxCharBuffer (Unicode builds only) or a C string (ANSI builds).
-
Note that this conversion only works if the string contains only ASCII
characters. The @ref mbstr() mb_str method provides more
powerful means of converting wxString to C string.
*/
- const char* ToAscii();
- const wxCharBuffer ToAscii();
+ const char* ToAscii() const;
+ const const wxCharBuffer ToAscii() const;
//@}
/**
Attempts to convert the string to a floating point number. Returns @true on
success (the number is stored in the location pointed to by @e val) or @false
- if the string does not represent such number (the value of @e val is not
+ if the string does not represent such number (the value of @a val is not
modified in this case).
-
- @sa ToLong(), ToULong()
+
+ @see ToLong(), ToULong()
*/
- bool ToDouble(double val);
+ bool ToDouble(double val) const;
/**
Attempts to convert the string to a signed integer in base @e base. Returns
@true on success in which case the number is stored in the location
- pointed to by @e val or @false if the string does not represent a
- valid number in the given base (the value of @e val is not modified
+ pointed to by @a val or @false if the string does not represent a
+ valid number in the given base (the value of @a val is not modified
in this case).
-
- The value of @e base must be comprised between 2 and 36, inclusive, or
+ The value of @a base must be comprised between 2 and 36, inclusive, or
be a special value 0 which means that the usual rules of @c C numbers are
applied: if the number starts with @c 0x it is considered to be in base
16, if it starts with @c 0 - in base 8 and in base 10 otherwise. Note
that you may not want to specify the base 0 if you are parsing the numbers
which may have leading zeroes as they can yield unexpected (to the user not
familiar with C) results.
-
- @sa ToDouble(), ToULong()
+
+ @see ToDouble(), ToULong()
*/
- bool ToLong(long val, int base = 10);
+ bool ToLong(long val, int base = 10) const;
/**
This is exactly the same as ToLong() but works with 64
bit integer numbers.
-
Notice that currently it doesn't work (always returns @false) if parsing of 64
bit numbers is not supported by the underlying C run-time library. Compilers
with C99 support and Microsoft Visual C++ version 7 and higher do support this.
-
- @sa ToLong(), ToULongLong()
+
+ @see ToLong(), ToULongLong()
*/
- bool ToLongLong(wxLongLong_t val, int base = 10);
+ bool ToLongLong(wxLongLong_t val, int base = 10) const;
/**
Attempts to convert the string to an unsigned integer in base @e base.
Returns @true on success in which case the number is stored in the
- location pointed to by @e val or @false if the string does not
- represent a valid number in the given base (the value of @e val is not
+ location pointed to by @a val or @false if the string does not
+ represent a valid number in the given base (the value of @a val is not
modified in this case). Please notice that this function
behaves in the same way as the standard @c strtoul() and so it simply
converts negative numbers to unsigned representation instead of rejecting them
(e.g. -1 is returned as @c ULONG_MAX).
-
See ToLong() for the more detailed
- description of the @e base parameter.
-
- @sa ToDouble(), ToLong()
+ description of the @a base parameter.
+
+ @see ToDouble(), ToLong()
*/
- bool ToULong(unsigned long val, int base = 10);
+ bool ToULong(unsigned long val, int base = 10) const;
/**
This is exactly the same as ToULong() but works with 64
bit integer numbers.
-
Please see ToLongLong() for additional remarks.
*/
- bool ToULongLong(wxULongLong_t val, int base = 10);
+ bool ToULongLong(wxULongLong_t val, int base = 10) const;
//@{
/**
Same as @ref wxString::utf8str utf8_str.
*/
- const char* ToUTF8();
- const wxCharBuffer ToUF8();
+ const char* ToUTF8() const;
+ const const wxCharBuffer ToUF8() const;
//@}
/**
Removes white-space (space, tabs, form feed, newline and carriage return) from
the left or from the right end of the string (right is default).
*/
- wxString Trim(bool fromRight = @true);
+ wxString Trim(bool fromRight = true);
/**
Truncate the string to the given length.
Puts the string back into a reasonable state (in which it can be used
normally), after
GetWriteBuf() was called.
-
- The version of the function without the @e len parameter will calculate the
+ The version of the function without the @a len parameter will calculate the
new string length itself assuming that the string is terminated by the first
@c NUL character in it while the second one will use the specified length
and thus is the only version which should be used with the strings with
- embedded @c NULs (it is also slightly more efficient as @c strlen()
+ embedded @c NULs (it is also slightly more efficient as @c strlen()
doesn't have to be called).
-
This method is deprecated, please use
wxStringBuffer or
wxStringBufferLength instead.
*/
void UngetWriteBuf();
- void UngetWriteBuf(size_t len);
+ void UngetWriteBuf(size_t len);
//@}
/**
Returns this string converted to upper case.
*/
- wxString Upper();
+ wxString Upper() const;
/**
The same as MakeUpper.
-
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
void UpperCase();
/**
- Both formatted versions (wxString::Printf) and stream-like
- insertion operators exist (for basic types only). Additionally, the
- Format() function allows to use simply append
- formatted value to a string:
- Format()
-
- FormatV()
-
- Printf()
-
- PrintfV()
-
- @ref operatorout() "operator "
- */
-
-
- /**
- Returns a pointer to the string data (@c const char* in ANSI build,
- @c const wchar_t* in Unicode build).
-
+ Returns a pointer to the string data (@c const char* when using UTF-8
+ internally, @c const wchar_t* when using UCS-2 internally).
Note that the returned value is not convertible to @c char* or
- @c wchar_t*, use @ref charstr() char_str or
- @ref wcharstr() wchar_string if you need to pass string value
- to a function expecting non-const pointer.
-
- @sa @ref mbstr() mb_str, @ref wcstr() wc_str, @ref
- fnstr() fn_str, @ref charstr() char_str, @ref
- wcharstr() wchar_string
+ @c wchar_t*, use char_str() or wchar_str() if you need to pass
+ string value to a function expecting non-const pointer.
*/
- const wxChar * c_str();
+ const wxChar* c_str() const;
/**
Returns an object with string data that is implicitly convertible to
@c char* pointer. Note that any change to the returned buffer is lost and so
this function is only usable for passing strings to legacy libraries that
- don't have const-correct API. Use wxStringBuffer if
- you want to modify the string.
-
- @sa @ref mbstr() mb_str, @ref wcstr() wc_str, @ref
- fnstr() fn_str, @ref cstr() c_str, @ref
- wcharstr() wchar_str
+ don't have const-correct API. Use wxStringBuffer if you want to modify
+ the string.
+
+ @see c_str()
*/
- wxWritableCharBuffer char_str(const wxMBConv& conv = wxConvLibc);
+ wxWritableCharBuffer char_str(const wxMBConv& conv = wxConvLibc) const;
//@{
/**
Returns string representation suitable for passing to OS' functions for
- file handling. In ANSI build, this is same as @ref cstr() c_str.
- In Unicode build, returned value can be either wide character string
- or C string in charset matching the @c wxConvFileName object, depending on
- the OS.
-
- @sa wxMBConv, @ref wcstr() wc_str, @ref wcstr() mb_str
+ file handling.
*/
- const wchar_t* fn_str();
- const char* fn_str();
- const wxCharBuffer fn_str();
+ const wchar_t* fn_str() const;
+ const const char* fn_str() const;
+ const const wxCharBuffer fn_str() const;
//@}
//@{
method and returns wxCharBuffer. In ANSI build, this function is same
as @ref cstr() c_str.
The macro wxWX2MBbuf is defined as the correct return type (without const).
-
- @sa wxMBConv, @ref cstr() c_str, @ref wcstr() wc_str, @ref
- fnstr() fn_str, @ref charstr() char_str
+
+ @see wxMBConv, c_str(), wc_str(), fn_str(), char_str()
*/
- const char* mb_str(const wxMBConv& conv = wxConvLibc);
- const wxCharBuffer mb_str(const wxMBConv& conv = wxConvLibc);
+ const char* mb_str(const wxMBConv& conv = wxConvLibc) const;
+ const const wxCharBuffer mb_str(const wxMBConv& conv = wxConvLibc) const;
//@}
/**
/**
These functions work as C++ stream insertion operators: they insert the given
value into the string. Precision or format cannot be set using them, you can
- use
- Printf() for this.
+ use Printf() for this.
*/
wxString operator(const wxString& str);
- wxString operator(const wxChar* psz);
- wxString operator(wxChar ch);
- wxString operator(int i);
- wxString operator(float f);
- wxString operator(double d);
+ wxString operator(const wxChar* psz);
+ wxString operator(wxChar ch);
+ wxString operator(int i);
+ wxString operator(float f);
+ wxString operator(double d);
//@}
/**
concatenation of the operands.
*/
wxString operator +(const wxString& x, const wxString& y);
- wxString operator +(const wxString& x, const wxChar* y);
- wxString operator +(const wxString& x, wxChar y);
- wxString operator +(const wxChar* x, const wxString& y);
+ wxString operator +(const wxString& x, const wxChar* y);
+ wxString operator +(const wxString& x, wxChar y);
+ wxString operator +(const wxChar* x, const wxString& y);
//@}
//@{
Concatenation in place: the argument is appended to the string.
*/
void operator +=(const wxString& str);
- void operator +=(const wxChar* psz);
- void operator +=(wxChar c);
+ void operator +=(const wxChar* psz);
+ void operator +=(wxChar c);
//@}
//@{
constructor (see @ref construct() "wxString constructors").
*/
wxString operator =(const wxString& str);
- wxString operator =(const wxChar* psz);
- wxString operator =(wxChar c);
+ wxString operator =(const wxChar* psz);
+ wxString operator =(wxChar c);
//@}
//@{
/**
Element extraction.
*/
- wxChar operator [](size_t i);
- wxChar operator [](size_t i);
- wxChar operator [](int i);
- wxChar operator [](int i);
+ wxChar operator [](size_t i) const;
+ wxChar operator [](size_t i) const;
+ const wxChar operator [](int i) const;
+ wxChar operator [](int i) const;
//@}
/**
Implicit conversion to a C string.
*/
- operator const wxChar*();
+ operator const wxChar*() const;
/**
Empty string is @false, so !string will only return @true if the string is
This allows the tests for @NULLness of a @e const wxChar * pointer and emptiness
of the string to look the same in the code and makes it easier to port old code
to wxString.
-
See also IsEmpty().
*/
- bool operator!();
+ bool operator!() const;
/**
The supported functions are only listed here, please see any STL reference for
wxCharBuffer object or as a pointer to the internal string contents in
UTF-8 build.
*/
- const char* utf8_str();
- const wxCharBuffer utf8_str();
+ const char* utf8_str() const;
+ const const wxCharBuffer utf8_str() const;
//@}
//@{
/**
Returns wide character representation of the string.
- In ANSI build, converts using @e conv's wxMBConv::cMB2WC
- method and returns wxWCharBuffer. In Unicode build, this function is same
- as @ref cstr() c_str.
- The macro wxWX2WCbuf is defined as the correct return type (without const).
-
- @sa wxMBConv, @ref cstr() c_str, @ref wcstr() mb_str, @ref
- fnstr() fn_str, @ref wcharstr() wchar_str
+ In Unicode build, this function is same as c_str().
+ The macro wxWX2WCbuf is defined as the correct return
+ type (without const).
+
+ @see wxMBConv, c_str(), mb_str(), fn_str(), wchar_str()
*/
- const wchar_t* wc_str(const wxMBConv& conv);
- const wxWCharBuffer wc_str(const wxMBConv& conv);
+ const wchar_t* wc_str(const wxMBConv& conv) const;
+ const const wxWCharBuffer wc_str(const wxMBConv& conv) const;
//@}
/**
not be lost (depending on the build) and so this function is only usable for
passing strings to legacy libraries that don't have const-correct API. Use
wxStringBuffer if you want to modify the string.
-
- @sa @ref mbstr() mb_str, @ref wcstr() wc_str, @ref
- fnstr() fn_str, @ref cstr() c_str, @ref
- charstr() char_str
- */
- wxWritableWCharBuffer wchar_str();
- /**
- These functions are deprecated, please consider using new wxWidgets 2.0
- functions instead of them (or, even better, std::string compatible variants).
-
- CompareTo()
-
- Contains()
-
- First()
-
- Freq()
-
- Index()
-
- IsAscii()
-
- IsNull()
-
- IsNumber()
-
- IsWord()
-
- Last()
-
- Length()
-
- LowerCase()
-
- Remove()
-
- Strip()
-
- SubString()
-
- UpperCase()
+ @see mb_str(), wc_str(), fn_str(), c_str(), char_str()
*/
+ wxWritableWCharBuffer wchar_str() const;
+
};
+/**
+ FIXME
+*/
+wxString Objects:
+;
+
+/**
+ FIXME
+*/
+wxString wxEmptyString;
+
+
+
+
/**
@class wxStringBufferLength
@wxheader{string.h}
-
- This tiny class allows to conveniently access the wxString
+
+ This tiny class allows to conveniently access the wxString
internal buffer as a writable pointer without any risk of forgetting to restore
the string to the usable state later, and allows the user to set the internal
length of the string.
-
- For example, assuming you have a low-level OS function called
+
+ For example, assuming you have a low-level OS function called
@c int GetMeaningOfLifeAsString(char *) copying the value in the provided
buffer (which must be writable, of course), and returning the actual length
of the string, you might call it like this:
-
+
@code
wxString theAnswer;
wxStringBuffer theAnswerBuffer(theAnswer, 1024);
wxLogError("Something is very wrong!");
}
@endcode
-
+
Note that the exact usage of this depends on whether on not wxUSE_STL is
enabled. If
wxUSE_STL is enabled, wxStringBuffer creates a separate empty character buffer,
if wxUSE_STL is disabled, it uses GetWriteBuf() from wxString, keeping the same
buffer
wxString uses intact. In other words, relying on wxStringBuffer containing the
- old
+ old
wxString data is probably not a good idea if you want to build your program in
both
with and without wxUSE_STL.
-
+
Note that SetLength @c must be called before wxStringBufferLength destructs.
-
+
@library{wxbase}
@category{FIXME}
*/
-class wxStringBufferLength
+class wxStringBufferLength
{
public:
/**
Constructs a writable string buffer object associated with the given string
- and containing enough space for at least @e len characters. Basically, this
+ and containing enough space for at least @a len characters. Basically, this
is equivalent to calling wxString::GetWriteBuf and
saving the result.
*/
wxStringBufferLength(const wxString& str, size_t len);
/**
- Restores the string passed to the constructor to the usable state by calling
+ Restores the string passed to the constructor to the usable state by calling
wxString::UngetWriteBuf on it.
*/
~wxStringBufferLength();
/**
- Sets the internal length of the string referred to by wxStringBufferLength to
- @e nLength characters.
-
+ Sets the internal length of the string referred to by wxStringBufferLength to
+ @a nLength characters.
Must be called before wxStringBufferLength destructs.
*/
void SetLength(size_t nLength);
Returns the writable pointer to a buffer of the size at least equal to the
length specified in the constructor.
*/
- wxChar * operator wxChar *();
+ wxChar* operator wxChar *();
};
-
-// ============================================================================
-// Global functions/macros
-// ============================================================================
-
-//@{
-/**
- Converts its argument to string.
- See also: wxFromString.
-*/
-wxString wxToString(const wxColour& col);
- wxString wxToString(const wxFont& col);
-//@}
-
-//@{
-/**
- Converts string to the type of the second argument. Returns @true on success.
- See also: wxToString.
-*/
-bool wxFromString(const wxString& str, wxColour* col);
- bool wxFromString(const wxString& str, wxFont* col);
-//@}
-