\func{}{wxTreeCtrl}{\param{wxWindow*}{ parent}, \param{wxWindowID}{ id},\rtfsp
\param{const wxPoint\&}{ pos = wxDefaultPosition}, \param{const wxSize\&}{ size = wxDefaultSize},\rtfsp
-\param{long}{ style = wxTR\_HAS\_BUTTONS}, \param{const wxValidator\& }{validator = wxDefaultValidator}, \param{const wxString\& }{name = ``listCtrl"}}
+\param{long}{ style = wxTR\_HAS\_BUTTONS}, \param{const wxValidator\& }{validator = wxDefaultValidator}, \param{const wxString\& }{name = ``treeCtrl"}}
Constructor, creating and showing a tree control.
\func{void}{\destruct{wxTreeCtrl}}{\void}
-Destructor, destroying the list control.
+Destructor, destroying the tree control.
\membersection{wxTreeCtrl::AddRoot}\label{wxtreectrladdroot}
\func{bool}{wxTreeCtrl}{\param{wxWindow*}{ parent}, \param{wxWindowID}{ id},\rtfsp
\param{const wxPoint\&}{ pos = wxDefaultPosition}, \param{const wxSize\&}{ size = wxDefaultSize},\rtfsp
-\param{long}{ style = wxTR\_HAS\_BUTTONS}, \param{const wxValidator\& }{validator = wxDefaultValidator}, \param{const wxString\& }{name = ``listCtrl"}}
+\param{long}{ style = wxTR\_HAS\_BUTTONS}, \param{const wxValidator\& }{validator = wxDefaultValidator}, \param{const wxString\& }{name = ``treeCtrl"}}
Creates the tree control. See \helpref{wxTreeCtrl::wxTreeCtrl}{wxtreectrlconstr} for further details.