+ // NB: [x,y] arguments are in (parent's) window coordinates, while
+ // m_rect.{x,y} are in (parent's) client coordinates. That's why we
+ // offset by parentOrigin in some places below
+
+ wxPoint parentOrigin(0, 0);
+ AdjustForParentClientOrigin(parentOrigin.x, parentOrigin.y);
+