class WXDLLEXPORT wxMask;
class WXDLLEXPORT wxPalette;
+#if !defined(__WXMSW__)
+
+// Only used by some ports
// ----------------------------------------------------------------------------
// wxBitmapHandler: class which knows how to create/load/save bitmaps in
// different formats
DECLARE_ABSTRACT_CLASS(wxBitmapHandlerBase)
};
-
-
class WXDLLEXPORT wxBitmapBase : public wxGDIObject
{
public:
DECLARE_ABSTRACT_CLASS(wxBitmapBase)
};
-
-
+#endif
#if defined(__WXMSW__)
#include "wx/msw/bitmap.h"