#else
wxCharBuffer buffer( wxConvLocal.cWC2WX( wxConvUTF8.cMB2WC( text ) ) );
#endif
- tmp = buffer;
+ if ( buffer )
+ tmp = buffer;
g_free( text );
#else
if ( !wxControl::SetBackgroundColour( colour ) )
return FALSE;
+#ifndef __WXGTK20__
if (!m_widget->window)
return FALSE;
+#endif
if (!m_backgroundColour.Ok())
return FALSE;