m_cols = m_colWidths.GetCount();
int idx, width, height;
- AdjustForGrowables(sz, m_calculatedMinSize, m_rows, m_cols);
+ AdjustForGrowables(sz);
// Find the start positions on the window of the rows and columns
wxArrayInt rowpos;
{
int row, col, endrow, endcol;
wxGBSizerItem* item = (wxGBSizerItem*)node->GetData();
- item->GetPos(row, col);
- item->GetEndPos(endrow, endcol);
- height = 0;
- for(idx=row; idx <= endrow; idx++)
- height += m_rowHeights[idx];
- height += (endrow - row) * m_vgap; // add a vgap for every row spanned
+ if ( item->IsShown() )
+ {
+ item->GetPos(row, col);
+ item->GetEndPos(endrow, endcol);
- width = 0;
- for (idx=col; idx <= endcol; idx++)
- width += m_colWidths[idx];
- width += (endcol - col) * m_hgap; // add a hgap for every col spanned
+ height = 0;
+ for(idx=row; idx <= endrow; idx++)
+ height += m_rowHeights[idx];
+ height += (endrow - row) * m_vgap; // add a vgap for every row spanned
- SetItemBounds(item, colpos[col], rowpos[row], width, height);
+ width = 0;
+ for (idx=col; idx <= endcol; idx++)
+ width += m_colWidths[idx];
+ width += (endcol - col) * m_hgap; // add a hgap for every col spanned
+
+ SetItemBounds(item, colpos[col], rowpos[row], width, height);
+ }
node = node->GetNext();
}