/////////////////////////////////////////////////////////////////////////////
// Name: wx/intl.h
-// Purpose: Internationalization and localisation for wxWindows
+// Purpose: Internationalization and localisation for wxWidgets
// Author: Vadim Zeitlin
-// Modified by:
+// Modified by: Michael N. Filippov <michael@idisys.iae.nsk.su>
+// (2003/09/30 - plural forms support)
// Created: 29/01/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_INTL_H_
#define _WX_INTL_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "intl.h"
#endif
// macros
// ----------------------------------------------------------------------------
-// gettext() style macro (notice that xgettext should be invoked with "-k_"
-// option to extract the strings inside _() from the sources)
+// gettext() style macros (notice that xgettext should be invoked with
+// --keyword="_" --keyword="wxGetTranslation:1,2" options
+// to extract the strings from the sources)
#ifndef WXINTL_NO_GETTEXT_MACRO
- #define _(str) wxGetTranslation(_T(str))
+ #define _(s) wxGetTranslation(_T(s))
#endif
// another one which just marks the strings for extraction, but doesn't
// forward decls
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxLocale;
-class WXDLLEXPORT wxMsgCatalog;
-class WXDLLEXPORT wxLanguageInfoArray;
+class WXDLLIMPEXP_BASE wxLocale;
+class WXDLLIMPEXP_BASE wxLanguageInfoArray;
+class wxMsgCatalog;
// ============================================================================
// locale support
// translation information
// ----------------------------------------------------------------------------
-struct WXDLLEXPORT wxLanguageInfo
+struct WXDLLIMPEXP_BASE wxLanguageInfo
{
int Language; // wxLanguage id
wxString CanonicalName; // Canonical name, e.g. fr_FR
wxLOCALE_CONV_ENCODING = 0x0002 // convert encoding on the fly?
};
-class WXDLLEXPORT wxLocale
+class WXDLLIMPEXP_BASE wxLocale
{
public:
// ctor & dtor
// -----------
// call Init() if you use this ctor
- wxLocale();
+ wxLocale() { DoCommonInit(); }
+
// the ctor has a side effect of changing current locale
wxLocale(const wxChar *szName, // name (for messages)
const wxChar *szShort = (const wxChar *) NULL, // dir prefix (for msg files)
const wxChar *szLocale = (const wxChar *) NULL, // locale (for setlocale)
- bool bLoadDefault = TRUE, // preload wxstd.mo?
- bool bConvertEncoding = FALSE) // convert Win<->Unix if neccessary?
+ bool bLoadDefault = true, // preload wxstd.mo?
+ bool bConvertEncoding = false) // convert Win<->Unix if neccessary?
{
+ DoCommonInit();
+
Init(szName, szShort, szLocale, bLoadDefault, bConvertEncoding);
}
wxLocale(int language, // wxLanguage id or custom language
int flags = wxLOCALE_LOAD_DEFAULT | wxLOCALE_CONV_ENCODING)
- { Init(language, flags); }
+ {
+ DoCommonInit();
+
+ Init(language, flags);
+ }
- // the same as a function (returns TRUE on success)
+ // the same as a function (returns true on success)
bool Init(const wxChar *szName,
const wxChar *szShort = (const wxChar *) NULL,
const wxChar *szLocale = (const wxChar *) NULL,
- bool bLoadDefault = TRUE,
- bool bConvertEncoding = FALSE);
+ bool bLoadDefault = true,
+ bool bConvertEncoding = false);
- // same as second ctor (returns TRUE on success)
+ // same as second ctor (returns true on success)
bool Init(int language = wxLANGUAGE_DEFAULT,
int flags = wxLOCALE_LOAD_DEFAULT | wxLOCALE_CONV_ENCODING);
// is used, the US default value is returned if everything else fails
static wxString GetInfo(wxLocaleInfo index, wxLocaleCategory cat);
- // return TRUE if the locale was set successfully
+ // return true if the locale was set successfully
bool IsOk() const { return m_pszOldLocale != NULL; }
// returns locale name
//
// Returns 'true' if it was successfully loaded
bool AddCatalog(const wxChar *szDomain);
+ bool AddCatalog(const wxChar *szDomain,
+ wxLanguage msgIdLanguage, const wxChar *msgIdCharset);
// check if the given catalog is loaded
bool IsLoaded(const wxChar *szDomain) const;
// Returns NULL if no info found, pointer must *not* be deleted by caller
static const wxLanguageInfo *GetLanguageInfo(int lang);
+ // Returns language name in English or empty string if the language
+ // is not in database
+ static wxString GetLanguageName(int lang);
+
+ // Find the language for the given locale string which may be either a
+ // canonical ISO 2 letter language code ("xx"), a language code followed by
+ // the country code ("xx_XX") or a Windows full language name ("Xxxxx...")
+ //
+ // Returns NULL if no info found, pointer must *not* be deleted by caller
+ static const wxLanguageInfo *FindLanguageInfo(const wxString& locale);
+
// Add custom language to the list of known languages.
// Notes: 1) wxLanguageInfo contains platform-specific data
// 2) must be called before Init to have effect
// retrieve the translation for a string in all loaded domains unless
// the szDomain parameter is specified (and then only this domain is
// searched)
+ // n - additional parameter for PluralFormsParser
//
// return original string if translation is not available
// (in this case an error message is generated the first time
// added later override those added before.
const wxChar *GetString(const wxChar *szOrigString,
const wxChar *szDomain = (const wxChar *) NULL) const;
+ // plural form version of the same:
+ const wxChar *GetString(const wxChar *szOrigString,
+ const wxChar *szOrigString2,
+ size_t n,
+ const wxChar *szDomain = (const wxChar *) NULL) const;
// Returns the current short name for the locale
const wxString& GetName() const { return m_strShort; }
// m_langugagesInfo, called by InitLanguagesDB
static void InitLanguagesDB();
+ // initialize the member fields to default values
+ void DoCommonInit();
+
wxString m_strLocale, // this locale name
m_strShort; // short name for the locale
int m_language; // this locale wxLanguage value
bool m_bConvertEncoding;
+ bool m_initialized;
+
static wxLanguageInfoArray *ms_languagesDB;
DECLARE_NO_COPY_CLASS(wxLocale)
// ----------------------------------------------------------------------------
// get the current locale object (note that it may be NULL!)
-extern WXDLLEXPORT wxLocale* wxGetLocale();
+extern WXDLLIMPEXP_BASE wxLocale* wxGetLocale();
// get the translation of the string in the current locale
inline const wxChar *wxGetTranslation(const wxChar *sz)
else
return sz;
}
+inline const wxChar *wxGetTranslation(const wxChar *sz1, const wxChar *sz2,
+ size_t n)
+{
+ wxLocale *pLoc = wxGetLocale();
+ if (pLoc)
+ return pLoc->GetString(sz1, sz2, n);
+ else
+ return n == 1 ? sz1 : sz2;
+}
#else // !wxUSE_INTL
// the macros should still be defined - otherwise compilation would fail
-#if !defined(WXINTL_NO_GETTEXT_MACRO) && !defined(_)
- #define _(str) (str)
+#if !defined(WXINTL_NO_GETTEXT_MACRO)
+ #if !defined(_)
+ #define _(s) (_T(s))
+ #endif
#endif
#define wxTRANSLATE(str) _T(str)
// define this one just in case it occurs somewhere (instead of preferred
// wxTRANSLATE) too
-#if !defined(WXINTL_NO_GETTEXT_MACRO) && !defined(gettext_noop)
- #define gettext_noop(str) _T(str)
+#if !defined(WXINTL_NO_GETTEXT_MACRO)
+ #if !defined(gettext_noop)
+ #define gettext_noop(str) _T(str)
+ #endif
+ #if !defined(N_)
+ #define N_(s) _T(s)
+ #endif
#endif
#endif // _WX_INTL_H_