class WXDLLEXPORT wxControl;
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxBitmapHandler;
+class WXDLLEXPORT wxBitmapRefData;
class WXDLLEXPORT wxIcon;
class WXDLLEXPORT wxMask;
class WXDLLEXPORT wxCursor;
class WXDLLEXPORT wxImage;
class WXDLLEXPORT wxPalette;
-// ----------------------------------------------------------------------------
-// Bitmap data
-//
-// NB: this class is private, but declared here to make it possible inline
-// wxBitmap functions accessing it
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
-{
-public:
- wxBitmapRefData();
- virtual ~wxBitmapRefData() { Free(); }
-
- virtual void Free();
-
-public:
- int m_numColors;
-#if wxUSE_PALETTE
- wxPalette m_bitmapPalette;
-#endif // wxUSE_PALETTE
- int m_quality;
-
- // MSW-specific
- // ------------
-
- // this field is solely for error checking: we detect selecting a bitmap
- // into more than one DC at once or deleting a bitmap still selected into a
- // DC (both are serious programming errors under Windows)
- wxDC *m_selectedInto;
-
- // optional mask for transparent drawing
- wxMask *m_bitmapMask;
-
- DECLARE_NO_COPY_CLASS(wxBitmapRefData)
-
-#if wxUSE_DIB_FOR_BITMAP
- WXHANDLE m_hFileMap; // file mapping handle for large DIB's
-#endif
-};
-
// ----------------------------------------------------------------------------
// wxBitmap: a mono or colour bitmap
// ----------------------------------------------------------------------------
virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
- wxBitmapRefData *GetBitmapData() const { return (wxBitmapRefData *)m_refData; }
-
- int GetQuality() const { return (GetBitmapData() ? GetBitmapData()->m_quality : 0); }
- void SetQuality(int q);
+ wxBitmapRefData *GetBitmapData() const
+ { return (wxBitmapRefData *)m_refData; }
#if wxUSE_PALETTE
- wxPalette* GetPalette() const { return (GetBitmapData() ? (& GetBitmapData()->m_bitmapPalette) : (wxPalette*) NULL); }
+ wxPalette* GetPalette() const;
void SetPalette(const wxPalette& palette);
#endif // wxUSE_PALETTE
- wxMask *GetMask() const { return (GetBitmapData() ? GetBitmapData()->m_bitmapMask : (wxMask*) NULL); }
- void SetMask(wxMask *mask) ;
+ wxMask *GetMask() const;
+ void SetMask(wxMask *mask);
bool operator==(const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
bool operator!=(const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
+ // this function is internal and shouldn't be used, it risks to disappear
+ bool HasAlpha() const;
+
+#if WXWIN_COMPATIBILITY_2_4
+ // these functions do nothing and are only there for backwards
+ // compatibility
+ wxDEPRECATED( int GetQuality() const );
+ wxDEPRECATED( void SetQuality(int quality) );
+#endif // WXWIN_COMPATIBILITY_2_4
+
#if WXWIN_COMPATIBILITY_2
void SetOk(bool isOk);
#endif // WXWIN_COMPATIBILITY_2
void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
-#if wxUSE_DIB_FOR_BITMAP
- void SetHFileMap(WXHANDLE hFileMap) { GetBitmapData()->m_hFileMap = hFileMap; }
- WXHANDLE GetHFileMap() const { return GetBitmapData()->m_hFileMap; }
-#endif // wxUSE_DIB_FOR_BITMAP
-
- void SetSelectedInto(wxDC *dc) { if (GetBitmapData()) GetBitmapData()->m_selectedInto = dc; }
- wxDC *GetSelectedInto() const { return (GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC*) NULL); }
+#ifdef __WXDEBUG__
+ void SetSelectedInto(wxDC *dc);
+ wxDC *GetSelectedInto() const;
+#endif // __WXDEBUG__
// Creates a bitmap that matches the device context's depth, from an
// arbitray bitmap. At present, the original bitmap must have an associated
// common part of all ctors
void Init();
- virtual wxGDIImageRefData *CreateData() const
- { return new wxBitmapRefData; }
+ virtual wxGDIImageRefData *CreateData() const;
// creates the bitmap from XPM data, supposed to be called from ctor
bool CreateFromXpm(const char **bits);
#if wxUSE_DIB_FOR_BITMAP
void *CreateDIB(int width, int height, int depth);
+
void CopyDIBLine(void* src, void* dest, int count) const;
-#endif
+#endif // wxUSE_DIB_FOR_BITMAP
private:
#ifdef __WIN32__