/////////////////////////////////////////////////////////////////////////////
// Name: recguard.h
-// Purpose: documentation for wxRecursionGuardFlag class
+// Purpose: interface of wxRecursionGuardFlag
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/**
@class wxRecursionGuardFlag
@wxheader{recguard.h}
-
- This is a completely opaque class which exists only to be used with
- wxRecursionGuard, please see the example in that
- class documentation.
-
- Please notice that wxRecursionGuardFlag object must be declared
- @c static or the recursion would never be detected.
-
+
+ This is a completely opaque class which exists only to be used with
+ wxRecursionGuard, please see the example in that class' documentation.
+
+ @remarks
+
+ wxRecursionGuardFlag object must be declared @c static or the recursion
+ would never be detected.
+
@library{wxbase}
- @category{FIXME}
+ @category{misc}
*/
-class wxRecursionGuardFlag
+class wxRecursionGuardFlag
{
public:
-
+
};
+
/**
@class wxRecursionGuard
@wxheader{recguard.h}
-
+
wxRecursionGuard is a very simple class which can be used to prevent reentrancy
problems in a function. It is not thread-safe and so should be used only in
single-threaded programs or in combination with some thread synchronization
mechanisms.
-
- wxRecursionGuard is always used together with the
+
+ wxRecursionGuard is always used together with the
wxRecursionGuardFlag like in this example:
-
+
@code
void Foo()
+ {
+ static wxRecursionGuardFlag s_flag;
+ wxRecursionGuard guard(s_flag);
+ if ( guard.IsInside() )
{
- static wxRecursionGuardFlag s_flag;
- wxRecursionGuard guard(s_flag);
- if ( guard.IsInside() )
- {
- // don't allow reentrancy
- return;
- }
-
- ...
+ // don't allow reentrancy
+ return;
}
+
+ ...
+ }
@endcode
-
+
As you can see, wxRecursionGuard simply tests the flag value and sets it to
- @true if it hadn't been already set.
- wxRecursionGuard::IsInside allows testing the old flag
+ @true if it hadn't been already set.
+ IsInside() allows testing the old flag
value. The advantage of using this class compared to directly manipulating the
flag is that the flag is always reset in the wxRecursionGuard destructor and so
you don't risk to forget to do it even if the function returns in an unexpected
way (for example because an exception has been thrown).
-
+
@library{wxbase}
- @category{FIXME}
+ @category{misc}
*/
-class wxRecursionGuard
+class wxRecursionGuard
{
public:
/**
- A wxRecursionGuard object must always be initialized with a (static)
+ A wxRecursionGuard object must always be initialized with a @c static
wxRecursionGuardFlag. The constructor saves the
- value of the flag to be able to return the correct value from
+ value of the flag to be able to return the correct value from
IsInside().
*/
wxRecursionGuard(wxRecursionGuardFlag& flag);
/**
The destructor resets the flag value so that the function can be entered again
the next time.
-
- Note that it is not virtual and so this class is not meant to be derived from
- (besides, there is absolutely no reason to do it anyhow).
+
+ @note This is not virtual, so this class is not meant to be derived
+ from (besides, there is absolutely no reason to do it anyhow).
*/
~wxRecursionGuard();
/**
- Returns @true if we're already inside the code block "protected'' by this
- wxRecursionGuard (i.e. between this line and the end of current scope). Usually
- the function using wxRecursionGuard takes some specific actions in such case
- (may be simply returning) to prevent reentrant calls to itself.
-
+ Returns @true if we're already inside the code block "protected" by this
+ wxRecursionGuard (i.e. between this line and the end of current scope).
+ Usually the function using wxRecursionGuard takes some specific actions
+ in such case (may be simply returning) to prevent reentrant calls to itself.
+
If this method returns @false, it is safe to continue.
*/
- bool IsInside();
+ bool IsInside() const;
};
+