]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/popupcmn.cpp
Removed some old testing code. Added more appropriate minimal content.
[wxWidgets.git] / src / common / popupcmn.cpp
index 41b8878af33de3ab7220aa31e6f460c862c86c2e..1e789810b197ea320ee5d5509238abe5b158fc33 100644 (file)
     #include "wx/log.h"
 #endif //WX_PRECOMP
 
+#include "wx/recguard.h"
+
 #ifdef __WXUNIVERSAL__
     #include "wx/univ/renderer.h"
+    #include "wx/scrolbar.h"
 #endif // __WXUNIVERSAL__
 
 #ifdef __WXGTK__
@@ -104,7 +107,7 @@ BEGIN_EVENT_TABLE(wxPopupFocusHandler, wxEvtHandler)
 END_EVENT_TABLE()
 
 BEGIN_EVENT_TABLE(wxPopupTransientWindow, wxPopupWindow)
-#ifdef __WXMSW__
+#if defined( __WXMSW__ ) || defined( __WXMAC__)
     EVT_IDLE(wxPopupTransientWindow::OnIdle)
 #endif
 END_EVENT_TABLE()
@@ -148,7 +151,18 @@ void wxPopupWindowBase::Position(const wxPoint& ptOrigin,
     }
 
     // now check left/right too
-    wxCoord x = ptOrigin.x + size.x;
+    wxCoord x = ptOrigin.x;
+            
+    if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
+    {
+        // shift the window to the left instead of the right.
+        x -= size.x;
+        x -= sizeSelf.x;        // also shift it by window width.
+    }
+    else
+        x += size.x;
+
+    
     if ( x + sizeSelf.x > sizeScreen.x )
     {
         // check if there is enough space to the left
@@ -249,7 +263,7 @@ void wxPopupTransientWindow::Popup(wxWindow *winFocus)
     m_focus = winFocus ? winFocus : this;
     m_focus->SetFocus();
 
-#ifdef __WXMSW__
+#if defined( __WXMSW__ ) || defined( __WXMAC__)
     // MSW doesn't allow to set focus to the popup window, but we need to
     // subclass the window which has the focus, and not winFocus passed in or
     // otherwise everything else breaks down
@@ -287,7 +301,7 @@ bool wxPopupTransientWindow::Show( bool show )
     }
 #endif
 
-#ifdef __WXMSW__
+#if defined( __WXMSW__ ) || defined( __WXMAC__)
     if (!show && m_child && m_child->HasCapture())
     {
         m_child->ReleaseMouse();
@@ -329,7 +343,7 @@ bool wxPopupTransientWindow::Show( bool show )
     }
 #endif
 
-#ifdef __WXMSW__
+#if defined( __WXMSW__ ) || defined( __WXMAC__)
     if (show && m_child)
     {
         // Assume that the mouse is outside the popup to begin with
@@ -363,7 +377,7 @@ bool wxPopupTransientWindow::ProcessLeftDown(wxMouseEvent& WXUNUSED(event))
     return false;
 }
 
-#ifdef __WXMSW__
+#if defined( __WXMSW__ ) || defined( __WXMAC__)
 void wxPopupTransientWindow::OnIdle(wxIdleEvent& event)
 {
     event.Skip();
@@ -493,7 +507,7 @@ void wxPopupWindowHandler::OnLeftDown(wxMouseEvent& event)
                     winUnder->ScreenToClient(&event2.m_x, &event2.m_y);
 
                     event2.SetEventObject(winUnder);
-                    wxPostEvent(winUnder, event2);
+                    wxPostEvent(winUnder->GetEventHandler(), event2);
                 }
             }
             break;
@@ -560,8 +574,18 @@ void wxPopupFocusHandler::OnKillFocus(wxFocusEvent& event)
 
 void wxPopupFocusHandler::OnKeyDown(wxKeyEvent& event)
 {
+    // we can be associated with the popup itself in which case we should avoid
+    // infinite recursion
+    static int s_inside;
+    wxRecursionGuard guard(s_inside);
+    if ( guard.IsInside() )
+    {
+        event.Skip();
+        return;
+    }
+
     // let the window have it first, it might process the keys
-    if ( !m_popup->ProcessEvent(event) )
+    if ( !m_popup->GetEventHandler()->ProcessEvent(event) )
     {
         // by default, dismiss the popup
         m_popup->DismissAndNotify();