### Conditionally set variables: ###
+LIBDIRNAME =
+!ifeq SHARED 0
+LIBDIRNAME = ..\..\src\animate\..\..\..\lib\wat_lib$(CFG)
+!endif
+!ifeq SHARED 1
+LIBDIRNAME = ..\..\src\animate\..\..\..\lib\wat_dll$(CFG)
+!endif
PORTNAME =
!ifeq USE_GUI 0
PORTNAME = base
ANIMATEDLL_CXXFLAGS = $(CPPFLAGS) -bd $(__DEBUGINFO) $(__OPTIMIZEFLAG) -bm &
$(__RUNTIME_LIBS) -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) &
$(__UNICODE_DEFINE_p) -i=..\..\src\animate\..\..\..\include &
- -i=$(LIBDIRNAME) -i=..\..\src\animate\..\..\..\src\tiff &
- -i=..\..\src\animate\..\..\..\src\jpeg &
- -i=..\..\src\animate\..\..\..\src\png &
- -i=..\..\src\animate\..\..\..\src\zlib &
- -i=..\..\src\animate\..\..\..\src\regex &
- -i=..\..\src\animate\..\..\..\src\expat\lib &
- -i=..\..\src\animate\..\..\include -dWXUSINGDLL -dWXMAKINGDLL_ANIMATE &
- $(CXXFLAGS) /fh=$(OBJS)\wxprec_animatedll.pch
+ -i=$(SETUPHDIR) -i=..\..\src\animate\..\..\include -dWXUSINGDLL &
+ -dWXMAKINGDLL_ANIMATE $(CXXFLAGS) /fh=$(OBJS)\wxprec_animatedll.pch
ANIMATEDLL_OBJECTS = &
$(OBJS)\animatedll_dummy.obj &
$(OBJS)\animatedll_animate.obj
ANIMATELIB_CXXFLAGS = $(CPPFLAGS) $(__DEBUGINFO) $(__OPTIMIZEFLAG) -bm &
$(__RUNTIME_LIBS) -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) &
$(__UNICODE_DEFINE_p) -i=..\..\src\animate\..\..\..\include &
- -i=$(LIBDIRNAME) -i=..\..\src\animate\..\..\..\src\tiff &
- -i=..\..\src\animate\..\..\..\src\jpeg &
- -i=..\..\src\animate\..\..\..\src\png &
- -i=..\..\src\animate\..\..\..\src\zlib &
- -i=..\..\src\animate\..\..\..\src\regex &
- -i=..\..\src\animate\..\..\..\src\expat\lib &
- -i=..\..\src\animate\..\..\include $(CXXFLAGS) &
+ -i=$(SETUPHDIR) -i=..\..\src\animate\..\..\include $(CXXFLAGS) &
/fh=$(OBJS)\wxprec_animatelib.pch
ANIMATELIB_OBJECTS = &
$(OBJS)\animatelib_dummy.obj &
$(OBJS)\animatelib_animate.obj
-LIBDIRNAME = &
- ..\..\src\animate\..\..\..\lib\wat_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
OBJS = &
wat_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
+SETUPHDIR = &
+ $(LIBDIRNAME)\$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)
all : $(OBJS)
@%create $(OBJS)\animatedll.lbc
@%append $(OBJS)\animatedll.lbc option quiet
@%append $(OBJS)\animatedll.lbc name $^@
- @%append $(OBJS)\animatedll.lbc option incremental
+ @%append $(OBJS)\animatedll.lbc option caseexact
@%append $(OBJS)\animatedll.lbc $(LDFLAGS) $(__DEBUGINFO_1) libpath $(LIBDIRNAME)
@for %i in ($(ANIMATEDLL_OBJECTS)) do @%append $(OBJS)\animatedll.lbc file %i
@for %i in ( $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib $(__WXLIB_CORE_p) $(__WXLIB_BASE_p)) do @%append $(OBJS)\animatedll.lbc library %i