+// %extend {
+// bool __eq__(const wxGBPosition* other) { return other ? (*self == *other) : False; }
+// bool __ne__(const wxGBPosition* other) { return other ? (*self != *other) : True; }
+// }
+
+ bool operator==(const wxGBPosition& other);
+ bool operator!=(const wxGBPosition& other);
+