if ( (event.RightDown() || (event.LeftDown() && event.ShiftDown()))
&& (m_game->IsHidden(x,y)
|| !m_game->GetNumRemainingCells() ) )
if ( (event.RightDown() || (event.LeftDown() && event.ShiftDown()))
&& (m_game->IsHidden(x,y)
|| !m_game->GetNumRemainingCells() ) )