% Bitmap is corrupt!
This image shows you cells and containers:
-\image{}{contbox.bmp}
+\helponly{\image{}{contbox.bmp}}
\end{comment}
\wxheading{Using Containers in Tag Handler}
\helpref{wxHtmlWinParser}{wxhtmlwinparser} provides a user-friendly way
-of managing containers. It's based on the idea of opening and closing containers.
+of managing containers. It is based on the idea of opening and closing containers.
Use \helpref{OpenContainer}{wxhtmlwinparseropencontainer} to open new
a container {\it within an already opened container}. This new container is a
{\it sub-container} of the old one. (If you want to create a new container with
the same depth level you can call {\tt CloseContainer(); OpenContainer();}.)
-Use \helpref{CloseContaier}{wxhtmlwinparserclosecontainer} to close the
+Use \helpref{CloseContainer}{wxhtmlwinparserclosecontainer} to close the
container. This doesn't create a new container with same depth level but
it returns "control" to the parent container.
% Bitmap corrupt!
See explanation:
-\image{}{cont.bmp}
+\helponly{\image{}{cont.bmp}}
\end{comment}
-It's clear there must be same number of calls to
+It is clear there must be same number of calls to
OpenContainer as to CloseContainer...
\wxheading{Example}
% Bitmap corrupt!
and here is image of the situation:
-\image{}{hello.bmp}
+\helponly{\image{}{hello.bmp}}
\end{comment}
You can see that there was opened container before running the code. We closed