* and a 64-bit mantissa, with no hidden bit.
****************************************************************/
-WXDLLEXPORT wxFloat64 wxConvertFromIeeeExtended(const wxInt8 *bytes)
+WXDLLIMPEXP_BASE wxFloat64 wxConvertFromIeeeExtended(const wxInt8 *bytes)
{
wxFloat64 f;
wxInt32 expon;
/****************************************************************/
-WXDLLEXPORT void wxConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes)
+WXDLLIMPEXP_BASE void wxConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes)
{
wxInt32 sign;
wxInt32 expon;
}
#if WXWIN_COMPATIBILITY_2_8
-WXDLLEXPORT wxFloat64 ConvertFromIeeeExtended(const wxInt8 *bytes)
+WXDLLIMPEXP_BASE wxFloat64 ConvertFromIeeeExtended(const wxInt8 *bytes)
{
return wxConvertFromIeeeExtended(bytes);
}
-WXDLLEXPORT void ConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes)
+WXDLLIMPEXP_BASE void ConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes)
{
wxConvertToIeeeExtended(num, bytes);
}