/////////////////////////////////////////////////////////////////////////////
// Name: caret.h
-// Purpose: documentation for wxCaret class
+// Purpose: interface of wxCaret
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/**
@class wxCaret
@wxheader{caret.h}
-
+
A caret is a blinking cursor showing the position where the typed text will
appear. The text controls usually have a caret but wxCaret class also allows
to use a caret in other windows.
-
+
Currently, the caret appears as a rectangle of the given size. In the future,
it will be possible to specify a bitmap to be used for the caret shape.
-
+
A caret is always associated with a window and the current caret can be
retrieved using wxWindow::GetCaret. The same caret
can't be reused in two different windows.
-
+
@library{wxcore}
@category{misc}
-
- @seealso
- wxCaret::GetBlinkTime
+
+ @see wxCaret::GetBlinkTime
*/
-class wxCaret
+class wxCaret
{
public:
//@{
with the given window.
*/
wxCaret();
- wxCaret(wxWindow* window, int width, int height);
- wxCaret(wxWindowBase* window, const wxSize& size);
+ wxCaret(wxWindow* window, int width, int height);
+ wxCaret(wxWindowBase* window, const wxSize& size);
//@}
//@{
with the given window (same as constructor).
*/
bool Create(wxWindowBase* window, int width, int height);
- bool Create(wxWindowBase* window, const wxSize& size);
+ bool Create(wxWindowBase* window, const wxSize& size);
//@}
/**
//@{
/**
Get the caret position (in pixels).
-
-
-
+
@b GetPosition()
-
-
+
Returns a Wx::Point
-
+
@b GetPositionXY()
-
-
+
Returns a 2-element list
@c ( x, y )
*/
- void GetPosition(int* x, int* y);
- wxPoint GetPosition();
+ void GetPosition(int* x, int* y) const;
+ const wxPoint GetPosition() const;
//@}
//@{
/**
Get the caret size.
-
-
-
+
@b GetSize()
-
-
+
Returns a Wx::Size
-
+
@b GetSizeWH()
-
-
+
Returns a 2-element list
@c ( width, height )
*/
- void GetSize(int* width, int* height);
- wxSize GetSize();
+ void GetSize(int* width, int* height) const;
+ const wxSize GetSize() const;
//@}
/**
Get the window the caret is associated with.
*/
- wxWindow* GetWindow();
+ wxWindow* GetWindow() const;
/**
Same as wxCaret::Show(@false).
/**
Returns @true if the caret was created successfully.
*/
-#define bool IsOk() /* implementation is private */
+ bool IsOk() const;
/**
Returns @true if the caret is visible and @false if it is permanently
hidden (if it is is blinking and not shown currently but will be after the
next blink, this method still returns @true).
*/
- bool IsVisible();
+ bool IsVisible() const;
//@{
/**
Move the caret to given position (in logical coordinates).
*/
void Move(int x, int y);
- void Move(const wxPoint& pt);
+ void Move(const wxPoint& pt);
//@}
/**
Sets the blink time for all the carets.
-
+
@remarks Under Windows, this function will change the blink time for all
- carets permanently (until the next time it is
- called), even for the carets in other applications.
-
- @sa GetBlinkTime()
+ carets permanently (until the next time it is called),
+ even for the carets in other applications.
+
+ @see GetBlinkTime()
*/
static void SetBlinkTime(int milliseconds);
Changes the size of the caret.
*/
void SetSize(int width, int height);
- void SetSize(const wxSize& size);
+ void SetSize(const wxSize& size);
//@}
/**
Shows or hides the caret. Notice that if the caret was hidden N times, it
must be shown N times as well to reappear on the screen.
*/
- void Show(bool show = @true);
+ void Show(bool show = true);
};
+