\
void name::Remove(size_t uiIndex) \
{ \
- wxCHECK_RET( uiIndex < Count(), "bad index in " #name "::Remove()" ); \
+ wxCHECK_RET( uiIndex < Count(), _T("bad index in " #name "::Remove()") ); \
\
delete (T*)wxBaseArray::Item(uiIndex); \
\
} \
} \
\
- return NOT_FOUND; \
+ return wxNOT_FOUND; \
}
// redefine the macro so that now it will generate the class implementation