#ifndef _WX_DND_H_BASE_
#define _WX_DND_H_BASE_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "dndbase.h"
#endif
wxCursor m_cursorCopy,
m_cursorMove,
m_cursorStop;
+
+ DECLARE_NO_COPY_CLASS(wxDropSourceBase)
};
// ----------------------------------------------------------------------------
protected:
wxDataObject *m_dataObject;
+
+ DECLARE_NO_COPY_CLASS(wxDropTargetBase)
};
// ----------------------------------------------------------------------------
#include "wx/mac/dnd.h"
#elif defined(__WXPM__)
#include "wx/os2/dnd.h"
-#elif defined(__WXSTUBS__)
- #include "wx/stubs/dnd.h"
#endif
// ----------------------------------------------------------------------------