]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/dynarray.h
Add some missing commas. Fixes #11443
[wxWidgets.git] / include / wx / dynarray.h
index 8e69a43ee230a1a9ed347bf8627cdf9b60d2aa23..3c7f88926eb4e9cbd0b04533141000ecc0f99193 100644 (file)
 ///////////////////////////////////////////////////////////////////////////////
-// Name:        dynarray.h
+// Name:        wx/dynarray.h
 // Purpose:     auto-resizable (i.e. dynamic) array support
 // Author:      Vadim Zeitlin
 // Modified by:
 // Created:     12.09.97
 // RCS-ID:      $Id$
 // Copyright:   (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Licence:     wxWindows license
+// Licence:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 #ifndef   _DYNARRAY_H
 #define   _DYNARRAY_H
 
-#ifdef __GNUG__
-#pragma interface "dynarray.h"
+#include "wx/defs.h"
+
+#if wxUSE_STL
+    #include "wx/beforestd.h"
+    #include <vector>
+    #include <algorithm>
+    #include "wx/afterstd.h"
 #endif
 
-#include "wx/defs.h"
-#include "wx/debug.h"
+/*
+  This header defines the dynamic arrays and object arrays (i.e. arrays which
+  own their elements). Dynamic means that the arrays grow automatically as
+  needed.
 
-/** @name Dynamic arrays and object arrays (array which own their elements)
-    @memo Arrays which grow on demand and do range checking (only in debug)
-  */
-//@{
+  These macros are ugly (especially if you look in the sources ;-), but they
+  allow us to define "template" classes without actually using templates and so
+  this works with all compilers (and may be also much faster to compile even
+  with a compiler which does support templates). The arrays defined with these
+  macros are type-safe.
+
+  Range checking is performed in debug build for both arrays and objarrays but
+  not in release build - so using an invalid index will just lead to a crash
+  then.
+
+  Note about memory usage: arrays never shrink automatically (although you may
+  use Shrink() function explicitly), they only grow, so loading 10 millions in
+  an array only to delete them 2 lines below might be a bad idea if the array
+  object is not going to be destroyed soon. However, as it does free memory
+  when destroyed, it is ok if the array is a local variable.
+ */
 
 // ----------------------------------------------------------------------------
 // constants
 // ----------------------------------------------------------------------------
 
-/**
- the initial size by which an array grows when an element is added
- default value avoids allocate one or two bytes when the array is created
which is rather inefficient
+/*
+   The initial size by which an array grows when an element is added default
+   value avoids allocate one or two bytes when the array is created which is
  rather inefficient
 */
-#define   WX_ARRAY_DEFAULT_INITIAL_SIZE    (16)
+#define WX_ARRAY_DEFAULT_INITIAL_SIZE    (16)
+
+#define _WX_ERROR_REMOVE "removing inexistent element in wxArray::Remove"
 
 // ----------------------------------------------------------------------------
 // types
 // ----------------------------------------------------------------------------
 
-/**
- callback compare function for quick sort
- must return negative value, 0 or positive value if pItem1 <, = or > pItem2
+/*
+    Callback compare function for quick sort.
+
+    It must return negative value, 0 or positive value if the first item is
+    less than, equal to or greater than the second one.
  */
+extern "C"
+{
 typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
+}
 
 // ----------------------------------------------------------------------------
-/**
- base class managing data having size of type 'long' (not used directly)
+// Base class managing data having size of type 'long' (not used directly)
+//
+// NB: for efficiency this often used class has no virtual functions (hence no
+//     virtual table), even dtor is *not* virtual. If used as expected it
+//     won't create any problems because ARRAYs from DEFINE_ARRAY have no dtor
+//     at all, so it's not too important if it's not called (this happens when
+//     you cast "SomeArray *" as "BaseArray *" and then delete it)
+// ----------------------------------------------------------------------------
 
- NB: for efficiency this often used class has no virtual functions (hence no
-     VTBL), even dtor is <B>not</B> virtual. If used as expected it won't
-     create any problems because ARRAYs from DEFINE_ARRAY have no dtor at all,
-     so it's not too important if it's not called (this happens when you cast
-     "SomeArray *" as "BaseArray *" and then delete it)
+#if wxUSE_STL
 
-  @memo Base class for template array classes
-*/
-// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxBaseArray
+template<class T>
+class wxArray_SortFunction
 {
 public:
-  /** @name ctors and dtor */
-  //@{
-    /// default ctor
-  wxBaseArray();
-    /// copy ctor
-  wxBaseArray(const wxBaseArray& array);
-    /// assignment operator
-  wxBaseArray& operator=(const wxBaseArray& src);
-    /// not virtual, see above
-    /// EXCEPT for Gnu compiler to reduce warnings...
-#ifdef __GNUG__
- virtual
-#endif
-  ~wxBaseArray();
-  //@}
-
-  /** @name memory management */
-  //@{
-    /// empties the array, but doesn't release memory
-  void Empty() { m_nCount = 0; }
-    /// empties the array and releases memory
-  void Clear();
-    /// preallocates memory for given number of items
-  void Alloc(size_t uiSize);
-    /// minimizes the memory used by the array (frees unused memory)
-  void Shrink();
-  //@}
-
-  /** @name simple accessors */
-  //@{
-    /// number of elements in the array
-  size_t  Count() const   { return m_nCount;      }
-  size_t  GetCount() const   { return m_nCount;      }
-    /// is it empty?
-  bool  IsEmpty() const { return m_nCount == 0; }
-  //@}
-
-protected:
-  // these methods are protected because if they were public one could
-  // mistakenly call one of them instead of DEFINE_ARRAY's or OBJARRAY's
-  // type safe methods
-
-  /** @name items access */
-  //@{
-    /// get item at position uiIndex (range checking is done in debug version)
-  long& Item(size_t uiIndex) const
-    { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; }
-    /// same as Item()
-  long& operator[](size_t uiIndex) const { return Item(uiIndex); }
-  //@}
-
-  /** @name item management */
-  //@{
-    /**
-      Search the element in the array, starting from the either side
-      @param bFromEnd if TRUE, start from the end
-      @return index of the first item matched or wxNOT_FOUND
-      @see wxNOT_FOUND
-     */
-  int Index(long lItem, bool bFromEnd = FALSE) const;
-    /// search for an item using binary search in a sorted array
-  int Index(long lItem, CMPFUNC fnCompare) const;
-    /// add new element at the end
-  void Add(long lItem);
-    /// add item assuming the array is sorted with fnCompare function
-  void Add(long lItem, CMPFUNC fnCompare);
-    /// add new element at given position (it becomes Item[uiIndex])
-  void Insert(long lItem, size_t uiIndex);
-    /// remove first item matching this value
-  void Remove(long lItem);
-    /// remove item by index
-  void Remove(size_t uiIndex);
-  //@}
-
-  /// sort array elements using given compare function
-  void Sort(CMPFUNC fnCompare);
+    typedef int (wxCMPFUNC_CONV *CMPFUNC)(T* pItem1, T* pItem2);
 
+    wxArray_SortFunction(CMPFUNC f) : m_f(f) { }
+    bool operator()(const T& i1, const T& i2)
+      { return m_f((T*)&i1, (T*)&i2) < 0; }
 private:
-  void    Grow();     // makes array bigger if needed
+    CMPFUNC m_f;
+};
 
-  size_t  m_nSize,    // current size of the array
-          m_nCount;   // current number of elements
+template<class T, typename F>
+class wxSortedArray_SortFunction
+{
+public:
+    typedef F CMPFUNC;
 
-  long   *m_pItems;   // pointer to data
+    wxSortedArray_SortFunction(CMPFUNC f) : m_f(f) { }
+    bool operator()(const T& i1, const T& i2)
+      { return m_f(i1, i2) < 0; }
+private:
+    CMPFUNC m_f;
 };
 
-// ============================================================================
-// template classes
-// ============================================================================
-
-// resolves the name conflict between the wxT() macor and T typedef: we can't
-// use wxT() inside WX_DEFINE_ARRAY!
-#define _WX_ERROR_SIZEOF   wxT("illegal use of DEFINE_ARRAY")
-#define _WX_ERROR_REMOVE   wxT("removing inexisting element in wxArray::Remove")
+#define  _WX_DECLARE_BASEARRAY(T, name, classexp)                   \
+   typedef int (wxCMPFUNC_CONV *CMPFUN##name)(T pItem1, T pItem2);  \
+   typedef wxSortedArray_SortFunction<T, CMPFUN##name> name##_Predicate; \
+   _WX_DECLARE_BASEARRAY_2(T, name, name##_Predicate, classexp)
 
-// ----------------------------------------------------------------------------
-// This macro generates a new array class. It is intended for storage of simple
-// types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long)
-//
-// NB: it has only inline functions => takes no space at all
-// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
-//    { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
-// so using a temporary variable instead.
-// ----------------------------------------------------------------------------
-#define  _WX_DEFINE_ARRAY(T, name)                                  \
-typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2);       \
-class WXDLLEXPORT name : public wxBaseArray                         \
+#define  _WX_DECLARE_BASEARRAY_2(T, name, predicate, classexp)      \
+classexp name : public std::vector<T>                               \
 {                                                                   \
+  typedef predicate Predicate;                                      \
+  typedef predicate::CMPFUNC SCMPFUNC;                              \
 public:                                                             \
-  name()                                                            \
+  typedef wxArray_SortFunction<T>::CMPFUNC CMPFUNC;                 \
+                                                                    \
+public:                                                             \
+  typedef T base_type;                                              \
+                                                                    \
+  name() : std::vector<T>() { }                                     \
+  name(size_type n) : std::vector<T>(n) { }                         \
+  name(size_type n, const_reference v) : std::vector<T>(n, v) { }   \
+                                                                    \
+  void Empty() { clear(); }                                         \
+  void Clear() { clear(); }                                         \
+  void Alloc(size_t uiSize) { reserve(uiSize); }                    \
+  void Shrink() { name tmp(*this); swap(tmp); }                     \
+                                                                    \
+  size_t GetCount() const { return size(); }                        \
+  void SetCount(size_t n, T v = T()) { resize(n, v); }              \
+  bool IsEmpty() const { return empty(); }                          \
+  size_t Count() const { return size(); }                           \
+                                                                    \
+  T& Item(size_t uiIndex) const                                     \
+    { wxASSERT( uiIndex < size() ); return (T&)operator[](uiIndex); }   \
+  T& Last() const { return Item(size() - 1); }                      \
+                                                                    \
+  int Index(T item, bool bFromEnd = false) const                    \
+  {                                                                 \
+      if ( bFromEnd )                                               \
+      {                                                             \
+          const const_reverse_iterator b = rbegin(),                \
+                                       e = rend();                  \
+          for ( const_reverse_iterator i = b; i != e; ++i )         \
+              if ( *i == item )                                     \
+                  return (int)(i - b);                              \
+      }                                                             \
+      else                                                          \
+      {                                                             \
+          const const_iterator b = begin(),                         \
+                               e = end();                           \
+          for ( const_iterator i = b; i != e; ++i )                 \
+              if ( *i == item )                                     \
+                  return (int)(i - b);                              \
+      }                                                             \
+                                                                    \
+      return wxNOT_FOUND;                                           \
+  }                                                                 \
+  int Index(T lItem, CMPFUNC fnCompare) const                       \
+  {                                                                 \
+      Predicate p((SCMPFUNC)fnCompare);                             \
+      const_iterator i = std::lower_bound(begin(), end(), lItem, p);\
+      return i != end() && !p(lItem, *i) ? (int)(i - begin())       \
+                                         : wxNOT_FOUND;             \
+  }                                                                 \
+  size_t IndexForInsert(T lItem, CMPFUNC fnCompare) const           \
+  {                                                                 \
+      Predicate p((SCMPFUNC)fnCompare);                             \
+      const_iterator i = std::lower_bound(begin(), end(), lItem, p);\
+      return i - begin();                                           \
+  }                                                                 \
+  void Add(T lItem, size_t nInsert = 1)                             \
+    { insert(end(), nInsert, lItem); }                              \
+  size_t Add(T lItem, CMPFUNC fnCompare)                            \
+  {                                                                 \
+      size_t n = IndexForInsert(lItem, fnCompare);                  \
+      Insert(lItem, n);                                             \
+      return n;                                                     \
+  }                                                                 \
+  void Insert(T lItem, size_t uiIndex, size_t nInsert = 1)          \
+    { insert(begin() + uiIndex, nInsert, lItem); }                  \
+  void Remove(T lItem)                                              \
   {                                                                 \
-    size_t type = sizeof(T);                                        \
-    size_t sizelong = sizeof(long);                                 \
-    if ( type > sizelong )                                          \
-      { wxFAIL_MSG( _WX_ERROR_SIZEOF ); }                           \
+    int n = Index(lItem);                                           \
+    wxCHECK_RET( n != wxNOT_FOUND, _WX_ERROR_REMOVE );              \
+    RemoveAt((size_t)n);                                            \
   }                                                                 \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1)                 \
+    { erase(begin() + uiIndex, begin() + uiIndex + nRemove); }      \
                                                                     \
-  name& operator=(const name& src)                                  \
-    { wxBaseArray* temp = (wxBaseArray*) this;                      \
-      (*temp) = ((const wxBaseArray&)src);                          \
-      return *this; }                                               \
+  void Sort(CMPFUNC fCmp)                                           \
+  {                                                                 \
+    wxArray_SortFunction<T> p(fCmp);                                \
+    std::sort(begin(), end(), p);                                   \
+  }                                                                 \
+}
+
+#else // if !wxUSE_STL
+
+#define  _WX_DECLARE_BASEARRAY(T, name, classexp)                   \
+classexp name                                                       \
+{                                                                   \
+  typedef CMPFUNC SCMPFUNC; /* for compatibility wuth wxUSE_STL */  \
+public:                                                             \
+  name();                                                           \
+  name(const name& array);                                          \
+  name& operator=(const name& src);                                 \
+  ~name();                                                          \
+                                                                    \
+  void Empty() { m_nCount = 0; }                                    \
+  void Clear();                                                     \
+  void Alloc(size_t n) { if ( n > m_nSize ) Realloc(n); }           \
+  void Shrink();                                                    \
+                                                                    \
+  size_t GetCount() const { return m_nCount; }                      \
+  void SetCount(size_t n, T defval = T());                          \
+  bool IsEmpty() const { return m_nCount == 0; }                    \
+  size_t Count() const { return m_nCount; }                         \
                                                                     \
-  T& operator[](size_t uiIndex) const                               \
-    { return (T&)(wxBaseArray::Item(uiIndex)); }                    \
+  typedef T base_type;                                              \
+                                                                    \
+protected:                                                          \
   T& Item(size_t uiIndex) const                                     \
-    { return (T&)(wxBaseArray::Item(uiIndex)); }                    \
-  T& Last() const                                                   \
-    { return (T&)(wxBaseArray::Item(Count() - 1)); }                \
+    { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; }   \
+  T& operator[](size_t uiIndex) const { return Item(uiIndex); }     \
+                                                                    \
+  int Index(T lItem, bool bFromEnd = false) const;                  \
+  int Index(T lItem, CMPFUNC fnCompare) const;                      \
+  size_t IndexForInsert(T lItem, CMPFUNC fnCompare) const;          \
+  void Add(T lItem, size_t nInsert = 1);                            \
+  size_t Add(T lItem, CMPFUNC fnCompare);                           \
+  void Insert(T lItem, size_t uiIndex, size_t nInsert = 1);         \
+  void Remove(T lItem);                                             \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1);                \
+                                                                    \
+  void Sort(CMPFUNC fnCompare);                                     \
                                                                     \
-  int Index(T Item, bool bFromEnd = FALSE) const                    \
-    { return wxBaseArray::Index((long)Item, bFromEnd); }            \
+  /* *minimal* STL-ish interface, for derived classes */            \
+  typedef T value_type;                                             \
+  typedef value_type* iterator;                                     \
+  typedef const value_type* const_iterator;                         \
+  typedef value_type& reference;                                    \
+  typedef const value_type& const_reference;                        \
+  typedef int difference_type;                                      \
+  typedef size_t size_type;                                         \
                                                                     \
-  void Add(T Item)                                                  \
-    { wxBaseArray::Add((long)Item); }                               \
-  void Insert(T Item, size_t uiIndex)                               \
-    { wxBaseArray::Insert((long)Item, uiIndex) ; }                  \
+  void assign(const_iterator first, const_iterator last);           \
+  void assign(size_type n, const_reference v);                      \
+  size_type capacity() const { return m_nSize; }                    \
+  iterator erase(iterator first, iterator last)                     \
+  {                                                                 \
+    size_type idx = first - begin();                                \
+    RemoveAt(idx, last - first);                                    \
+    return begin() + idx;                                           \
+  }                                                                 \
+  iterator erase(iterator it) { return erase(it, it + 1); }         \
+  void insert(iterator it, size_type n, const value_type& v)        \
+    { Insert(v, it - begin(), n); }                                 \
+  iterator insert(iterator it, const value_type& v = value_type())  \
+  {                                                                 \
+    size_type idx = it - begin();                                   \
+    Insert(v, idx);                                                 \
+    return begin() + idx;                                           \
+  }                                                                 \
+  void insert(iterator it, const_iterator first, const_iterator last);\
+  void pop_back() { RemoveAt(size() - 1); }                         \
+  void push_back(const value_type& v) { Add(v); }                   \
+  void reserve(size_type n) { Alloc(n); }                           \
+  void resize(size_type n, value_type v = value_type())             \
+    { SetCount(n, v); }                                             \
+                                                                    \
+  iterator begin() { return m_pItems; }                             \
+  iterator end() { return m_pItems + m_nCount; }                    \
+  const_iterator begin() const { return m_pItems; }                 \
+  const_iterator end() const { return m_pItems + m_nCount; }        \
+                                                                    \
+  void swap(name& other)                                            \
+  {                                                                 \
+    wxSwap(m_nSize, other.m_nSize);                                 \
+    wxSwap(m_nCount, other.m_nCount);                               \
+    wxSwap(m_pItems, other.m_pItems);                               \
+  }                                                                 \
+                                                                    \
+  /* the following functions may be made directly public because */ \
+  /* they don't use the type of the elements at all */              \
+public:                                                             \
+  void clear() { Clear(); }                                         \
+  bool empty() const { return IsEmpty(); }                          \
+  size_type max_size() const { return INT_MAX; }                    \
+  size_type size() const { return GetCount(); }                     \
                                                                     \
-  void Remove(size_t uiIndex) { wxBaseArray::Remove(uiIndex); }     \
-  void Remove(T Item)                                               \
-    { int iIndex = Index(Item);                                     \
-      wxCHECK2_MSG( iIndex != wxNOT_FOUND, return,                  \
-         _WX_ERROR_REMOVE);                                         \
-      wxBaseArray::Remove((size_t)iIndex); }                        \
+private:                                                            \
+  void Grow(size_t nIncrement = 0);                                 \
+  bool Realloc(size_t nSize);                                       \
                                                                     \
-  void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); }  \
+  size_t  m_nSize,                                                  \
+          m_nCount;                                                 \
+                                                                    \
+  T      *m_pItems;                                                 \
+}
+
+#endif // !wxUSE_STL
+
+// ============================================================================
+// The private helper macros containing the core of the array classes
+// ============================================================================
+
+// Implementation notes:
+//
+// JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
+//          { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
+//       so using a temporary variable instead.
+//
+// The classes need a (even trivial) ~name() to link under Mac X
+
+// ----------------------------------------------------------------------------
+// _WX_DEFINE_TYPEARRAY: array for simple types
+// ----------------------------------------------------------------------------
+
+#if wxUSE_STL
+
+// in STL case we don't need the entire base arrays hack as standard container
+// don't suffer from alignment/storage problems as our home-grown do
+#define  _WX_DEFINE_TYPEARRAY(T, name, base, classexp)                \
+    _WX_DECLARE_BASEARRAY(T, name, classexp)
+
+#define  _WX_DEFINE_TYPEARRAY_PTR(T, name, base, classexp)         \
+         _WX_DEFINE_TYPEARRAY(T, name, base, classexp)
+
+#else // if !wxUSE_STL
+
+// common declaration used by both _WX_DEFINE_TYPEARRAY and
+// _WX_DEFINE_TYPEARRAY_PTR
+#define  _WX_DEFINE_TYPEARRAY_HELPER(T, name, base, classexp, ptrop)  \
+wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(base::base_type),          \
+                       TypeTooBigToBeStoredIn##base,                  \
+                       name);                                         \
+typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2);         \
+classexp name : public base                                           \
+{                                                                     \
+public:                                                               \
+  name() { }                                                          \
+  ~name() { }                                                         \
+                                                                      \
+  T& operator[](size_t uiIndex) const                                 \
+    { return (T&)(base::operator[](uiIndex)); }                       \
+  T& Item(size_t uiIndex) const                                       \
+    { return (T&)(base::operator[](uiIndex)); }                       \
+  T& Last() const                                                     \
+    { return (T&)(base::operator[](GetCount() - 1)); }                \
+                                                                      \
+  int Index(T lItem, bool bFromEnd = false) const                     \
+    { return base::Index((base_type)lItem, bFromEnd); }               \
+                                                                      \
+  void Add(T lItem, size_t nInsert = 1)                               \
+    { base::Add((base_type)lItem, nInsert); }                         \
+  void Insert(T lItem, size_t uiIndex, size_t nInsert = 1)            \
+    { base::Insert((base_type)lItem, uiIndex, nInsert) ; }            \
+                                                                      \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1)                   \
+    { base::RemoveAt(uiIndex, nRemove); }                             \
+  void Remove(T lItem)                                                \
+    { int iIndex = Index(lItem);                                      \
+      wxCHECK_RET( iIndex != wxNOT_FOUND, _WX_ERROR_REMOVE);          \
+      base::RemoveAt((size_t)iIndex); }                               \
+                                                                      \
+  void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC)fCmp); }           \
+                                                                      \
+  /* STL-like interface */                                            \
+private:                                                              \
+  typedef base::iterator biterator;                                   \
+  typedef base::const_iterator bconst_iterator;                       \
+  typedef base::value_type bvalue_type;                               \
+  typedef base::const_reference bconst_reference;                     \
+public:                                                               \
+  typedef T value_type;                                               \
+  typedef value_type* pointer;                                        \
+  typedef const value_type* const_pointer;                            \
+  typedef value_type* iterator;                                       \
+  typedef const value_type* const_iterator;                           \
+  typedef value_type& reference;                                      \
+  typedef const value_type& const_reference;                          \
+  typedef base::difference_type difference_type;                      \
+  typedef base::size_type size_type;                                  \
+                                                                      \
+  class reverse_iterator                                              \
+  {                                                                   \
+    typedef T value_type;                                             \
+    typedef value_type& reference;                                    \
+    typedef value_type* pointer;                                      \
+    typedef reverse_iterator itor;                                    \
+    friend inline itor operator+(int o, const itor& it)               \
+        { return it.m_ptr - o; }                                      \
+    friend inline itor operator+(const itor& it, int o)               \
+        { return it.m_ptr - o; }                                      \
+    friend inline itor operator-(const itor& it, int o)               \
+        { return it.m_ptr + o; }                                      \
+    friend inline difference_type operator-(const itor& i1,           \
+                                            const itor& i2)           \
+        { return i1.m_ptr - i2.m_ptr; }                               \
+                                                                      \
+  public:                                                             \
+    pointer m_ptr;                                                    \
+    reverse_iterator() : m_ptr(NULL) { }                              \
+    reverse_iterator(pointer ptr) : m_ptr(ptr) { }                    \
+    reverse_iterator(const itor& it) : m_ptr(it.m_ptr) { }            \
+    reference operator*() const { return *m_ptr; }                    \
+    ptrop                                                             \
+    itor& operator++() { --m_ptr; return *this; }                     \
+    const itor operator++(int)                                        \
+      { reverse_iterator tmp = *this; --m_ptr; return tmp; }          \
+    itor& operator--() { ++m_ptr; return *this; }                     \
+    const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }\
+    bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; }\
+    bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; }\
+  };                                                                  \
+                                                                      \
+  class const_reverse_iterator                                        \
+  {                                                                   \
+    typedef T value_type;                                             \
+    typedef const value_type& reference;                              \
+    typedef const value_type* pointer;                                \
+    typedef const_reverse_iterator itor;                              \
+    friend inline itor operator+(int o, const itor& it)               \
+        { return it.m_ptr - o; }                                      \
+    friend inline itor operator+(const itor& it, int o)               \
+        { return it.m_ptr - o; }                                      \
+    friend inline itor operator-(const itor& it, int o)               \
+        { return it.m_ptr + o; }                                      \
+    friend inline difference_type operator-(const itor& i1,           \
+                                            const itor& i2)           \
+        { return i1.m_ptr - i2.m_ptr; }                               \
+                                                                      \
+  public:                                                             \
+    pointer m_ptr;                                                    \
+    const_reverse_iterator() : m_ptr(NULL) { }                        \
+    const_reverse_iterator(pointer ptr) : m_ptr(ptr) { }              \
+    const_reverse_iterator(const itor& it) : m_ptr(it.m_ptr) { }      \
+    const_reverse_iterator(const reverse_iterator& it) : m_ptr(it.m_ptr) { }\
+    reference operator*() const { return *m_ptr; }                    \
+    ptrop                                                             \
+    itor& operator++() { --m_ptr; return *this; }                     \
+    const itor operator++(int)                                        \
+      { itor tmp = *this; --m_ptr; return tmp; }                      \
+    itor& operator--() { ++m_ptr; return *this; }                     \
+    const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }\
+    bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; }\
+    bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; }\
+  };                                                                  \
+                                                                      \
+  name(size_type n) { assign(n, value_type()); }                      \
+  name(size_type n, const_reference v) { assign(n, v); }              \
+  name(const_iterator first, const_iterator last)                     \
+    { assign(first, last); }                                          \
+  void assign(const_iterator first, const_iterator last)              \
+    { base::assign((bconst_iterator)first, (bconst_iterator)last); }  \
+  void assign(size_type n, const_reference v)                         \
+    { base::assign(n, (bconst_reference)v); }                         \
+  reference back() { return *(end() - 1); }                           \
+  const_reference back() const { return *(end() - 1); }               \
+  iterator begin() { return (iterator)base::begin(); }                \
+  const_iterator begin() const { return (const_iterator)base::begin(); }\
+  size_type capacity() const { return base::capacity(); }             \
+  iterator end() { return (iterator)base::end(); }                    \
+  const_iterator end() const { return (const_iterator)base::end(); }  \
+  iterator erase(iterator first, iterator last)                       \
+    { return (iterator)base::erase((biterator)first, (biterator)last); }\
+  iterator erase(iterator it)                                         \
+    { return (iterator)base::erase((biterator)it); }                  \
+  reference front() { return *begin(); }                              \
+  const_reference front() const { return *begin(); }                  \
+  void insert(iterator it, size_type n, const_reference v)            \
+    { base::insert((biterator)it, n, (bconst_reference)v); }          \
+  iterator insert(iterator it, const_reference v = value_type())      \
+    { return (iterator)base::insert((biterator)it, (bconst_reference)v); }\
+  void insert(iterator it, const_iterator first, const_iterator last) \
+    { base::insert((biterator)it, (bconst_iterator)first,             \
+                   (bconst_iterator)last); }                          \
+  void pop_back() { base::pop_back(); }                               \
+  void push_back(const_reference v)                                   \
+    { base::push_back((bconst_reference)v); }                         \
+  reverse_iterator rbegin() { return reverse_iterator(end() - 1); }   \
+  const_reverse_iterator rbegin() const;                              \
+  reverse_iterator rend() { return reverse_iterator(begin() - 1); }   \
+  const_reverse_iterator rend() const;                                \
+  void reserve(size_type n) { base::reserve(n); }                     \
+  void resize(size_type n, value_type v = value_type())               \
+    { base::resize(n, v); }                                           \
+  void swap(name& other) { base::swap(other); }                       \
 }
 
+#define _WX_PTROP pointer operator->() const { return m_ptr; }
+#define _WX_PTROP_NONE
+
+#define _WX_DEFINE_TYPEARRAY(T, name, base, classexp)                 \
+    _WX_DEFINE_TYPEARRAY_HELPER(T, name, base, classexp, _WX_PTROP)
+#define _WX_DEFINE_TYPEARRAY_PTR(T, name, base, classexp)          \
+    _WX_DEFINE_TYPEARRAY_HELPER(T, name, base, classexp, _WX_PTROP_NONE)
+
+#endif // !wxUSE_STL
+
+// ----------------------------------------------------------------------------
+// _WX_DEFINE_SORTED_TYPEARRAY: sorted array for simple data types
+//    cannot handle types with size greater than pointer because of sorting
+// ----------------------------------------------------------------------------
+
+#define _WX_DEFINE_SORTED_TYPEARRAY_2(T, name, base, defcomp, classexp, comptype)\
+wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(base::base_type),          \
+                       TypeTooBigToBeStoredInSorted##base,            \
+                       name);                                         \
+classexp name : public base                                           \
+{                                                                     \
+  typedef comptype SCMPFUNC;                                          \
+public:                                                               \
+  name(comptype fn defcomp) { m_fnCompare = fn; }                     \
+                                                                      \
+  name& operator=(const name& src)                                    \
+    { base* temp = (base*) this;                                      \
+      (*temp) = ((const base&)src);                                   \
+      m_fnCompare = src.m_fnCompare;                                  \
+      return *this; }                                                 \
+                                                                      \
+  T& operator[](size_t uiIndex) const                                 \
+    { return (T&)(base::operator[](uiIndex)); }                       \
+  T& Item(size_t uiIndex) const                                       \
+    { return (T&)(base::operator[](uiIndex)); }                       \
+  T& Last() const                                                     \
+    { return (T&)(base::operator[](size() - 1)); }                    \
+                                                                      \
+  int Index(T lItem) const                                            \
+    { return base::Index(lItem, (CMPFUNC)m_fnCompare); }              \
+                                                                      \
+  size_t IndexForInsert(T lItem) const                                \
+    { return base::IndexForInsert(lItem, (CMPFUNC)m_fnCompare); }     \
+                                                                      \
+  void AddAt(T item, size_t index)                                    \
+    { base::insert(begin() + index, item); }                          \
+                                                                      \
+  size_t Add(T lItem)                                                 \
+    { return base::Add(lItem, (CMPFUNC)m_fnCompare); }                \
+                                                                      \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1)                   \
+    { base::erase(begin() + uiIndex, begin() + uiIndex + nRemove); }  \
+  void Remove(T lItem)                                                \
+    { int iIndex = Index(lItem);                                      \
+      wxCHECK_RET( iIndex != wxNOT_FOUND, _WX_ERROR_REMOVE );         \
+      base::erase(begin() + iIndex); }                                \
+                                                                      \
+private:                                                              \
+  comptype m_fnCompare;                                               \
+}
+
+
+// ----------------------------------------------------------------------------
+// _WX_DECLARE_OBJARRAY: an array for pointers to type T with owning semantics
+// ----------------------------------------------------------------------------
+
+#define _WX_DECLARE_OBJARRAY(T, name, base, classexp)                    \
+typedef int (CMPFUNC_CONV *CMPFUNC##T)(T **pItem1, T **pItem2);          \
+classexp name : protected base                                           \
+{                                                                        \
+typedef int (CMPFUNC_CONV *CMPFUNC##base)(void **pItem1, void **pItem2); \
+typedef base base_array;                                                 \
+public:                                                                  \
+  name() { }                                                             \
+  name(const name& src);                                                 \
+  name& operator=(const name& src);                                      \
+                                                                         \
+  ~name();                                                               \
+                                                                         \
+  void Alloc(size_t count) { base::reserve(count); }                     \
+  void reserve(size_t count) { base::reserve(count); }                   \
+  size_t GetCount() const { return base_array::size(); }                 \
+  size_t size() const { return base_array::size(); }                     \
+  bool IsEmpty() const { return base_array::empty(); }                   \
+  bool empty() const { return base_array::empty(); }                     \
+  size_t Count() const { return base_array::size(); }                    \
+  void Shrink() { base::Shrink(); }                                      \
+                                                                         \
+  T& operator[](size_t uiIndex) const                                    \
+    { return *(T*)base::operator[](uiIndex); }                           \
+  T& Item(size_t uiIndex) const                                          \
+    { return *(T*)base::operator[](uiIndex); }                           \
+  T& Last() const                                                        \
+    { return *(T*)(base::operator[](size() - 1)); }                      \
+                                                                         \
+  int Index(const T& lItem, bool bFromEnd = false) const;                \
+                                                                         \
+  void Add(const T& lItem, size_t nInsert = 1);                          \
+  void Add(const T* pItem)                                               \
+    { base::push_back((T*)pItem); }                                      \
+  void push_back(const T* pItem)                                         \
+    { base::push_back((T*)pItem); }                                      \
+  void push_back(const T& lItem)                                         \
+    { Add(lItem); }                                                      \
+                                                                         \
+  void Insert(const T& lItem,  size_t uiIndex, size_t nInsert = 1);      \
+  void Insert(const T* pItem, size_t uiIndex)                            \
+    { base::insert(begin() + uiIndex, (T*)pItem); }                      \
+                                                                         \
+  void Empty() { DoEmpty(); base::clear(); }                             \
+  void Clear() { DoEmpty(); base::clear(); }                             \
+                                                                         \
+  T* Detach(size_t uiIndex)                                              \
+    { T* p = (T*)base::operator[](uiIndex);                              \
+      base::erase(begin() + uiIndex); return p; }                        \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1);                     \
+                                                                         \
+  void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC##base)fCmp); }        \
+                                                                         \
+private:                                                                 \
+  void DoEmpty();                                                        \
+  void DoCopy(const name& src);                                          \
+}
+
+// ============================================================================
+// The public macros for declaration and definition of the dynamic arrays
+// ============================================================================
+
+// Please note that for each macro WX_FOO_ARRAY we also have
+// WX_FOO_EXPORTED_ARRAY and WX_FOO_USER_EXPORTED_ARRAY which are exactly the
+// same except that they use an additional __declspec(dllexport) or equivalent
+// under Windows if needed.
+//
+// The first (just EXPORTED) macros do it if wxWidgets was compiled as a DLL
+// and so must be used used inside the library. The second kind (USER_EXPORTED)
+// allow the user code to do it when it wants. This is needed if you have a dll
+// that wants to export a wxArray daubed with your own import/export goo.
+//
+// Finally, you can define the macro below as something special to modify the
+// arrays defined by a simple WX_FOO_ARRAY as well. By default is is empty.
+#define wxARRAY_DEFAULT_EXPORT
+
+// ----------------------------------------------------------------------------
+// WX_DECLARE_BASEARRAY(T, name) declare an array class named "name" containing
+// the elements of type T
+// ----------------------------------------------------------------------------
+
+#define WX_DECLARE_BASEARRAY(T, name)                             \
+    WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DECLARE_EXPORTED_BASEARRAY(T, name)                    \
+    WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, WXDLLIMPEXP_CORE)
+
+#define WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, expmode)      \
+    typedef T _wxArray##name;                                     \
+    _WX_DECLARE_BASEARRAY(_wxArray##name, name, class expmode)
+
+// ----------------------------------------------------------------------------
+// WX_DEFINE_TYPEARRAY(T, name, base) define an array class named "name" deriving
+// from class "base" containing the elements of type T
+//
+// Note that the class defined has only inline function and doesn't take any
+// space at all so there is no size penalty for defining multiple array classes
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_TYPEARRAY(T, name, base)                        \
+    WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DEFINE_TYPEARRAY_PTR(T, name, base)                        \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DEFINE_EXPORTED_TYPEARRAY(T, name, base)               \
+    WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class WXDLLIMPEXP_CORE)
+
+#define WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, base)               \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class WXDLLIMPEXP_CORE)
+
+#define WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, expdecl) \
+    WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class expdecl)
+
+#define WX_DEFINE_USER_EXPORTED_TYPEARRAY_PTR(T, name, base, expdecl) \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class expdecl)
+
+#define WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, classdecl) \
+    typedef T _wxArray##name;                                   \
+    _WX_DEFINE_TYPEARRAY(_wxArray##name, name, base, classdecl)
+
+#define WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, classdecl) \
+    typedef T _wxArray##name;                                          \
+    _WX_DEFINE_TYPEARRAY_PTR(_wxArray##name, name, base, classdecl)
+
 // ----------------------------------------------------------------------------
-// This is the same as the previous macro, but it defines a sorted array.
+// WX_DEFINE_SORTED_TYPEARRAY: this is the same as the previous macro, but it
+// defines a sorted array.
+//
 // Differences:
 //  1) it must be given a COMPARE function in ctor which takes 2 items of type
 //     T* and should return -1, 0 or +1 if the first one is less/greater
@@ -219,214 +701,349 @@ public:                                                             \
 //  3) it has no Sort() method because it's always sorted
 //  4) Index() method is much faster (the sorted arrays use binary search
 //     instead of linear one), but Add() is slower.
+//  5) there is no Insert() method because you can't insert an item into the
+//     given position in a sorted array but there is IndexForInsert()/AddAt()
+//     pair which may be used to optimize a common operation of "insert only if
+//     not found"
+//
+// Note that you have to specify the comparison function when creating the
+// objects of this array type. If, as in 99% of cases, the comparison function
+// is the same for all objects of a class, WX_DEFINE_SORTED_TYPEARRAY_CMP below
+// is more convenient.
 //
 // Summary: use this class when the speed of Index() function is important, use
 // the normal arrays otherwise.
+// ----------------------------------------------------------------------------
+
+// we need a macro which expands to nothing to pass correct number of
+// parameters to a nested macro invocation even when we don't have anything to
+// pass it
+#define wxARRAY_EMPTY
+
+#define WX_DEFINE_SORTED_TYPEARRAY(T, name, base)                         \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base,               \
+                                             wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, base)                \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, WXDLLIMPEXP_CORE)
+
+#define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, expmode)  \
+    typedef T _wxArray##name;                                             \
+    typedef int (CMPFUNC_CONV *SCMPFUNC##name)(T pItem1, T pItem2);       \
+    _WX_DEFINE_SORTED_TYPEARRAY_2(_wxArray##name, name, base,             \
+                                wxARRAY_EMPTY, class expmode, SCMPFUNC##name)
+
+// ----------------------------------------------------------------------------
+// WX_DEFINE_SORTED_TYPEARRAY_CMP: exactly the same as above but the comparison
+// function is provided by this macro and the objects of this class have a
+// default constructor which just uses it.
 //
-// NB: it has only inline functions => takes no space at all
-// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
-//    { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
-// so using a temporary variable instead.
-// ----------------------------------------------------------------------------
-#define  _WX_DEFINE_SORTED_ARRAY(T, name)                           \
-typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2);        \
-class WXDLLEXPORT name : public wxBaseArray                         \
-{                                                                   \
-public:                                                             \
-  name(SCMPFUNC##T fn)                                              \
-  { size_t type = sizeof(T);                                        \
-    size_t sizelong = sizeof(long);                                 \
-    if ( type > sizelong )                                          \
-      { wxFAIL_MSG( _WX_ERROR_SIZEOF ); }                           \
-    m_fnCompare = fn;                                               \
-  }                                                                 \
-                                                                    \
-  name& operator=(const name& src)                                  \
-    { wxBaseArray* temp = (wxBaseArray*) this;                      \
-      (*temp) = ((const wxBaseArray&)src);                          \
-      m_fnCompare = src.m_fnCompare;                                \
-      return *this; }                                               \
-                                                                    \
-  T& operator[](size_t uiIndex) const                               \
-    { return (T&)(wxBaseArray::Item(uiIndex)); }                    \
-  T& Item(size_t uiIndex) const                                     \
-    { return (T&)(wxBaseArray::Item(uiIndex)); }                    \
-  T& Last() const                                                   \
-    { return (T&)(wxBaseArray::Item(Count() - 1)); }                \
-                                                                    \
-  int Index(T Item) const                                           \
-    { return wxBaseArray::Index((long)Item, (CMPFUNC)m_fnCompare); }\
-                                                                    \
-  void Add(T Item)                                                  \
-    { wxBaseArray::Add((long)Item, (CMPFUNC)m_fnCompare); }         \
-                                                                    \
-  void Remove(size_t uiIndex) { wxBaseArray::Remove(uiIndex); }     \
-  void Remove(T Item)                                               \
-    { int iIndex = Index(Item);                                     \
-      wxCHECK2_MSG( iIndex != wxNOT_FOUND, return,                  \
-        _WX_ERROR_REMOVE );                                         \
-      wxBaseArray::Remove((size_t)iIndex); }                        \
-                                                                    \
-private:                                                            \
-  SCMPFUNC##T m_fnCompare;                                          \
-}
+// The arguments are: the element type, the comparison function and the array
+// name
+//
+// NB: this is, of course, how WX_DEFINE_SORTED_TYPEARRAY() should have worked
+//     from the very beginning - unfortunately I didn't think about this earlier
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, base)               \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base,     \
+                                                 wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base)      \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base,     \
+                                                 WXDLLIMPEXP_CORE)
+
+#define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
+                                                     expmode)                \
+    typedef T _wxArray##name;                                                \
+    typedef int (CMPFUNC_CONV *SCMPFUNC##name)(T pItem1, T pItem2);          \
+    _WX_DEFINE_SORTED_TYPEARRAY_2(_wxArray##name, name, base, = cmpfunc,     \
+                                class expmode, SCMPFUNC##name)
 
 // ----------------------------------------------------------------------------
-// see WX_DECLARE_OBJARRAY and WX_DEFINE_OBJARRAY
+// WX_DECLARE_OBJARRAY(T, name): this macro generates a new array class
+// named "name" which owns the objects of type T it contains, i.e. it will
+// delete them when it is destroyed.
+//
+// An element is of type T*, but arguments of type T& are taken (see below!)
+// and T& is returned.
+//
+// Don't use this for simple types such as "int" or "long"!
+//
+// Note on Add/Insert functions:
+//  1) function(T*) gives the object to the array, i.e. it will delete the
+//     object when it's removed or in the array's dtor
+//  2) function(T&) will create a copy of the object and work with it
+//
+// Also:
+//  1) Remove() will delete the object after removing it from the array
+//  2) Detach() just removes the object from the array (returning pointer to it)
+//
+// NB1: Base type T should have an accessible copy ctor if Add(T&) is used
+// NB2: Never ever cast a array to it's base type: as dtor is not virtual
+//      and so you risk having at least the memory leaks and probably worse
+//
+// Some functions of this class are not inline, so it takes some space to
+// define new class from this template even if you don't use it - which is not
+// the case for the simple (non-object) array classes
+//
+// To use an objarray class you must
+//      #include "dynarray.h"
+//      WX_DECLARE_OBJARRAY(element_type, list_class_name)
+//      #include "arrimpl.cpp"
+//      WX_DEFINE_OBJARRAY(list_class_name) // name must be the same as above!
+//
+// This is necessary because at the moment of DEFINE_OBJARRAY class parsing the
+// element_type must be fully defined (i.e. forward declaration is not
+// enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
+// two allows to break cicrcular dependencies with classes which have member
+// variables of objarray type.
 // ----------------------------------------------------------------------------
-#define _WX_DECLARE_OBJARRAY(T, name)                               \
-typedef int (CMPFUNC_CONV *CMPFUNC##T)(T** pItem1, T** pItem2);     \
-class WXDLLEXPORT name : public wxBaseArray                         \
-{                                                                   \
-public:                                                             \
-  name() { }                                                        \
-  name(const name& src);                                            \
-  name& operator=(const name& src);                                 \
-                                                                    \
-  ~name();                                                          \
-                                                                    \
-  T& operator[](size_t uiIndex) const                               \
-    { return *(T*)wxBaseArray::Item(uiIndex); }                     \
-  T& Item(size_t uiIndex) const                                     \
-    { return *(T*)wxBaseArray::Item(uiIndex); }                     \
-  T& Last() const                                                   \
-    { return *(T*)(wxBaseArray::Item(Count() - 1)); }               \
-                                                                    \
-  int Index(const T& Item, bool bFromEnd = FALSE) const;            \
-                                                                    \
-  void Add(const T& Item);                                          \
-  void Add(const T* pItem)                                          \
-    { wxBaseArray::Add((long)pItem); }                              \
-                                                                    \
-  void Insert(const T& Item,  size_t uiIndex);                      \
-  void Insert(const T* pItem, size_t uiIndex)                       \
-    { wxBaseArray::Insert((long)pItem, uiIndex); }                  \
-                                                                    \
-  void Empty();                                                     \
-                                                                    \
-  T*   Detach(size_t uiIndex)                                       \
-    { T* p = (T*)wxBaseArray::Item(uiIndex);                        \
-      wxBaseArray::Remove(uiIndex); return p; }                     \
-  void Remove(size_t uiIndex);                                      \
-                                                                    \
-  void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); }  \
-                                                                    \
-private:                                                            \
-  void DoCopy(const name& src);                                     \
-}
 
+#define WX_DECLARE_OBJARRAY(T, name)                        \
+    WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DECLARE_EXPORTED_OBJARRAY(T, name)               \
+    WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, WXDLLIMPEXP_CORE)
+
+#define WX_DECLARE_OBJARRAY_WITH_DECL(T, name, decl) \
+    typedef T _wxObjArray##name;                            \
+    _WX_DECLARE_OBJARRAY(_wxObjArray##name, name, wxArrayPtrVoid, decl)
+
+#define WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, expmode) \
+    WX_DECLARE_OBJARRAY_WITH_DECL(T, name, class expmode)
+
+// WX_DEFINE_OBJARRAY is going to be redefined when arrimpl.cpp is included,
+// try to provoke a human-understandable error if it used incorrectly.
+//
+// there is no real need for 3 different macros in the DEFINE case but do it
+// anyhow for consistency
+#define WX_DEFINE_OBJARRAY(name) DidYouIncludeArrimplCpp
+#define WX_DEFINE_EXPORTED_OBJARRAY(name)   WX_DEFINE_OBJARRAY(name)
+#define WX_DEFINE_USER_EXPORTED_OBJARRAY(name)   WX_DEFINE_OBJARRAY(name)
+
+// ----------------------------------------------------------------------------
+// Some commonly used predefined base arrays
 // ----------------------------------------------------------------------------
-/** @name Macros for definition of dynamic arrays and objarrays
 
-  These macros are ugly (especially if you look in the sources ;-), but they
-  allow us to define 'template' classes without actually using templates.
-  <BR>
-  <BR>
-  Range checking is performed in debug build for both arrays and objarrays.
-  Type checking is done at compile-time. Warning: arrays <I>never</I> shrink,
-  they only grow, so loading 10 millions in an array only to delete them 2
-  lines below is <I>not</I> recommended. However, it does free memory when
-  it's destroyed, so if you destroy array also, it's ok.
-  */
-// ----------------------------------------------------------------------------
-
-//@{
-  /**
-   This macro generates a new array class. It is intended for storage of simple
-   types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long)
-   <BR>
-   NB: it has only inline functions => takes no space at all
-   <BR>
-
-   @memo declare and define array class 'name' containing elements of type 'T'
-  */
-#define WX_DEFINE_ARRAY(T, name)  typedef T _A##name;                        \
-                                  _WX_DEFINE_ARRAY(_A##name, name)
-
-  /**
-   This macro does the same as WX_DEFINE_ARRAY except that the array will be
-   sorted with the specified compare function.
-   */
-#define WX_DEFINE_SORTED_ARRAY(T, name)  typedef T _A##name;                 \
-                                  _WX_DEFINE_SORTED_ARRAY(_A##name, name)
-
-  /**
-   This macro generates a new objarrays class which owns the objects it
-   contains, i.e. it will delete them when it is destroyed. An element is of
-   type T*, but arguments of type T& are taken (see below!) and T& is
-   returned. <BR>
-   Don't use this for simple types such as "int" or "long"!
-   You _may_ use it for "double" but it's awfully inefficient.
-   <BR>
-   <BR>
-   Note on Add/Insert functions:
-   <BR>
-    1) function(T*) gives the object to the array, i.e. it will delete the
-       object when it's removed or in the array's dtor
-   <BR>
-    2) function(T&) will create a copy of the object and work with it
-   <BR>
-   <BR>
-   Also:
-   <BR>
-    1) Remove() will delete the object after removing it from the array
-   <BR>
-    2) Detach() just removes the object from the array (returning pointer to it)
-   <BR>
-   <BR>
-   NB1: Base type T should have an accessible copy ctor  if  Add(T&) is used,
-   <BR>
-   NB2: Never ever cast a array to it's base type: as dtor is <B>not</B> virtual
-        it will provoke memory leaks
-   <BR>
-   <BR>
-   some functions of this class are not inline, so it takes some space to
-   define new class from this template.
-
-   @memo declare objarray class 'name' containing elements of type 'T'
-  */
-#define WX_DECLARE_OBJARRAY(T, name)  typedef T _L##name;                 \
-                                      _WX_DECLARE_OBJARRAY(_L##name, name)
-  /**
-    To use an objarray class you must
-    <ll>
-    <li>#include "dynarray.h"
-    <li>WX_DECLARE_OBJARRAY(element_type, list_class_name)
-    <li>#include "arrimpl.cpp"
-    <li>WX_DEFINE_OBJARRAY(list_class_name)   // same as above!
-    </ll>
-    <BR><BR>
-    This is necessary because at the moment of DEFINE_OBJARRAY class
-    element_type must be fully defined (i.e. forward declaration is not
-    enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
-    two allows to break cicrcular dependencies with classes which have member
-    variables of objarray type.
-
-    @memo define (must include arrimpl.cpp!) objarray class 'name'
-   */
-#define WX_DEFINE_OBJARRAY(name)       "don't forget to include arrimpl.cpp!"
-//@}
-
-// ----------------------------------------------------------------------------
-/** @name Some commonly used predefined arrays */
-// # overhead if not used?
-// ----------------------------------------------------------------------------
-
-//@{
-  /** @name ArrayInt */
-WX_DEFINE_ARRAY(int,    wxArrayInt);
-  /** @name ArrayLong */
-WX_DEFINE_ARRAY(long,   wxArrayLong);
-  /** @name ArrayPtrVoid */
-WX_DEFINE_ARRAY(void *, wxArrayPtrVoid);
-//@}
-
-//@}
+WX_DECLARE_USER_EXPORTED_BASEARRAY(const void *, wxBaseArrayPtrVoid,
+                                   WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(char, wxBaseArrayChar, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(short, wxBaseArrayShort, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(int, wxBaseArrayInt, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(long, wxBaseArrayLong, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(size_t, wxBaseArraySizeT, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(double, wxBaseArrayDouble, WXDLLIMPEXP_BASE);
+
+// ----------------------------------------------------------------------------
+// Convenience macros to define arrays from base arrays
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_ARRAY(T, name)                                       \
+    WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_ARRAY_PTR(T, name)                                \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_EXPORTED_ARRAY(T, name)                              \
+    WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_EXPORTED_ARRAY_PTR(T, name)                       \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_ARRAY_WITH_DECL_PTR(T, name, decl)                \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, decl)
+#define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode)                \
+    WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_PTR(T, name, expmode)         \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_CHAR(T, name)                                 \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
+#define WX_DEFINE_EXPORTED_ARRAY_CHAR(T, name)                        \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_CHAR(T, name, expmode)          \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayChar, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_SHORT(T, name)                                 \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayShort)
+#define WX_DEFINE_EXPORTED_ARRAY_SHORT(T, name)                        \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayShort)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(T, name, expmode)          \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayShort, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_INT(T, name)                                   \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayInt)
+#define WX_DEFINE_EXPORTED_ARRAY_INT(T, name)                          \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayInt)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_INT(T, name, expmode)            \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayInt, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_LONG(T, name)                                  \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayLong)
+#define WX_DEFINE_EXPORTED_ARRAY_LONG(T, name)                         \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayLong)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_LONG(T, name, expmode)           \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayLong, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_SIZE_T(T, name)                                  \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArraySizeT)
+#define WX_DEFINE_EXPORTED_ARRAY_SIZE_T(T, name)                         \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArraySizeT)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_SIZE_T(T, name, expmode)           \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArraySizeT, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_DOUBLE(T, name)                                \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayDouble)
+#define WX_DEFINE_EXPORTED_ARRAY_DOUBLE(T, name)                       \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayDouble)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(T, name, expmode)         \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayDouble, wxARRAY_EMPTY expmode)
+
+// ----------------------------------------------------------------------------
+// Convenience macros to define sorted arrays from base arrays
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_SORTED_ARRAY(T, name)                                \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name)                       \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode)         \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CHAR(T, name)                          \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CHAR(T, name)                 \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CHAR(T, name, expmode)   \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_SHORT(T, name)                          \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SHORT(T, name)                 \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SHORT(T, name, expmode)   \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_INT(T, name)                            \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_INT(T, name)                   \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_INT(T, name, expmode)     \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt, expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_LONG(T, name)                           \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_LONG(T, name)                  \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_LONG(T, name, expmode)    \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong, expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_SIZE_T(T, name)                           \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArraySizeT)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SIZE_T(T, name)                  \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArraySizeT)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SIZE_T(T, name, expmode)    \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArraySizeT, wxARRAY_EMPTY expmode)
+
+// ----------------------------------------------------------------------------
+// Convenience macros to define sorted arrays from base arrays
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_SORTED_ARRAY_CMP(T, cmpfunc, name)                   \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP(T, cmpfunc, name)          \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc,           \
+                                                     name, expmode)    \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayPtrVoid,   \
+                                                 wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_CHAR(T, cmpfunc, name)             \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc, name)    \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc,      \
+                                                       name, expmode)  \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayChar,      \
+                                                 wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_SHORT(T, cmpfunc, name)             \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, name)    \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc,     \
+                                                       name, expmode)  \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayShort,     \
+                                                 wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_INT(T, cmpfunc, name)               \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, name)      \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_INT(T, cmpfunc,       \
+                                                     name, expmode)    \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayInt,       \
+                                                 wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_LONG(T, cmpfunc, name)              \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, name)     \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc,      \
+                                                      name, expmode)   \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayLong,      \
+                                                 wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, name)              \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArraySizeT)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, name)     \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArraySizeT)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SIZE_T(T, cmpfunc,      \
+                                                      name, expmode)   \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArraySizeT,     \
+                                                 wxARRAY_EMPTY expmode)
+
+// ----------------------------------------------------------------------------
+// Some commonly used predefined arrays
+// ----------------------------------------------------------------------------
+
+WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(short, wxArrayShort, class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_ARRAY_INT(int, wxArrayInt, class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(double, wxArrayDouble, class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_ARRAY_LONG(long, wxArrayLong, class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_ARRAY_PTR(void *, wxArrayPtrVoid, class WXDLLIMPEXP_BASE);
 
 // -----------------------------------------------------------------------------
-// convinience macros
+// convenience macros
 // -----------------------------------------------------------------------------
 
+// prepend all element of one array to another one; e.g. if first array contains
+// elements X,Y,Z and the second contains A,B,C (in those orders), then the
+// first array will be result as A,B,C,X,Y,Z
+#define WX_PREPEND_ARRAY(array, other)                                        \
+    {                                                                         \
+        size_t wxAAcnt = (other).size();                                      \
+        (array).reserve(wxAAcnt);                                             \
+        for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ )                    \
+        {                                                                     \
+            (array).Insert((other)[wxAAn], wxAAn);                            \
+        }                                                                     \
+    }
+
+// append all element of one array to another one
+#define WX_APPEND_ARRAY(array, other)                                         \
+    {                                                                         \
+        size_t wxAAcnt = (other).size();                                      \
+        (array).reserve(wxAAcnt);                                             \
+        for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ )                    \
+        {                                                                     \
+            (array).push_back((other)[wxAAn]);                                \
+        }                                                                     \
+    }
+
 // delete all array elements
 //
 // NB: the class declaration of the array elements must be visible from the
@@ -435,13 +1052,13 @@ WX_DEFINE_ARRAY(void *, wxArrayPtrVoid);
 //     count on it)!
 #define WX_CLEAR_ARRAY(array)                                                 \
     {                                                                         \
-        size_t count = array.Count();                                         \
-        for ( size_t n = 0; n < count; n++ )                                  \
+        size_t wxAAcnt = (array).size();                                      \
+        for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ )                    \
         {                                                                     \
-            delete array[n];                                                  \
+            delete (array)[wxAAn];                                            \
         }                                                                     \
                                                                               \
-        array.Empty();                                                        \
+        (array).clear();                                                      \
     }
-#endif // _DYNARRAY_H
 
+#endif // _DYNARRAY_H