- void OnNewEasyGame(wxCommandEvent& event);
- void OnNewMediumGame(wxCommandEvent& event);
- void OnNewHardGame(wxCommandEvent& event);
+ void OnNewGame(wxCommandEvent& event);
+ void OnEasyGame(wxCommandEvent& event);
+ void OnMediumGame(wxCommandEvent& event);
+ void OnHardGame(wxCommandEvent& event);
+
+ void OnEasyCorner(wxCommandEvent& event);