// get the previous visible item: item must be visible itself!
wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const;
+ // Only for internal use right now, but should probably be public
+ wxTreeItemId GetNext(const wxTreeItemId& item) const;
+ wxTreeItemId GetPrev(const wxTreeItemId& item) const;
+
// operations
// ----------
{ int dummy; return HitTest(point, dummy); }
wxTreeItemId HitTest(const wxPoint& point, int& flags);
+ // get the bounding rectangle of the item (or of its label only)
+ bool GetBoundingRect(const wxTreeItemId& item,
+ wxRect& rect,
+ bool textOnly = FALSE) const;
+
// Start editing the item label: this (temporarily) replaces the item
// with a one line edit control. The item will be selected if it hadn't
// been before.
int image, int selectedImage,
wxTreeItemData *data);
+public:
void AdjustMyScrollbars();
+protected:
int GetLineHeight(wxGenericTreeItem *item) const;
void PaintLevel( wxGenericTreeItem *item, wxDC& dc, int level, int &y );
void PaintItem( wxGenericTreeItem *item, wxDC& dc);