extern "C" {
#endif
+#ifndef TRUE
+#define TRUE 1
+#endif
+
+#ifndef FALSE
+#define FALSE 0
+#endif
+
/* Definition of GSocket */
struct _GSocket
{
GSocketError m_error;
/* Attributes */
- bool m_non_blocking;
- bool m_server;
- bool m_stream;
- bool m_oriented;
- bool m_establishing;
+ int m_non_blocking;
+ int m_server;
+ int m_stream;
+ int m_oriented;
+ int m_establishing;
struct timeval m_timeout;
/* Callbacks */
/* Callbacks */
-bool _GSocket_GUI_Init(GSocket *socket);
-void _GSocket_GUI_Destroy(GSocket *socket);
+int _GSocket_GUI_Init(void);
+void _GSocket_GUI_Cleanup(void);
+int _GSocket_GUI_Init_Socket(GSocket *socket);
+void _GSocket_GUI_Destroy_Socket(GSocket *socket);
LRESULT CALLBACK _GSocket_Internal_WinProc(HWND, UINT, WPARAM, LPARAM);