// clipping
// ---------------------------------------------------------------------------
-void wxDC::DoSetClippingRegion(long cx, long cy, long cw, long ch)
+void wxDC::DoSetClippingRegion(wxCoord cx, wxCoord cy, wxCoord cw, wxCoord ch)
{
m_clipping = TRUE;
m_clipX1 = (int)cx;
::SetWindowOrgEx(GetHdc(), (int)m_logicalOriginX, (int)m_logicalOriginY, NULL);
}
-void wxDC::DoFloodFill(long x, long y, const wxColour& col, int style)
+void wxDC::DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style)
{
(void)ExtFloodFill(GetHdc(), XLOG2DEV(x), YLOG2DEV(y),
col.GetPixel(),
CalcBoundingBox(x, y);
}
-bool wxDC::DoGetPixel(long x, long y, wxColour *col) const
+bool wxDC::DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const
{
// added by steve 29.12.94 (copied from DrawPoint)
// returns TRUE for pixels in the color of the current pen
return(pixelcolor==pencolor);
}
-void wxDC::DoCrossHair(long x, long y)
+void wxDC::DoCrossHair(wxCoord x, wxCoord y)
{
- long x1 = x-VIEWPORT_EXTENT;
- long y1 = y-VIEWPORT_EXTENT;
- long x2 = x+VIEWPORT_EXTENT;
- long y2 = y+VIEWPORT_EXTENT;
+ wxCoord x1 = x-VIEWPORT_EXTENT;
+ wxCoord y1 = y-VIEWPORT_EXTENT;
+ wxCoord x2 = x+VIEWPORT_EXTENT;
+ wxCoord y2 = y+VIEWPORT_EXTENT;
(void)MoveToEx(GetHdc(), XLOG2DEV(x1), YLOG2DEV(y), NULL);
(void)LineTo(GetHdc(), XLOG2DEV(x2), YLOG2DEV(y));
CalcBoundingBox(x2, y2);
}
-void wxDC::DoDrawLine(long x1, long y1, long x2, long y2)
+void wxDC::DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
{
(void)MoveToEx(GetHdc(), XLOG2DEV(x1), YLOG2DEV(y1), NULL);
(void)LineTo(GetHdc(), XLOG2DEV(x2), YLOG2DEV(y2));
CalcBoundingBox(x2, y2);
}
-void wxDC::DoDrawArc(long x1,long y1,long x2,long y2, long xc, long yc)
+void wxDC::DoDrawArc(wxCoord x1,wxCoord y1,wxCoord x2,wxCoord y2, wxCoord xc, wxCoord yc)
{
double dx = xc-x1;
double dy = yc-y1;
double radius = (double)sqrt(dx*dx+dy*dy) ;;
if (x1==x2 && x2==y2)
{
- DrawEllipse(xc,yc,(long)(radius*2.0),(long)(radius*2.0));
+ DrawEllipse(xc,yc,(wxCoord)(radius*2.0),(wxCoord)(radius*2.0));
return;
}
- long xx1 = XLOG2DEV(x1);
- long yy1 = YLOG2DEV(y1);
- long xx2 = XLOG2DEV(x2);
- long yy2 = YLOG2DEV(y2);
- long xxc = XLOG2DEV(xc);
- long yyc = YLOG2DEV(yc);
- long ray = (long) sqrt(double((xxc-xx1)*(xxc-xx1)+(yyc-yy1)*(yyc-yy1)));
+ wxCoord xx1 = XLOG2DEV(x1);
+ wxCoord yy1 = YLOG2DEV(y1);
+ wxCoord xx2 = XLOG2DEV(x2);
+ wxCoord yy2 = YLOG2DEV(y2);
+ wxCoord xxc = XLOG2DEV(xc);
+ wxCoord yyc = YLOG2DEV(yc);
+ wxCoord ray = (wxCoord) sqrt(double((xxc-xx1)*(xxc-xx1)+(yyc-yy1)*(yyc-yy1)));
(void)MoveToEx(GetHdc(), (int) xx1, (int) yy1, NULL);
- long xxx1 = (long) (xxc-ray);
- long yyy1 = (long) (yyc-ray);
- long xxx2 = (long) (xxc+ray);
- long yyy2 = (long) (yyc+ray);
+ wxCoord xxx1 = (wxCoord) (xxc-ray);
+ wxCoord yyy1 = (wxCoord) (yyc-ray);
+ wxCoord xxx2 = (wxCoord) (xxc+ray);
+ wxCoord yyy2 = (wxCoord) (yyc+ray);
if (m_brush.Ok() && m_brush.GetStyle() !=wxTRANSPARENT)
{
// Have to add 1 to bottom-right corner of rectangle
Arc(GetHdc(),xxx1,yyy1,xxx2,yyy2,
xx1,yy1,xx2,yy2);
- CalcBoundingBox((long)(xc-radius), (long)(yc-radius));
- CalcBoundingBox((long)(xc+radius), (long)(yc+radius));
+ CalcBoundingBox((wxCoord)(xc-radius), (wxCoord)(yc-radius));
+ CalcBoundingBox((wxCoord)(xc+radius), (wxCoord)(yc+radius));
}
-void wxDC::DoDrawPoint(long x, long y)
+void wxDC::DoDrawPoint(wxCoord x, wxCoord y)
{
COLORREF color = 0x00ffffff;
if (m_pen.Ok())
CalcBoundingBox(x, y);
}
-void wxDC::DoDrawPolygon(int n, wxPoint points[], long xoffset, long yoffset,int fillStyle)
+void wxDC::DoDrawPolygon(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset,int fillStyle)
{
// Do things less efficiently if we have offsets
if (xoffset != 0 || yoffset != 0)
}
}
-void wxDC::DoDrawLines(int n, wxPoint points[], long xoffset, long yoffset)
+void wxDC::DoDrawLines(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset)
{
// Do things less efficiently if we have offsets
if (xoffset != 0 || yoffset != 0)
}
}
-void wxDC::DoDrawRectangle(long x, long y, long width, long height)
+void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
- long x2 = x + width;
- long y2 = y + height;
+ wxCoord x2 = x + width;
+ wxCoord y2 = y + height;
/* MATTHEW: [6] new normalization */
#if WX_STANDARD_GRAPHICS
CalcBoundingBox(x2, y2);
}
-void wxDC::DoDrawRoundedRectangle(long x, long y, long width, long height, double radius)
+void wxDC::DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius)
{
// Now, a negative radius value is interpreted to mean
// 'the proportion of the smallest X or Y dimension'
radius = (- radius * smallest);
}
- long x2 = (x+width);
- long y2 = (y+height);
+ wxCoord x2 = (x+width);
+ wxCoord y2 = (y+height);
(void)RoundRect(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2),
YLOG2DEV(y2), (int) (2*XLOG2DEV(radius)), (int)( 2*YLOG2DEV(radius)));
CalcBoundingBox(x2, y2);
}
-void wxDC::DoDrawEllipse(long x, long y, long width, long height)
+void wxDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
- long x2 = (x+width);
- long y2 = (y+height);
+ wxCoord x2 = (x+width);
+ wxCoord y2 = (y+height);
(void)Ellipse(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2));
}
// Chris Breeze 20/5/98: first implementation of DrawEllipticArc on Windows
-void wxDC::DoDrawEllipticArc(long x,long y,long w,long h,double sa,double ea)
+void wxDC::DoDrawEllipticArc(wxCoord x,wxCoord y,wxCoord w,wxCoord h,double sa,double ea)
{
- long x2 = (x+w);
- long y2 = (y+h);
+ wxCoord x2 = (x+w);
+ wxCoord y2 = (y+h);
const double deg2rad = 3.14159265359 / 180.0;
int rx1 = XLOG2DEV(x+w/2);
CalcBoundingBox(x2, y2);
}
-void wxDC::DoDrawIcon(const wxIcon& icon, long x, long y)
+void wxDC::DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y)
{
#if defined(__WIN32__) && !defined(__SC__) && !defined(__TWIN32__)
::DrawIconEx(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), (HICON) icon.GetHICON(),
CalcBoundingBox(x+icon.GetWidth(), y+icon.GetHeight());
}
-void wxDC::DoDrawBitmap( const wxBitmap &bmp, long x, long y, bool useMask )
+void wxDC::DoDrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask )
{
if (!bmp.Ok())
return;
}
}
-void wxDC::DoDrawText(const wxString& text, long x, long y)
+void wxDC::DoDrawText(const wxString& text, wxCoord x, wxCoord y)
{
if (m_textForegroundColour.Ok())
SetTextColor(GetHdc(), m_textForegroundColour.GetPixel() );
CalcBoundingBox(x, y);
- long w, h;
+ wxCoord w, h;
GetTextExtent(text, &w, &h);
CalcBoundingBox((x + w), (y + h));
}
+void wxDC::DoDrawRotatedText(const wxString& text,
+ wxCoord x, wxCoord y,
+ double angle)
+{
+ wxFAIL_MSG( _T("TODO") );
+}
+
// ---------------------------------------------------------------------------
// set GDI objects
// ---------------------------------------------------------------------------
// text metrics
// ---------------------------------------------------------------------------
-long wxDC::GetCharHeight() const
+wxCoord wxDC::GetCharHeight() const
{
TEXTMETRIC lpTextMetric;
return YDEV2LOGREL(lpTextMetric.tmHeight);
}
-long wxDC::GetCharWidth() const
+wxCoord wxDC::GetCharWidth() const
{
TEXTMETRIC lpTextMetric;
return XDEV2LOGREL(lpTextMetric.tmAveCharWidth);
}
-void wxDC::GetTextExtent(const wxString& string, long *x, long *y,
- long *descent, long *externalLeading,
- wxFont *theFont) const
+void wxDC::DoGetTextExtent(const wxString& string, wxCoord *x, wxCoord *y,
+ wxCoord *descent, wxCoord *externalLeading,
+ wxFont *theFont) const
{
wxFont *fontToUse = (wxFont*) theFont;
if (!fontToUse)
SetMapMode(m_mappingMode);
}
-void wxDC::SetLogicalOrigin(long x, long y)
+void wxDC::SetLogicalOrigin(wxCoord x, wxCoord y)
{
m_logicalOriginX = x;
m_logicalOriginY = y;
::SetWindowOrgEx(GetHdc(), (int)m_logicalOriginX, (int)m_logicalOriginY, NULL);
}
-void wxDC::SetDeviceOrigin(long x, long y)
+void wxDC::SetDeviceOrigin(wxCoord x, wxCoord y)
{
m_deviceOriginX = x;
m_deviceOriginY = y;
// coordinates transformations
// ---------------------------------------------------------------------------
-long wxDCBase::DeviceToLogicalX(long x) const
+wxCoord wxDCBase::DeviceToLogicalX(wxCoord x) const
{
- return (long) (((x) - m_deviceOriginX)/(m_logicalScaleX*m_userScaleX*m_signX*m_scaleX) - m_logicalOriginX);
+ return (wxCoord) (((x) - m_deviceOriginX)/(m_logicalScaleX*m_userScaleX*m_signX*m_scaleX) - m_logicalOriginX);
}
-long wxDCBase::DeviceToLogicalXRel(long x) const
+wxCoord wxDCBase::DeviceToLogicalXRel(wxCoord x) const
{
- return (long) ((x)/(m_logicalScaleX*m_userScaleX*m_signX*m_scaleX));
+ return (wxCoord) ((x)/(m_logicalScaleX*m_userScaleX*m_signX*m_scaleX));
}
-long wxDCBase::DeviceToLogicalY(long y) const
+wxCoord wxDCBase::DeviceToLogicalY(wxCoord y) const
{
- return (long) (((y) - m_deviceOriginY)/(m_logicalScaleY*m_userScaleY*m_signY*m_scaleY) - m_logicalOriginY);
+ return (wxCoord) (((y) - m_deviceOriginY)/(m_logicalScaleY*m_userScaleY*m_signY*m_scaleY) - m_logicalOriginY);
}
-long wxDCBase::DeviceToLogicalYRel(long y) const
+wxCoord wxDCBase::DeviceToLogicalYRel(wxCoord y) const
{
- return (long) ((y)/(m_logicalScaleY*m_userScaleY*m_signY*m_scaleY));
+ return (wxCoord) ((y)/(m_logicalScaleY*m_userScaleY*m_signY*m_scaleY));
}
-long wxDCBase::LogicalToDeviceX(long x) const
+wxCoord wxDCBase::LogicalToDeviceX(wxCoord x) const
{
- return (long) ((x - m_logicalOriginX)*m_logicalScaleX*m_userScaleX*m_signX*m_scaleX + m_deviceOriginX);
+ return (wxCoord) ((x - m_logicalOriginX)*m_logicalScaleX*m_userScaleX*m_signX*m_scaleX + m_deviceOriginX);
}
-long wxDCBase::LogicalToDeviceXRel(long x) const
+wxCoord wxDCBase::LogicalToDeviceXRel(wxCoord x) const
{
- return (long) (x*m_logicalScaleX*m_userScaleX*m_signX*m_scaleX);
+ return (wxCoord) (x*m_logicalScaleX*m_userScaleX*m_signX*m_scaleX);
}
-long wxDCBase::LogicalToDeviceY(long y) const
+wxCoord wxDCBase::LogicalToDeviceY(wxCoord y) const
{
- return (long) ((y - m_logicalOriginY)*m_logicalScaleY*m_userScaleY*m_signY*m_scaleY + m_deviceOriginY);
+ return (wxCoord) ((y - m_logicalOriginY)*m_logicalScaleY*m_userScaleY*m_signY*m_scaleY + m_deviceOriginY);
}
-long wxDCBase::LogicalToDeviceYRel(long y) const
+wxCoord wxDCBase::LogicalToDeviceYRel(wxCoord y) const
{
- return (long) (y*m_logicalScaleY*m_userScaleY*m_signY*m_scaleY);
+ return (wxCoord) (y*m_logicalScaleY*m_userScaleY*m_signY*m_scaleY);
}
// ---------------------------------------------------------------------------
// bit blit
// ---------------------------------------------------------------------------
-bool wxDC::DoBlit(long xdest, long ydest, long width, long height,
- wxDC *source, long xsrc, long ysrc, int rop, bool useMask)
+bool wxDC::DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
+ wxDC *source, wxCoord xsrc, wxCoord ysrc, int rop, bool useMask)
{
- long xdest1 = xdest;
- long ydest1 = ydest;
- long xsrc1 = xsrc;
- long ysrc1 = ysrc;
+ wxCoord xdest1 = xdest;
+ wxCoord ydest1 = ydest;
+ wxCoord xsrc1 = xsrc;
+ wxCoord ysrc1 = ysrc;
// Chris Breeze 18/5/98: use text foreground/background colours
// when blitting from 1-bit bitmaps
float *descent, float *externalLeading,
wxFont *theFont, bool use16bit) const
{
- long x1, y1, descent1, externalLeading1;
+ wxCoord x1, y1, descent1, externalLeading1;
GetTextExtent(string, & x1, & y1, & descent1, & externalLeading1, theFont, use16bit);
*x = x1; *y = y1;
if (descent)