extern wxWindow *wxWndHook; // from window.cpp
extern void wxAssociateWinWithHandle(HWND hWnd, wxWindow *win);
+extern void wxRemoveHandleAssociation(wxWindow *win);
static HWND invalidHandle = 0;
DestroyChildren();
// already delete by DestroyChildren()
m_frameToolBar = NULL;
+ m_frameStatusBar = NULL;
// ::DestroyMenu((HMENU)m_windowMenu);
if (m_windowMenu)
wxMDIChildFrame::~wxMDIChildFrame()
{
+ DestroyChildren();
+
+ // already delete by DestroyChildren()
+ m_frameToolBar = NULL;
+ m_frameStatusBar = NULL;
+
MSWDestroyWindow();
}
::DestroyMenu((HMENU) m_hMenu);
m_hMenu = 0;
}
+ wxRemoveHandleAssociation(this);
m_hWnd = 0;
}
event.Skip();
}
+void wxMDIClientWindow::DoSetSize(int x, int y, int width, int height, int sizeFlags)
+{
+ // Try to fix a problem whereby if you show an MDI child frame, then reposition the
+ // client area, you can end up with a non-refreshed portion in the client window
+ // (see OGL studio sample). So check if the position is changed and if so,
+ // redraw the MDI child frames.
+
+ wxPoint oldPos = GetPosition();
+
+ wxWindow::DoSetSize(x, y, width, height, sizeFlags);
+
+ wxPoint newPos = GetPosition();
+
+ if ((newPos.x != oldPos.x) || (newPos.y != oldPos.y))
+ {
+ if (GetParent())
+ {
+ wxNode* node = GetParent()->GetChildren().First();
+ while (node)
+ {
+ wxWindow* child = (wxWindow*) node->Data();
+ if (child->IsKindOf(CLASSINFO(wxMDIChildFrame)))
+ {
+ HWND hWnd = (HWND) child->GetHWND();
+ ::RedrawWindow(hWnd, NULL, NULL, RDW_FRAME|RDW_ALLCHILDREN|RDW_INVALIDATE );
+ }
+ node = node->Next();
+ }
+ }
+ }
+}
+
// ---------------------------------------------------------------------------
// non member functions
// ---------------------------------------------------------------------------