// this file should never be compiled directly, just included by other code
#ifndef _WX_USED_BY_WXEXECUTE_
- #error "Please don't exclude this file from build!"
+ #error "You should never directly build this file!"
#endif
// ----------------------------------------------------------------------------
m_stream = stream;
}
+inline
void wxStreamTempInputBuffer::Update()
{
if ( m_stream && m_stream->CanRead() )
}
}
+inline
wxStreamTempInputBuffer::~wxStreamTempInputBuffer()
{
if ( m_buffer )